Julianking93 said:
No. I don't think any games should be remade.
There's really no point in remaking anything except to cash in on its name.
And why would you remake something that came out just a few years ago?
The sole reason I could find would be to improve on the original concept if the game sucked.
There is a fair number of games whose premise isn't bad, but failed because of a flawed execution.
Squaresoft's Mana series (any of the series after the 3rd installment really) immediately comes to my mind. Legend of Mana had no difficulty curve at all since death was a temporary nuisance, and several parts of the game were jack-skewed for balance in horrifying ways.
It also lacked a cohesive plot, but that's because the game's concept was that of a book of fairy tales that the player read as he went along. A pity that they forgot to include the lore as PART of the story; heaven forbid they make that engrossing!
Final Fantasy 7...well, despite its popularity, I am against it being remade at all. Why?
Because it will turn into that fucking stupid Dragonball Z nonsense that dominated Advent Children and Dirge of Cerberus (and a bit in Crisis Core too). Bet money on it folks. Squeenix knows how to sell flashy garbage, and that's precisely what the FF7 Compendium is.
The remainder of the early Megaman X games also popped into my head*, but immediately died when I remembered how many Megaman games there were.
*(Maverick Hunter X's remake wasn't spectacular, but I thought it was really fun, and Vile Mode was just amazing)
Breaking my own rule now...(because there isn't much continuity to destroy in this case...mostly) A newer version of Starsiege: Tribes would rock, and I actually am one of the few who liked some of what they did with the story in Tribes: Vengeance. However, Activision controls Sierra's properties, and they have not been deemed "milkable enough" by Bobby Kotick, so I'm more likely to take that dream to my grave.