Games that should have never existed.

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Hides His Eyes

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Jul 26, 2011
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There are just so many. Especially all those gritty, rainy, grey-brown, boring as fuck shooters about chunky men waddling around in chunky armour shooting people and grunting.
 

Simalacrum

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Apr 17, 2008
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Pac Mac for the Atari 2600.

Since it was one of the primary causes for the video game crash of the 80's... yeah. XD
 

Simalacrum

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Apr 17, 2008
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Noctius said:
ok this is really selfish
yes there are games that some people dont like
but you shoould remenber that this is a comunity
and for every single game in existence, there is at least 1 person in the world that likes it
you dont like it you dont buy it
but no one should decide what games are mede and wich arent
i dont like WoW, but i dont think the world would be better if it never existed
cuz other people like it
and they are happy playing it
so i dont get to wish that it was never made
thats the same as asking if you wanted a person to never been born
NO ONE SHOULD DECIDE THAT
that is all..
thank for the attention and sorry for the rage
There ARE games that should never have existed. Take (as I stated above) PacMan for the Atari 2600. Not only was that a universally agreeably TERRIBLE game, it was so unpopular that it brought the ENTIRE GAMING INDUSTRY down with it, causing the US video game crash of 1983, where tons of gaming companies went bust and loads of people lost their jobs. I think pretty much everyone can agree that that game was better off not existing.

Its not about whether people like it or not for me; its about whether the game actually negatively impacts the industry or not.
 

Elidan1012

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May 4, 2011
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Volan said:
This is in your own personal opinion, mind. You are right, but sometimes a 'learning step' is not what results from these games. Just look at the Sonic series - the developers haven't learnt anything from their past failures, and yet it just keeps going. They only serve as examples to other series now.
Well of course it's my opinion but if we take your example with Sonic. These games are great examples on how not to do it (with that IP anyway) Jim and EC have both done episodes of this subject to a certain extend and if I recall, I agree with them :)

As EC said, if you want to work in the gaming industry, you sort of have to look at cases like these exclusively because it didn't work out. Analyse what they did right and wrong and why. It isn't limited as an example for the team that develeped the prequel.

Publishes can also use it to see what the public wants(or doesn't), although that isn't always a sign of quality, unfortunately.
 

busters

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Aug 5, 2011
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BioShock 2. It's not a bad game, but it adds almost nothing to the series, and only exists to milk more profits from the first BioShock. On top of that, it wasn't even made by the same developer. That pretty much speaks for itself.
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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sage42 said:
Twilight_guy said:
sage42 said:
Twilight_guy said:
I'm getting sick of saying E.T. and Superman 64 so I'm going with something new: Hotel Mario and Mario is missing. I hear they were both pretty god awful.

Also, Mass Effect 4, which actually ripped space-time and created a black hole that destroyed its own existence.Nothing else...
actually I'm gonna defend E.T. don't get me wrong it was a crap game, but without it games would not have evolved into what they are today. They would have just become another little toy for people to make for quick cash.

OT: Alan Wake, hated that game. It was not scary, the game play sucked, and the story was bland at best. It was just a Silent Hill(pre-Homecoming)knock-off
You do realize that game was the straw that broke the camel's back and killed the games industry for a time right? I don't think dieing helped out games any.
Exactly, with out that break we couldn't be where we are today.
Call me crazy for wishing for a world where bad situations get better rather then hitting rock bottom and starting over.

Also, so many people would debate with you about games today being all about the money. Luckily, I won't (It always winds up becoming a hissy fit of hippy level romanticism anyways).
 

Garret866

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Aug 17, 2011
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Hello forum I'm new here and stuff

OT: i really REALLY wish there wasn't a game called Sins of a solar empire
(those who have watched that paint dry know what im talking about)
also, C&C4 as others stated Because well it ruined the only top-down strategy game i love.
 

Nazulu

They will not take our Fluids
Jun 5, 2008
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Xeraxis said:
I wasn't going to bother an argument. What point I was trying to make was that, in a sum, the rushed game that is Melee is better comparable to an unrushed Brawl, which leaves it as a backwards delusion.
A backwards delusion? I don't get what you mean by that. All I know is saying that Melee was rushed and Brawl wasn't, in defense of Brawl is a really weak point.
 

