Games you couldn't understand the hype over?

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Blood Brain Barrier

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Nov 21, 2011
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Deus Ex - I don't get it. Some guy with permagoggles running around doing stuff. Why?
Bioshock - System Shock 1 and 2 were awesome. Bioshock runs us through an underwater utopia with boring cut-and-paste puzzles and shooty-shooty gunplay.
Crysis - Farcry was always better. Yes, BOTH Farcrys.
Final Fantasy - Fucking hell. Walking down endless corridors with unavoidable battles every couple of steps. Yes, sounds like my version of hell to me. Plus, Shining Force was better.
Elder Scrolls - The series has always sucked, that's all there is to it.
 

Starke

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Mar 6, 2008
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malestrithe said:
Bioware. To me, the company is not advancing the medium in any meaningful way. They are hucksters that have been making one game ever since 1996. How many of them cast you, the person with a mysterious past, as the is the only one that can save or enslave the world? It does not matter where the game is located when you playing the exact same one over and over again.
How sad is it, when the most innovative thing Bioware has done in the last five years is DA2. Bare with me for a sec. The sarcastic (to the point of Bards Tale sometimes) protagonist, the character interactions, that it was genuinely funny... and that's it... the rest was the same standard issue blue and red morality we've been getting from them since KOTOR.

I'll still play it for a laugh, but nothing else from them since, maybe, Jade Empire (or failing that, Neverwinter Nights) has done anything original. And even those were only original in technical ways, not narrative. (Though JE was a novel setting for a western RPG).

Not trying to hijack your post, but while I'm on the subject, Bioware's definition of "moral" is sometimes disturbing as fuck... it's a moral/ethical/good/whatever decision to encourage someone to become a memory junkie? Seriously guys? What the hell? And lets not forget, standard military discipline is evil (apparently). And of course, threatening someone into backing down is always more evil than shooting them in the head and calling it a day.
 

arnoldthebird

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Sep 30, 2011
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I can understand the hype for Skyrim, I was one of the avid fanboys that praised it's goodness, still play it every two or three days.

But as for hype I don't understand...
I go with OP, Uncharted is a good game, fun storytelling, character's etc. But I finished the one and two in less than 10 hours respectively. The hype surrounding the 3rd was pretty crazy, but they just aren't that great. Short and sweet, as Yahtzee said 'Popcorn games'
 

loc978

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Sep 18, 2010
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I have yet to come across hype I don't understand on some level. It usually has to do with viral marketing campaigns, though sometimes it's just something that's genuinely well made... but not to my taste.
 

Ghaleon640

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Jan 13, 2011
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I would have to say Pacman.

I mean when you stop and really think about it... I'm kidding. love pacman.

Probably cooking mama, though that isn't fair of me to say, I've never played it.
 

CityofTreez

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Sep 2, 2011
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Fallout 3. Jesus fucking Christ I was falling asleep through that game. The movement was clunky, the gameplay was stale, the VO was bad, the main story was un-interesting.
 

spartandude

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Nov 24, 2009
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Call Of Duty (i havnt liked the ones after 4 so thas why for me)
Gears Of War 3 (i liked the first 2 but the third just looked the same, not bad but not needed)
Diblo 3 (i just dont like those sort of games)
 

Casey Bowen

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Jun 26, 2011
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I may be lynched for this but Half-life and everything related to it. I tried playing it. I just can't do it. I don't mean that I am incapable of playing it, just that I am unwilling to subject myself to it. I just find it boring, uninteresting, dull and wholly uninteresting.

The original Portal can't really be included in this for me since it wasn't hyped, it just showed up. Portal 2, however... what a letdown. Oh sure, there were some funny moments, but on the whole it was a series of short interesting bits separated by long, drawn out segments getting from one place to the next. It couldn't possibly have lived up to the post Portal hype.
 

Casey Bowen

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Fallout 3.... I was falling asleep through that game. The movement was clunky, the gameplay was stale, the VO was bad, the main story was un-interesting.

Funny -- 'cause I loved FO3 for the most part. But I hated New Vegas.

'Tis interesting how people can react so differently to such a variety of games.
 

Poetic Nova

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Jan 24, 2012
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Halo 3 (I really like the whole series except for 3), Skyrim and Call Of Duty.

edit: also ad Skyward Sword.
 

lRookiel

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Jun 30, 2011
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Deux ex: HR

Literally no idea why people like it so much, I saw my brother playing it and I was thinking "Whats special about this?"
 

Reaper195

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Half-Life 2. No...seriously. There is a reason FPS games stopped having grenades and melee weapons as entirely separate weapons. The story seems to have a shit load missing. Alyx Vance is NOT interesting (Nor is she really that likeable). I have no idea where the fuck the game takes place, aside from somewhere in eastern Europe (Possibly one of the Soviet satellites). What the hell happened at the end of the first game, which somehow connected with the second, and why is the G-Man even still....anything?

