Games that you hate but everyone else seems to ape-shit about it?

Dango

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Anything done in Naughty Dog's post PS2 "We are a serious developer" era.

Anything done by Bioware post Mass Effect 1.

Any GTA.

Skyrim.

Post (and even slightly pre) free to play TF2. Almost anything done by Valve post Half-Life 2 and it's episodes actually, including Portal.


And last but not least, Bioshock, though I played it when I was 12, maybe my tastes have refined since then.
 

Suhi89

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I've seen it mentioned but Fallout 3. I tried to play it twice but it never quite clicked for me.

Silent Hill 2. I just don't think I enjoy horror as a genre, but it's held up as this awesome game and I was happy never to play it again after the hour or so I put into it.

I never much liked Halo. My favourite FPS of all time is Timesplitters 2, and I really wish that was the series that was still with us today :(.

FFIX. I know it's many people's favourite in the series, and whilst I think it's OK, I dislike about half of the characters, the card mini game sucked, I hated the trance system and WTF was with the final boss? The music and Vivi are great though. I played it after I'd played VII, VIII and X, and I think I let those get away with much more because I was less discerning when I first played them and the nostalgia keeps me going back.
 

RaikuFA

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someguy1231 said:
The Last of Us . Without hesitation. Exhibit A for why I loathe people who say things like "THESE video games are TRUE ART! Those other games you like are just mindless idiocy!"

Let's start with the story, which some people heralded as the "Citizen Kane" of gaming. I saw almost every plot twist coming a mile away, and the game's constant attempts at horror and gloom-and-doom just came off as cheesy and pretentious to me. This game is basically a textbook example of "True Art is Angsty".

The gameplay wasn't much better. Linearity, predictable enemies, dumb AI, simple point-and-shoot mechanics. Felt no different from several other shooters I've played, and most of them did it better, at that.

Overall, I loath TLoU because it's a "cinematic" game, and it's the game most gamers who believe video games need to "grow up" or "be taken seriously" or "become a true form of art" point to as an example of what they want. Video games are not movies, and all video games are already "art" , whether you like that form of "art" or not.
You want a true game that I consider pure art?

Mother 3. Never have I played game where I cried manly tears in one scene where the character is understandably upset then laugh at something so stupidly funny the next scene where he's jailed and escapes by... walking out of his jail cell because the lock was rusted off.

To me a game has to be art for making me feel more than one emotion in it's story.

OT: Mass Effect, couldn't get past the first without getting bored, sorry.
 

Lufia Erim

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pookie101 said:
Lufia Erim said:
Deus Ex Human revolution. I think Alpha protocol did a better job at being a deus ex game. I didn't hate it, but i had a lot more fun with AP.
i love them both but can easiely understand why you prefer Ap. its a buggy mess but ive never played a rpg with as much choice that actually matters
That's exactly why. Deus ex is known for that. I just found that you get a lot more liberty and choice is AP than in Human revolution.
 

Foehunter82

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Joccaren said:
Mass Effect 3. Whilst kind of disqualified as everyone hated the ending so much, I'm talking about without the ending. Ignore the ending, and the game was still shit. PROBABLY the best shooting in the series. Still rather limited and too focused on the low health shitty cover based shooting from 2, than the more interesting if clunkier RPG/TPS crossover in 1. However, outside that, the story was an utter mess. A lot of things were thrown in for the Michael Bay crowd, or Shamalamala... Don't know how to spell =P crowd. This was the one area they really couldn't fuck up... But they did. Cerberus taking centre stage over the Reapers, forced conflicts that had been all but avoided in previous games [Convincing Quarians to go to peace, killing the Rachni - ect.]. It had some good moments, but most of it just fell flat, and it lost ALL of the atmosphere 2 was so masterful at building. Dialogue also took a huge hit, by forcing Shepard to talk as Bioware's Shepard for 3/4s of the story, except where a "big" choice needed making. Was just a shit game alround, not just the ending, but so many people seem to love it.
Truthfully, I knew Cerberus would be a key player before Mass Effect 3 was even announced. Everything anyone needed to know about that could be gleaned from the Lazarus Project at the beginning of Mass Effect 2, as well as Renegade Shepard's scars and The Illusive Man's blue eyes (both are kind of Reapertech-ish). Frankly, I'm surprised that Shepard's resurrection didn't play a bigger role in Mass Effect 3. Although, I will agree with you that much of Mass Effect 3's story was an utter mess, even before factoring in the ending. I played through it earlier this year, enjoyed it (in spite of the ending), but after sitting with it a while, I've finally decided that there is entirely too much wrong with the story. The Cerberus thing wasn't a surprise (I figured The Illusive Man was partially Indoctrinated, anyway), and I kind of assumed The Illusive Man would make a power play, regardless. However, the relatively petty squabbles between the races (which is what most of the various smaller wars actually were), were totally stupid compared to the Reaper threat. The continued Council denial up to the third game was also pretty stupid. The Prothean you end up with, while interesting, also presents the Prothean race as a civilization of brutal assholes who are, quite frankly, unlikely to have developed any sort of advanced technology themselves, thus rendering the "advanced civilization" shtick irrelevant. Ultimately, though, I think the Mass Effect series, up to this point, just a knockoff of H.P. Lovecraft's work. That's how I choose to see it, anyway.

