Rezalon said:
When it comes to talking about The Elder Scrolls, my favourite all time series, everyone talks about either a) Skyrim b) Online c) Morrowind or even d) Arena or Daggerfall. No love for Oblivion?
Oblivion is still one of my favourite games. Haven't played too much of Morrowind at this point (seems like a great game with way more depth than later Elder Scrolls entries, but way less accessible and thus harder to grow accustomed to in this age) and Skyrim was a big disappointment for me. I can't wait until I get a decent PC and am able to play Oblivion with mods.
Radiata Stories is my answer. It's a quirky PS2 JRPG developed by tri-Ace and published by Square Enix that no one knows about. Which is pretty strange...Square Enix published a lot of lesser-known JRPGs back then, but they all seemed to have some kind of cult following, no matter how small. I've never seen Radiata Stories talked about by anyone. I haven't played it in years, but I do intend to go back to it one of these days, especially since I have a much greater appreciation of its genre now than I did when I was in my early teens. It's not one of the best games ever (I remember way more running around than there should have been, for instance), but it's certainly decent. It also did a branching path storyline before it was cool; about halfway through the game you're presented with a choice that changes the way the rest of the game will progress quite a bit. I haven't played much of the Tales series, but I would describe the combat as a rudimentary version of that. There were also a bunch of characters you could recruit to be in your party, mostly as a result of doing side-quests.
To a lesser extent, Spyro: A Hero's Tail and Crash: Twinsanity carried the names of their franchises quite respectably yet not many people acknowledge them. They might not have been as good as the games made by their original creators on the PS1, but I would have been happy if those series had continued going in that direction. Far better than what Activision did with the licenses later, at least.