I genuinely don't get the dislike.ComradeJim270 said:I saw improvement in gameplay mechanics with each game, especially when I went back and played through all three. Mechanically I'd consider each to be better than its predecessor. It probably helps that I always perceived the series to be "action RPG" so I judged the games based on that perception. The only reason I don't consider ME3 the best in the series is because I love games with good stories, and in that regards ME3 shat the bed.Devoneaux said:Comparing the mechanics of ME1 to the later ME3 is difficult. Most people say that ME3 is mechanically superior (Or even ME2 for that matter) and generally speaking I would agree.
That said, Bioware did take a step back in a few places (Such as using the god damn space bar for everything, or having to navigate the map with that stupid normandy replica rather than just clicking where I want to go and then going there...) I can appreciate the polish that went into the combat for the later ME titles (Though in comparison to other shooters it still isn't very good) but I don't believe for one moment that it was worth jumping the shark mechanically speaking.
Personally I found the combat in Mass Effect 1 a more fluid experience. I was always doing something. Whether that was firing my gun, turning around and using throw, lift on the next guy and then using Warp on the enemy using Immunity. Then using Shield Boost so I could go charging in if I wanted.
All too often in the two sequels I found myself crouching behind a chest high wall waiting for a power to recharge or planning how I was going to get more ammo into my guns.
Visually the combat in the two sequels is much better but give me the mechanics of the first every time.