Woodsey said:
Play The Sands of Time, learn what Prince of Persia should be (wo)man(?)!
*slaps with glove*
Enslaved can take a lesson from it in how to fully write character arcs and keep your story character driven. Honestly, the only thing that game can't do is feed me grapes.
Oh I have played Sands, and Warrior, and Thrones, all were better than 2008 truthfully.
This prince is nothing compared to any of the previous games, BUT!
I still managed to enjoy it for what it was, a beautiful, well textured, beautiful, romp around a fancy fantasy land with some cutting things, lots of jumping, and pretty textures.
I have within me the power to accept the story they did have because of one of the final Concubine levels, they just went and squandered all my love by making it a bloody sequel teaser for an ending that ruined the whole narrative flow to do it.
As I said a page or two back I'd rather they just retcon the ending but that's just as unlikely I imagine.
Besides, 2008 was better than Forgotten Sands story. D=
(Granted Forgotten Sands had some pretty kickass combat and nifty new puzzle elements that were waaay better but I'm ignoring those because it's weakening my argument!)