Games Workshop Profits Down 24%, CEO Happy

grigjd3

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Miniatures have become more expensive. I played the game in 1999 and prices have more than doubled since then - vastly outpacing inflation during the same time period. People simply cannot afford to play the game anymore.
 

thiosk

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Xan Krieger said:
Want money? Make Space Marine 2, many of us would love it. Yes THQ is gone but still surely someone can pick up where they left off.
No kidding. Space Marine was a great game concept and somehow people were "worn out on chainswords."

Take that model and go a bit more openworld, you could play every race on the same general mechanics, as it covered melee and ranged combat. Could you imagine a whole game of genestealers vs ork vs imperial guard?
 

gamegod25

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Cutting jobs is just a bandage, not a solution. It may help in the short term but they will have to do more in order to reverse their downward spiral.
 

Ieyke

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Soooooo, Games Workshops profits are DOWN by 24%...
.....despite cutting out a whole mess of management jobs, nerfing every last store down to a one-man operation, and "streamlining" distribution...
And the CEO acknowledges that GW wastes tons of money fighting idiotic IP protection battles that they actually CAN'T win.
He acknowledges that losing THQ and not having been able to replace them has lost them a MASSIVE chunk of their profits (which apparently used to come from royalty payments generated from licensing their IP's to THQ...).

And the CEO is......happy?
He thinks everything is going well.
Oh, and he's stepping down as CEO without having anyone ready to replace him.

What the hell-spawned kind of warp-logic does this company run on??

I'm pretty sure GW is EA-level crazy-stupid, except that GW actually makes cool stuff.
I can't figure out how either company stays in business. It's an enduring mystery.
 

Alexei F. Karamazov

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This saddens me. I've gotten really interested in the Warhammer 40K universe, and to see it's future in jeopardy... sigh.

In fact, I'm one of the young, new fans GW should be attracting. I've got a solid background of tabletops and RPGs, and I'd love to try learning Warhammer, but I haven't even looked at prices because why bother? The CURRENT players of Warhammer are talking about how the prices are insane; if people in the market are pointing out how prices are double, triple what they used to be, it instantly repels me. I'm going to be going to college; I have no income. I can only hope that GW survives to produce more cool videogames, which are at least affordable, until I reach an age where my credit is good enough to buy a starter pack, because by then prices should probably be double or triple what they are now!
 

Thaluikhain

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Eh, people have been complaining that the models are too expensive, the rules are rubbish and that GW is going to die for many years now. The company still staggers on.

It's a bit of a sad joke now, yeah, but it's still making money...like many other holders of franchises that used to be good.

Jamieson 90 said:
Of all GW's games Necromunda was the cheapest and by far the best. Unlike Warhammer or 40k all you needed was a gang of 10-14 men, possibly up to 20 if you wanted a fully converted gang so you didn't have to worry about weapon restrictions. Unfortunately, like a lot of GW's specialist games, Necromunda was phased out years ago and you can't even buy the models on their special mail order service since they don't even make them anymore.

You can still buy the old lead models off eBay though; you can get yourself a gang of 8-12 men for around £50 which is still way cheaper then what you'll pay for Warhammer or 40k models. I've not played it for years but I'm currently in the process of doing up a Goliath gang. My latest project has been to work on the heavies.
You could buy them online up til they updated their site a few months ago...though what was available had steadily dropped off.

Personally, I'd recommend getting a box of plastic guard or cultists and converting them, rather than trying to find the originals.
 

Elijin

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Is it bad that based on the title, I immediately pictured the CEO going 'Profits are down? Good, that probably means filthy casuals arent playing anymore'

>.>
<.<
 

Doclector

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Xan Krieger said:
Want money? Make Space Marine 2, many of us would love it. Yes THQ is gone but still surely someone can pick up where they left off.
Yes. This. Also with a more interesting chapter. If you want to still avoid any risks, do it with space wolves, because nobody, NOT ONE PERSON, could possible hate viking werewolves IN SPACE.

Hell, I doubt they'd dare to, but I'd love it if they did it from a chaos marine standpoint.
 

