As far as singleplayer goes I just can't find it in myself to take full damage, but I'm perfectly happy with manual blocking and swinging after a few multiplayer sessions.Souleks said:I am pretty much the same way, I like to be the hero that charges through the enemy shield line and takes out 30+ guys.GundamSentinel said:Mount & Blade is a game that'll be on lowest difficulty forever for me. The game is hard enough as it is. I'd much rather go on a blind charge through enemy lines than cower behind my shield for most of a battle.Cheesepower5 said:Mount & Blade. It's still ridiculously hard to make a ballsy move on like 30% difficulty.
I find that if you play it on harder difficulties that game just takes forever to get somewhere because your constantly getting defeated or losing large portions of your army.
agreedWoodsey said:inFamous 1 and 2, so you feel like you actually have superpowers. Crysis for a similar reason. It always bothers me when a game gives you abilities and then just ramps up enemies to match you anyway - give me larger waves of weaker chaps, so it's still a challenge but I feel like I'm blasting through them.
agreed, as much as I love the damn game, when you have armies of 500 vs 600 (have mercy on you if one is in a fuckin fort and you have to push the siege tower up there) it just takes bloody FOREVER, I wish you could scrap down a couple of those zeroes and make it 5 v 6 or 50 v 60...just too much damn time to decide one battle at one fort, not to mention the computer has so many bloody men in the first place, it takes forever to raise 500 men by yourself, let alone the thousands more you need to hold an empire.GundamSentinel said:Mount & Blade is a game that'll be on lowest difficulty forever for me. The game is hard enough as it is. I'd much rather go on a blind charge through enemy lines than cower behind my shield for most of a battle.Cheesepower5 said:Mount & Blade. It's still ridiculously hard to make a ballsy move on like 30% difficulty.
Wait wait wait wait, you thought that ME1 Insanity was more difficult that ME2/3? I mean, opinions and all that respectful stuff, but ME1 has really easily broken combat and was basically a pushover for me on Insanity. I've only done Vanguard and Sentinel, but my god was it a cakewalk compared to ME2. Just run double Medical Exoskeleton in everyone's armor (yours included), max pistols and Commando/(whatever the offense focused Sentinel path was), and enjoy 100% Marksman uptime on your Spectre pistol with double scram rail and tungsten/shredder ammo. Maybe throw in polonium rounds if krogan are an issue.GundamSentinel said:Same here. Gods know I tried, but I just got so annoyed picking my squadmates off of the floor. It's already a game with nonsensically long corridors and annoying elevator rides, so spending way more time than I want on combat was a no-no. ME2 and 3 I can finish on Insanity without a hitch, but the first game makes me pull out my hair sometimes.
Ninja'dBest of the 3 said:It depends what I want from my games. If I want a story then I'll go straight to the easiest settings. If I want a challenge, then I crank it up. Games like Half life, Metro, Minecraft, Warcraft 3 and Skyrim for examples, I set the difficulty down low so I can enjoy the experience. Yet when I want to challenge myself I may crank them up, see just how much skill I have to carry me through the game.