Weaver said:
Any of them "survive on a server where other players are assholes" games.
I just don't have the patience. Everyone has all these awesome stories, but when I play it it's just me wandering around in a world of nothing for 3 hours then when I meet someone they kill me. That's not fun.
Not too crazy about those games, either. I think the goal is to encourage people to play with friends, but it doesn't always work out that way. It's not so bad if they give you the ability to start your own server so others can't cause problems (and, if they do, you can kick them off the server).

Assassin's Creed (the first one specifically). I don't hate the later games, but I will say that I think that Black Flag is by far the best Assassin's Creed game ever made. Many of the others are alright, and I don't hate them, but the first Assassin's Creed is total proof that Assassin's Creed fans are lucky any of the sequels got made at all. The first one outright sucked. After a couple of hours, I just get so sick of looking at the environment that I just stop playing for months. I've never been able to make it through a complete playthrough of it.

The MGS series. I played the original Metal Gear in the 80s, and enjoyed it. I also played Metal Gear Solid after it was released on Playstation, and enjoyed it. Since then, I haven't been able to get into MGS at all, and I agree with those that think that Hideo Kojima is an overrated game developer.

MMOs: I don't hate all of them. Most are boring and repetitive, and haven't grown past the Everquest era of gameplay (World of Warcraft is included here). Most of the ones that have grown past that haven't grown enough, and are essentially nothing more than a cool little gimmick tacked on top of a standard EQ-era MMO. That is the primary problem that the genre is faced with: most of them are too same-y. The ones that experiment or do things differently don't get enough support. And then, of course, game devs have gotten to where they like to sell their own games short with this pay-to-win nonsense.

Any online shooter where K/D ratio is a thing.
 

Gyrick

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I'd have to say The Last of Us is my biggest example. I understand why people like it, but I lost interest about halfway through the game. The plot didn't really feel that different from any other "zombie" style story and it felt a little predictable in places. Maybe I'd change my opinion if I played it all the way through, but I kind of doubt it.
 

kilenem

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Mario Kart Wii because they abandoned the double cart and some how in a "KART" racing game Bikes are faster.
 

SweetShark

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Lufia Erim said:
pookie101 said:
Lufia Erim said:
Deus Ex Human revolution. I think Alpha protocol did a better job at being a deus ex game. I didn't hate it, but i had a lot more fun with AP.
i love them both but can easiely understand why you prefer Ap. its a buggy mess but ive never played a rpg with as much choice that actually matters
That's exactly why. Deus ex is known for that. I just found that you get a lot more liberty and choice is AP than in Human revolution.
Alpha Prtotocol is "playable" now then? I had it for a long time, but because I hear about the bugs I was far away from it.
 

joest01

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Apr 15, 2009
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The_Kodu said:
Enslaved Odyssey to the West.

I mean holy crap what did people see in this vapid piece of junk?

There are plot holes bigger than the holes in my 5 year old pair of comfy boxer shorts.

The gameplay is meh at best and it mostly lurches from set piece to set piece.

Pretty much everything in Enslaved was done better by Jak3 on the PS2.
Try the DLC :) I really like how they put a completely different spin on the gameplay. Piggy is a glass sniping cannon.

And c'mon surely you can appreciate what they did with the world and characters.
 

an annoyed writer

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Dark Souls. Yeah, shoot me. I don't see the appeal in dying over and over and over to a ridiculous amount of enemies in the game. If you're a masochist, maybe, but I'm not one. I'd rather NOT deal with even more pains in the ass than I already have, nor would I like to pay for replacement controllers and blood pressure relief meds.
 