Voulan

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Jul 18, 2011
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Garret866 said:
Hello forum I'm new here and stuff
Welcome. :D I'm relatively new here, as well. Thanks for posting in my thread first, I guess.

Elidan1012 said:
Publishes can also use it to see what the public wants(or doesn't), although that isn't always a sign of quality, unfortunately.
Very true. In the case of my Mary-Kate and Ashley games example a few pages back, these games seem to serve more as fan-service gone wrong. They certainly learned their lesson with that after...3-4 games.

But still, I don't believe that creating games for the sake of seeing if it works and appeals to the audience (and for science :D) is a great incentive to make a game. I think it should always aim to actually be good for the sake of getting money's worth. Games should always aim to be good.
 

ninjapenguin1414

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Jun 16, 2011
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funguy2121 said:
cthulhumythos said:
funguy2121 said:
I'm surprised no one's yet mentioned Metroid: Other M. What, are all of the other Wii owners still asleep?
oh god you are right. metroid other m was just a travesty. i fear it'll be years until i buy the next metroid that comes out.(unless the reviews are favorable. and its not made by misogynists.)
I wouldn't be too surprised if we saw another Prime game in the first couple of years of Wii U's existence. The head of Retro has said that he wouldn't hesitate if Nintendo offered, and no one knows what they're up to right now.

The real shame is that some of the story was compelling, and I'd like to see a sequel, if only one that retconned much of Other M's sorry excuse for a story. Finding out that some of the higher ups within the holy Federation are genetically engineering these things for weapons? Potential! Zero suit potential! Stealth elements potential!
I thought Metroid Other M came before Metroid Fusion so it already has a sequel

And I honestly can't thing of any game actually bad enough to not exist, maybe Knight in the Nightmare that was a bad game, maybe even FF13 but the gameplay was okay so i don't see a point in complaining.
 

Midnight Crossroads

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Jul 17, 2010
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Dino Crisis 3

It was supposed to be about Regina and dinosaurs in modern times. They put it in space, took out Regina, and removed all the dinosaurs. What the flying fuck was Capcom thinking?

It's basically the Alien 3 of video games.
 

Failhammer

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Dec 30, 2008
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Collins254 said:
Failhammer said:
Volan said:
...leave alone a story that worked for its seriousness and sadness, instead of making a cheesy, happy fan-service spin-off.
I've seen opinions like that regarding the first arc of the new Higurashi anime series.

On topic: Red Alert 3. As far as I'm concerned, they completely ruined the Allies and the only good part of that game was the Empire of the Rising Sun.
can i just ask why? i love red alert 3, i loved the campaign, i loved the allies the most, the empire of the rising sun was the faction i most disliked, because i felt they had only 2 strategies, shogun battleship sea dominion, or chopper VX early spam.
I think it was the game's style that put me off; it seemed a bit too colourful and loopy compared to Red Alert 2. Maybe I was too harsh saying I thought they ruined the Allies, but their units and support powers just seemed worse than the other two factions. That, and I missed my prism tanks :p.
 

Choose a Username

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May 29, 2010
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Collins254 said:
Kindom Under Fire: Circle of Doom, was not a KUF game at all, some sort of shoddy like game thing that doesnt deserve an opinion, a review, or for anyone to ever play it again... ever. Im serious dont get it.
Hold on a second, I enjoyed it, it has good replay value and it's fun to make super weapons. If you prefer the older games, that's fine, but don't get bitchy about it.
Now, if you'll excuse me, I'm off to play KUF:COD.
 

Collins254

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Jul 30, 2011
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Failhammer said:
Collins254 said:
Failhammer said:
Volan said:
...leave alone a story that worked for its seriousness and sadness, instead of making a cheesy, happy fan-service spin-off.
I've seen opinions like that regarding the first arc of the new Higurashi anime series.