Jandau

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Dec 19, 2008
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I love how GW is so protective about their IP when it comes to video games, but is more than happy to see it dragged through the mud with crappy to mediocre junk like Storm of Vengeance, the recent Space Hulk and Kill Team. They are sitting on one of the most gaming-friendly IP out there, they just need to give it to a competent developer and let them go crazy with it. And it will print money. But no, we're getting Eternal Crusade, Regicide, Drop Assault and a few more cheap-ass iOS trash games. Yeah, go with that GW, don't try reviving Dawn of War, continuing Space Marine or maybe getting someone to make that Inquisition RPG that tons of people have been dreaming of for years. The only potential light at the end of the tunnel at the moment is the next Space Hulk, and even that light isn't all that bright...
 

Verlander

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Woah, I clicked here through the Facebook link, which is titled:

Games Workshop CEO is happy with cutting their staff dramatically.
Since when did the Escapist sink to British tabloid level of deceptive reporting? -10 respect from me, I'm afraid.

On the most basic level, there are two ways for a company to boost profit - increasing income, or cutting costs. Would you be happy with your profit being split to the four winds because you have an ineffective corporate structure that adds no value? There's "being a nice guy" and then there's "being a realistic businessman". The business turns profit, and so restructuring should enable it to grow in the future. Sure, it sucks for anyone being let go, but that's the way the cookie crumbles. This is not, as it's painted out to be, the actions of an evil mad Lord Business cutting jobs for shiggles.

Besides, I seem to remember a particular website going through financial difficulties, and paying their video contributors with IOUs at one stage. People in glass houses, yeah?
 

The Harkinator

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Zykon TheLich said:
It's not actually that expensive to get into for little Timmy in off the street. Starter set is £65, comes with the rules, scenario booklet, dice, Templates and 2 armies (48 models). Initially it looks pretty reasonable, compared to say Warmachine which is £75 and only gives you 17 models (+ the rules etc). It's the add ons that get expensive. First they get you hooked on cheap samples, then they jack up the price. That's how they work, they aren't completely stupid.
Actually mate, it is quite expensive. Little Timmy probably doesn't have £65 burning a hole in his pocket and even if he did he'd have to buy glue, paints, brushes and a craft knife (provided he doesn't have one of those already) unless he wanted to spend all day staring at the models on the sprue and wondering what might be. That's going to cost him at the very least another £10. More like £15 since they've bumped the prices up again. Then once he's done that Timmy has sunk almost £80 into having 2 small armies, of which he can only play one side at a time and hasn't got the codex to access either army's special rules or unit lists.

If he wants to continue his hobby (let's assume with the SPHESS MEHREENS since they're almost certainly in the starter set and the now lone employee in the shop has told Timmy SPHESS MEHREENS ARE THE BEST EVAR*) little Timmy will have to fork out about £20 on the codex bringing him up to £100 just to get into the game properly. He now has 2 armies, one of which won't get played with, and two books. If he wants to take it further that'll cost him even more.

*Just out of interest did any of you have this problem at GW? I collected Imperial Guard myself and asked the staff what was the best thing to start them off with, the man told me, "A Space Marine Tacticsl Squad." and wouldn't budge from his conviction that an Imperial Guard army should start off with some Space Marines. Just wondering if it's happened to you lot too becaus a couple of my friends (Ork and Necron players) said they had the same problem.
 

Thaluikhain

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Verlander said:
Since when did the Escapist sink to British tabloid level of deceptive reporting? -10 respect from me, I'm afraid.
Er...years ago?

It used to be worse, but they cleaned it up a for bit, though the problem never really went away and they seem to be backsliding.

The Harkinator said:
*Just out of interest did any of you have this problem at GW? I collected Imperial Guard myself and asked the staff what was the best thing to start them off with, the man told me, "A Space Marine Tacticsl Squad." and wouldn't budge from his conviction that an Imperial Guard army should start off with some Space Marines. Just wondering if it's happened to you lot too becaus a couple of my friends (Ork and Necron players) said they had the same problem.
Well...in fairness, they are the best to start off with, being cheap and easy to use. And almost everyone plays them. And this ed you can have marines in your guard army anyway.
 

008Zulu_v1legacy

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Despite GW's efforts, there are some nice 3D printer files for making your own minis. Downside is you need a top end printer to get the details right.