Lufia Erim

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SweetShark said:
Lufia Erim said:
pookie101 said:
Lufia Erim said:
Deus Ex Human revolution. I think Alpha protocol did a better job at being a deus ex game. I didn't hate it, but i had a lot more fun with AP.
i love them both but can easiely understand why you prefer Ap. its a buggy mess but ive never played a rpg with as much choice that actually matters
That's exactly why. Deus ex is known for that. I just found that you get a lot more liberty and choice is AP than in Human revolution.
Alpha Prtotocol is "playable" now then? I had it for a long time, but because I hear about the bugs I was far away from it.
I played it on xbox360. And didn't have a problem. I got it in a bargin bin new lol
 

Savagezion

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Gone Home, I haven't played but I am sick of hearing about it. I am not interested its gameplay though so I don't know if I hate it - but I sure am sick of hearing about it. With Telltale out there knocking itout of the park every time with Point and Click adventures, this game pales greatly to me and isn't worth talking about.

GTA, stopped caring in the middle of 4 and haven't played GTA since. San Andreas is still pretty cool though and I have since tried so far have liked Saints Row 3.

Final Fantasy. I just hate this series anymore and I used to love it. I am convinced something bad slowly happened when they changed from Squaresoft to SquareEnix. It wasn't instant change but things have went really south for them for my tastes. Square irritates me nowadays and this series feels like it needs some type of continuity at this point. They are making a 14th story and are only now remaking 7 (butno sequel) despite it largely being the fan favorite. Previous stories have received sequels. This series has left a bad taste in my mouth.

Bioshock. It may be because a whole bunch of people on the internet convinced me it was an "RPG" and I believed them. Worst RPG ever. My only guess is they said that due to the whole kill babies/save babies morality system. I don't know. Maybe because it looked like Oblivion with guns and plasmids. (How cool would it be if fallout got plasmids? Then it would be more like TES with guns, because magic.)

Super Mario Bros 3, screw everyone, 2 was better. At least we can all agree Super Mario World was the best of all though.

Atmos Duality said:
The entire MMO genre.
It's like playing a regular game, only with watered down mechanics, shitty pacing and random assholes.
Ha, thats a good description and I agree... I still cant quit logging into them from time to time either and I can't figure out why. When my GW2 account got hacked, I started not liking them anymore. Gold farmers and buyers ruin those games for everyone. I wish people would stop buying gold on MMOs. It just fucks the economy (which they don't care because they buy gold) for everyone and encourages hacking for profit. (Which screws everyone including buyers.)
 