Seriously....Half-Life 2 seems like the kind of game people SHOULD be spending large amounts of time in the Internet complaining about, instead for complaining about how ME3s ending was crap. It seemed the only thing the game had going for it was the physics system and graphics.
 

kingthrall

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May 31, 2011
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Halo, Mass effect, World of Warcraft <- Massive massive Over rated game. and pretty much any MMO
 

Sacman

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Reaper195 said:
Half-Life 2. No...seriously. There is a reason FPS games stopped having grenades and melee weapons as entirely separate weapons. The story seems to have a shit load missing. Alyx Vance is NOT interesting (Nor is she really that likeable). I have no idea where the fuck the game takes place, aside from somewhere in eastern Europe (Possibly one of the Soviet satellites). What the hell happened at the end of the first game, which somehow connected with the second, and why is the G-Man even still....anything?

Seriously....Half-Life 2 seems like the kind of game people SHOULD be spending large amounts of time in the Internet complaining about, instead for complaining about how ME3s ending was crap. It seemed the only thing the game had going for it was the physics system and graphics.
What's to complain about? the very high standard of writing and characterization? the great understanding and implementation of a character/player driven narrative within an interactive context? the unique use of visual design elements as world building and expository devices? well balanced and dynamic gameplay that easily incorporates action, puzzling and mood building? pioneering a physics engine as a gameplay element? the masterful pacing?

Even your few criticisms have little actual weight... it doesn't really matter where the game takes place... it's not relevant to the story... having separate weapon slots is important to the pacing and flow of action... if it were set up... like say... CoD... it would suffer the same problem... in that the action would be far too fast paced to concentrate on anything else and seeing as how puzzles and thinking are an actual element in the game you can't just faze out and just run around shooting people in the face... as far as the story goes let's not forget that it's an episodic series and we're still waiting for some details that will no doubt be cleared up in Half-Life Episode 3 or Half-Life 3 or whatever... and a lot of the details concerning Half-Life 1 connecting to Half-Life 2 are actually easily cleared up in the second game... there are very few things... aside from the G-Man that hasn't been cleared up... that's relevant to the overarching plot anyway...<.<

Also, the bit on Alyx Vance is a matter of opinion...

OT: The Halo games... they've always been really bleh... nothing special... I mean they do nothing particularly wrong... but at the same time they do nothing particularly right... just always somewhere in the middle... though I suppose that's why... just bland enough to have a mass market appeal...<.<

Fallout 3/ New Vegas... I mean they're quite innovative I suppose... but that's it... clunky interface... clunky gameplay... impossible to roleplay... boring world... boring characters... boring plot... just nothing I particularly like about them... though I suppose up against everything else lately the series is a breath of fresh air... though I find it utterly unpolished...

Borderlands... yus it has a unique visual style... but that's all I see in it... the rest is just mindless repetition... and annoying robots...
 

ElPatron

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Jul 18, 2011
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Any shooter that tries to pretend it's CoD (no, I know how it ends. Spoiler alert! It won't kick CoD out of the throne).

I also couldn't bring myself to care about Uncharted and Killzone 2-3. Uncharted looked and played flawlessly but a game is not the sum of it's parts, it was still generic.

Loved the first Killzone and didn't like the sequels at all. I don't understand what went wrong but to me the most mediocre title of the series is still the best.
 

ElPatron

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Reaper195 said:
Half-Life 2. No...seriously. There is a reason FPS games stopped having grenades and melee weapons as entirely separate weapons. The story seems to have a shit load missing. Alyx Vance is NOT interesting (Nor is she really that likeable). I have no idea where the fuck the game takes place, aside from somewhere in eastern Europe (Possibly one of the Soviet satellites). What the hell happened at the end of the first game, which somehow connected with the second, and why is the G-Man even still....anything?

Seriously....Half-Life 2 seems like the kind of game people SHOULD be spending large amounts of time in the Internet complaining about, instead for complaining about how ME3s ending was crap. It seemed the only thing the game had going for it was the physics system and graphics.
There is a reason, and that reason is quick gameplay in online matches.

The best shooters I know have grenades as a separate equipment, like you have to do in real life. Sling your rifle, take grenade, pull pin, throw. You kinda need two hands to do it.

Story seems to have a shitload missing... fair enough, but Lost was the same thing to me and didn't make it enjoyable.

Alyx Vance? A lot of people don't like her.

Don't forget that HL2 suffers from the "Seinfeld Effect". In hindsight, it can appear awful to many because they don't realize that HL2 is part of the reason why games are like they are today.
 

PsychedelicDiamond

Wild at Heart and weird on top
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Jan 30, 2011
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Well... i didn't expect Duke Nukem Forever to be particulary good and i have no idea why many people thought it would be. I mean, it was pretty obvious that the developers spent most of their fifteen years picking their nose and hoping someone else would finish the game for them. And because the world is unfair someone else actually did finish the game for them.