On topic: Red Alert 3. As far as I'm concerned, they completely ruined the Allies and the only good part of that game was the Empire of the Rising Sun.
can i just ask why? i love red alert 3, i loved the campaign, i loved the allies the most, the empire of the rising sun was the faction i most disliked, because i felt they had only 2 strategies, shogun battleship sea dominion, or chopper VX early spam.
I think it was the game's style that put me off; it seemed a bit too colourful and loopy compared to Red Alert 2. Maybe I was too harsh saying I thought they ruined the Allies, but their units and support powers just seemed worse than the other two factions. That, and I missed my prism tanks :p.
I agree with missing the prism tanks, and yes it wasnt as dark as red alert 2, but the gameplay was smooth, i loved the new mirage tanks, i liked how every unit had a support power aswel as its main function, to me added more strategy to the game, i did like the coolness of the japanese faction, but to me it was everything they had that felt weaker than the other 2.

I could literally write pages on all the aspects of red alert 3 i like, on how each of the factions compare to each other, in each stage of technology, why i would pick each faction and strategies i would use to win, and probably a strategy for each game map, ye i overplayed that game, and on the Xbox aswel, i found the controls really easy to use, and went really well with the controller. I know alot of people would argue with RTS on the consoles but i found it easier to use on the xbox than my laptop, oddly enough, and if i must be honest the best rts/rpg ish game i ever played was on a console and it was kingdom under fire.

Also which support powers didnt you like? the time bomb was the strongest of all support powers, the added airforce power was awsome, freezing was extremely useful in combination with the surgical strike to kill buildings/a few tanks instantly.

And when it comes to units
Peacekeepers>Imperial soldiers>conscripts
Attack dogs=bears> scout drones
Rocket men>flak troopers vs aircrat<flak vs tanks and flakShinobi> Tesla troopers
Tanya>Natasha>Yuriko vs buildings
Natasha>Yuriko>Tanya Vs long range enemies
Tanya>Yuriko>Natasha Vs infantry swarms

Sorry il end it there, i could go on all day but you get my idea, im not saying your opinion is wrong im just showing how i formed my opinion of the factions =]
 

Collins254

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Jul 30, 2011
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Choose a Username said:
Collins254 said:
Kindom Under Fire: Circle of Doom, was not a KUF game at all, some sort of shoddy like game thing that doesnt deserve an opinion, a review, or for anyone to ever play it again... ever. Im serious dont get it.
Hold on a second, I enjoyed it, it has good replay value and it's fun to make super weapons. If you prefer the older games, that's fine, but don't get bitchy about it.
Now, if you'll excuse me, I'm off to play KUF:COD.
Well thats your opinion and fair enough, i wish they hadnt called it a KUF game though, yes it used the same characters but thats like picking up C&C5 Kanes vengence and finding out now your playing a FPS as kane, yes it could be a great game to someone but C&C fans generally would be expecting an RTS, as i was with Circle of Doom, i played 2 hours of it, realised i wasnt going to be able to play it like the old KUF games, and if i wanted a game like that id have bought dynasty warriors, same gameplay style but better games IMO.

Captcha: ruin allowed :/ is that a sign?
 

ScorpSt

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Mar 18, 2010
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Ultima IX. Shrink the huge world to the size of a small island, remove any sense of a companion system, turn the main character into a brain-dead moron, and ignore all the plot that was hinted at in the last 3 games.
 

targren

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May 13, 2009
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Castlevania: Lament of Innocence - Marked the end of the era that was the 'Vania' part of the 'Metroidvania' genre.

Metroid: Fusion - See above. They almost came back from this with Zero Mission, then the Metroid Prime games, but then the same guy ended up in charge of Metroid and gave us the all-around sucktastic "Other M."

Jak II - The first game was a fun, if uninspired platformer in the vein of the old Spyro games. Jak II and III are more like "Grand Theft Auto: Furry"

Final Fantasy Tactics: Advance - Oh dear gods, the pain. Take everything that made the original Final Fantasy Tactics great, throw it away, and replace it with a nice, wet, fragrant bowel movement: furries and the stupid law system.
 

Winterspear

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Aug 17, 2011
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I'm going to have to go with Battlefield Play4Free.

I'm not hating on it because it's a F2P with all of the problems that come with those.

It just doesn't have the feel of a finished game to me, maps are glitchy at best, run animations seem....off, and the weapons are a bit on the misunderstood weapon side.