Joccaren

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Mar 29, 2011
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Foehunter82 said:
Truthfully, I knew Cerberus would be a key player before Mass Effect 3 was even announced. Everything anyone needed to know about that could be gleaned from the Lazarus Project at the beginning of Mass Effect 2, as well as Renegade Shepard's scars and The Illusive Man's blue eyes (both are kind of Reapertech-ish). Frankly, I'm surprised that Shepard's resurrection didn't play a bigger role in Mass Effect 3. Although, I will agree with you that much of Mass Effect 3's story was an utter mess, even before factoring in the ending. I played through it earlier this year, enjoyed it (in spite of the ending), but after sitting with it a while, I've finally decided that there is entirely too much wrong with the story. The Cerberus thing wasn't a surprise (I figured The Illusive Man was partially Indoctrinated, anyway), and I kind of assumed The Illusive Man would make a power play, regardless. However, the relatively petty squabbles between the races (which is what most of the various smaller wars actually were), were totally stupid compared to the Reaper threat. The continued Council denial up to the third game was also pretty stupid. The Prothean you end up with, while interesting, also presents the Prothean race as a civilization of brutal assholes who are, quite frankly, unlikely to have developed any sort of advanced technology themselves, thus rendering the "advanced civilization" shtick irrelevant. Ultimately, though, I think the Mass Effect series, up to this point, just a knockoff of H.P. Lovecraft's work. That's how I choose to see it, anyway.
Yeah, Cerberus being a thing was obvious ever since they got their re-write in Mass Effect 2. They did also need to be dealt with. Where things got ridiculous was where they eclipsed the threat of the Reapers for 5/6ths of the story. Reapers come down, invade Earth, and everything from there onwards is Cerberus, Cerberus and more Cerberus. Reapers are attacking the Krogan Homeworld - oh, but Cerberus is too, better deal with them first, after already dealing with them and the Salarians. The council needs to help us - oh, but Cerberus. Asari homeworld is being wrecked by Reapers - oop, sorry, gotta deal with Kai Lame. Mars? Ceberus. Recruiting/meeting half your friends? Cerberus in the way. Allies are assembled? Better go do a 3 mission stint purely on Cerberus.
Just... Why. I get they're indoctrinated. They're a fucking human organisation that, whilst impressive, can only have so much manpower - certainly not enough to take on the entire galaxy everywhere all at once, especially with indoctrinated servants who lose a lot of physical and mental function as a result of the process. Reapers needed to be a much larger focus, Cerberus should have been a side plot.
I wouldn't have minded the petty squabbles... IF they'd been avoidable as they were hinted to be. Rachni. Shouldn't be there if you killed them. Find something else for grunt to do. Quarians? If you pushed them to war, sure, them and the Geth be warring. But if you took all the right precautions, told the Quarians to do the peace, brainwashed the Geth to be the good guys - that shit shouldn't go down. Fight the Reaper invasion with them, not fight them then a single Reaper. Turians, Asari and Krogan... Yeah, sure, they were fine. They were being attacked by the Reapers, not fighting each other, and the Krogan always had their goal. I can understand that at least, and Turian through Krogan was the best part of the game. The rest... a mess.
Honestly, we all knew the plot was fucked from the first few seconds of 2. It became an action flick rather than a classic Sci-Fi adventure. Mass Effect 2 was the Revenge of the Sith to Mass Effect 1's A New Hope. Hell, I could actually draw quite a few parallels between both to be quite honest. Both were good, in their own ways, even if 2 introduced a lot of nonsense plot and just made excuses as to why they wouldn't advance the main plot. Three just screwed the pooch though and turned out as The Phantom Menace, complete with a magical kid who saves the day, and a weird monster who tags along for comic relief [Seriously, there was some major uncanny valley with that reporter]. There was hope for it, it could have been another 2 sort of game, with heavy atmosphere and alright contained plot, even if in terms of the series things didn't make sense as a whole. But they faffed around with 2 for too long, opened too many plotlines to plug on their sinking ship, and then tried to follow some Christ metaphor at the end like a wannabe Matrix 3, but rushed that and fucked it royally too.
They had a sure hit if they just went with a triumphant fight if you unite all the races, saving Earth on the shoulders of the galaxy. Perfect fit? Of course not. People would still complain that it was an unwinnable fight and we should have lost, or that it was lovecraft inspired and we should have lost, but most would have enjoyed it as it followed the build up Bioware gave us, and most importantly if there were genuine victory and defeat conditions, it would give us choice in the story, and reflect our previous choices. But no. We had to change the deal at the last minute, and watch as everyone pointed out the utter bullshit BW tried to serve.
Probably one of the few games I actually hate to be honest. I just cannot enjoy it for everything that it isn't, and the statements that were made about it within a day of release by its lead designers, that were blatant lies, mean I can't even respect it as a decent game that I didn't like. It was a deceptively marketed piece of bullshit, that its really hard to not see as some sort of power play by the lead writers who wanted to write the story they wanted, rather than what their audience did, but still had to sell a product. If it had been marketed honestly, it would have been seen as a brave and bold move, that whilst disappointing and many people didn't like, was respectable by the writers. When things flew right in the face of what we were told we were buying... That's how it gained its utter infamy. It wasn't just a poorly executed mess, it was the recipe for a perfect storm.
 

baddude1337

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MOBA's are definitely at the top of the list. I have generally gone off multiplayer gaming unless with friends, and even then mostly local. But the absolute craze some people have for games like DOTA kind of worries me, and if I ever hear about it it's only about how toxic much of the community is.

The Witcher series is another. I haven't played 3 (my laptop, although decent, likely wouldn't run it very well, even if the PC version is decently optimised), but I have tried 1 and 2. I just couldn't get into them. Combat wasn't fun and clunky being the main reason.

Halo games. Now, I do quite like the story and universe of Halo. Hell, I have a bunch of the older books, before 343 came in and runied everything. But the actual gameplay? Floaty character movement and unsatisfying gunplay. The actual story of Master Chief was also a bit boring compared to the EU stories. ODST was probably my favourite in the series as it had a simple, down to earth story. Halo 4 I especially loathe. Played maybe 3-4 hours and hated it. All the unnecessary redesigns of everything (enemies, weapons vehicles...), the story, the characters, the graphics... Everything was unappealing.