I was going to say "GTA-San Andreas" but that one goes right under your blanket. I'm just pissed off at that game because I tried getting into it again and, was overwhelmed by how bad I was at it...and how bullshit bits of it turned out to be after all these years...Zhukov said:Every open-world game ever.
Assassin's Creed, GTA, TES, you name it.
They always seem determined to pile on the tedious filler at every opportunity.
I find that the only way to make them bearable is to skip everything except main story quests. Except then you're missing most of the content, so what's the point?
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Open-World games is a nice blanket statement. Can't really add on to that...oh wait, yes I can because JRPGs. It's one thing to require 30 to 100+ hours to beat the main game but then you factor in things like side quests, NPC quests, treasure hunting, pain-in-the-ass treasure hunting (like magazine hunting in FF8 or, the Excalibur quest in FF9)...JRPGs are fully loaded...many times with fluff.