I remember seeing the first little video for spore, not even any gameplay, and thinking: that looks awesome. And they had promised so much, but in the end it came down to: Make friends or kill.Vivi22 said:I'd say Spore as well. The concept is freaking brilliant. Unfortunately, they basically divided up the main game into 5 smaller chunks based on other genres and completely half assed them. Each stage of the game is seriously like a poor mans version of some other title/genre. Spore is pretty much the definition of terrible execution.Jarek Mace said:Spore. The Spore we saw in 2005 was amazing. The Spore we got, was not.
Somewhat a habit of Peter Molyneux. I liked the first fable. The second was... acceptable. But neither had the depth we were promised.Krantos said:Fable.
This too, though to a much lesser extent. Plus, Brutal Legend made me a metal head officially, so I have to give it some credit.Mr.K. said:Brutal Legend, saving the world with the power of my Metal? Hell fucking yes!
The actual game... no, no, noooo, that is not how we do that.
It could have been so awesome... I really wanted to like this game, but I found myself unwilling to play after two or three weekskortin said:The Secret World.
Premise and story sounded great. The game and its execution of the story, however, was astonishingly average.
The fact that it was open world was a plus, but it got kinda bring without missions because each section was so small. Plus it was only fun to run around the Resort because all you would encounter were walkers, infected, and the occasional thug/suicider.nikki191 said:i often wonder how dead island could of been if they had of expanded the itial part of the island and had you building your own stronghold, reinforcing walls, etc the elements were there the odd collect supplies missions and rescuing the odd survivor but still the potential was wasted, i still love the thing though even if the cut scenes annoy the crap out of meRADIALTHRONE1 said:Dead Island
I liked the game, but i think it could have been alot better in many ways. Almost seems like it wasn't a finished product.
Halo Wars
Same deal as Dead Island really, it could have been a whole lot better.
I actually am the opposite of you. I came in thinking it would be a too cute slog, but the creativity of the entire world was just amazing. While the game may not be the most challenging, there was still plenty of fun variety to be had racing through the levels and finding all of the quirks in the presentation. Also, it had some of the best music I've heard this generation.Overusedname said:Oddly enough...Kirby's Epic Yarn is high on the list for me.
Amazing Art, fun premise, lots of potential for creative gameplay based off the visuals...and then you actually start playing it.
I love several kid-friendly games but well...Mario can be enjoyed by anyone, so can Zelda, so can several older Kirby games. But oh god, this game feels like it was made for infants. The bed-time story presentations and the creepy narrator, the boring, risk-free gameplay, the overly cute and peaceful atmosphere with no emotional variation whatsoever.
*sigh*...it looks so pretty...and it's kirby. Why is it so bad?