(captcha: steve holt)
 

Ieyke

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Alexei F. Karamazov said:
This saddens me. I've gotten really interested in the Warhammer 40K universe, and to see it's future in jeopardy... sigh.

In fact, I'm one of the young, new fans GW should be attracting. I've got a solid background of tabletops and RPGs, and I'd love to try learning Warhammer, but I haven't even looked at prices because why bother? The CURRENT players of Warhammer are talking about how the prices are insane; if people in the market are pointing out how prices are double, triple what they used to be, it instantly repels me. I'm going to be going to college; I have no income. I can only hope that GW survives to produce more cool videogames, which are at least affordable, until I reach an age where my credit is good enough to buy a starter pack, because by then prices should probably be double or triple what they are now!
This is nothing new for Games Workshop. complete unfathomable business insanity is their standard operating model and has been for over a decade.
40k is like 25 years old.
It's not going anywhere.
 

The Harkinator

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thaluikhain said:
Well...in fairness, they are the best to start off with, being cheap and easy to use. And almost everyone plays them. And this ed you can have marines in your guard army anyway.
You can (could with previous editions too, they got put under the banner of the inquisition) but why would you want to? Get them Mary Sue smurfs out of my army, battle cannons will sort them out *grumble*grumble*grumble*
 

Thaluikhain

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The Harkinator said:
thaluikhain said:
Well...in fairness, they are the best to start off with, being cheap and easy to use. And almost everyone plays them. And this ed you can have marines in your guard army anyway.
You can (could with previous editions too, they got put under the banner of the inquisition) but why would you want to? Get them Mary Sue smurfs out of my army, battle cannons will sort them out *grumble*grumble*grumble*
You could use Grey Knights in guard, or Deathwatch, not regular marines in regular guard armies.

I guess you'd want to to avoid having to carry zillions of guard models around. Also, each squad or vehicle is worth one kill point, a platoon of guard might cost the same as one tactical squad, but is worth 3 times as much to the enemy to destroy.
 

Quellist

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I hate GW but love their products and i doubt im the only one with that opinion. As a result when i buy GW miniatures i usually paint them with other brand paints as a point of principle, only using GW paints when there is no other option. Mostly because they charge the same for a 12ml pot of paint that every other firm does for 17ml.

A little more customer friendly buisness practices and i'm sure they might change my (and other would-be customers) perceptions.
 

Drops a Sweet Katana

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I honestly hope they go under. So long as other companies are quick to pick the bones and buy off GW's IPs, the world will have lost nothing.
 

Kerethos

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Ieyke said:
Soooooo, Games Workshops profits are DOWN by 24%...
.....despite cutting out a whole mess of management jobs, nerfing every last store down to a one-man operation, and "streamlining" distribution...
And the CEO acknowledges that GW wastes tons of money fighting idiotic IP protection battles that they actually CAN'T win.
He acknowledges that losing THQ and not having been able to replace them has lost them a MASSIVE chunk of their profits (which apparently used to come from royalty payments generated from licensing their IP's to THQ...).

And the CEO is......happy?
He thinks everything is going well.
Oh, and he's stepping down as CEO without having anyone ready to replace him.

What the hell-spawned kind of warp-logic does this company run on??

I'm pretty sure GW is EA-level crazy-stupid, except that GW actually makes cool stuff.
I can't figure out how either company stays in business. It's an enduring mystery.
EA stays profitable thanks to the yearly "same game with updated roster" EA Sports games, everything else could stop selling and they'd still make a profit just from the sports games (at least according to what I've read).

Anyhow, judging by the declining profits, it's just a matter of time before GW can no longer break even. It's a shame, since - like you said - they make some pretty cool stuff. It's just a great IP, that I personally like because of the video games - not the board games.

And since those are just bad, now that THQ is no more, better management of their IP to developers is desperately needed. I mean they're sitting on this:
Regardless of how that game turns out, this is an IP full of things that are suited for making damn good games - and, come to think of it, movies.

Simply trusting the IP with, and hiring, great developers could make the Warhammer 40K IP a major player in damn near every gaming genre, allowing them to drop prices and grow - rather than slowly shrink, by continuously raising prices. (Edited for the sake of my inner grammar Nazi!)