Gennadios said:
Translation: "Thanks to restructuring and downsizing, our profits are simply down instead of us operating at a loss. We're still bleeding money!"
Well, Games Workshop at least attended Economics 101: "When shit goes south, those with the highest costs are the first to go."
I suspect they will tread water at best going forward; the few left are a rabid fanbase, but actual growth isn't going to happen until they stop trying to gouge their customers so damn hard.
Antigonius said:
Well some of us here thinks that doing the same (i.m buying second hand) with video games is piracy. + piracy is basically "ha, ha, just copy it!" Why should this be any different? Cause it's a model?
Why should it be any different?
Oh, I dunno.
Maybe the fact that the models are Regular Goods and not Information Goods and thus cannot be "pirated" in the first place. (no matter how hard you try to stretch that term, it will never be true)
Maybe the fact that First Sale Doctrine exists (and for good reason) and fully applies here.
Now, you're free to think whatever you want.
But know that thinking tangible goods work exactly the same as information goods is 100% wrong.
Copyright is 10 kinds of fucked up in today's age so lets not drag all regular physical goods into that quagmire too, mkay?