DrunkOnEstus said:
Bioshock. Love the setting, the dialog/writing so far...but it just never gelled with me. I hate the plumbing (er..hacking), I never have enough ammo to handle big daddies, and the vita-chambers remove the tension of dealing with threats. I tried it like 4 times because of my love of System Shock 2...and I may give it another shot. Shadow of the Colossus was another game I "was supposed to like", and eventually fell head over heels with it once it clicked with me. I'm hoping I can do the same with Bioshock.
Having only played
BioShock for the first time less than two months ago (which I enjoyed immensely), my advice is to disable the Vita-Chambers in the options menu (and perhaps start a new game on a lower difficulty level, if you're running out of ammo).
As for me, I have two examples. I quite enjoyed playing through Part 1 of
Watchmen: The End is Nigh; I knew even as I played that I really shouldn't liked it in all its repetition and lazy game design, but for whatever reason I couldn't help myself from just sitting back and basking in the experience of making Rorschach snap some thug's arm on my way to the next bit of the relatively well-presented story. Once I finished, I played maybe five minutes of Part 2 but decided I'd had enough for the time being, so I turned the game off. I guess the analytical part of my brain was more involved in my gameplay experience than I originally thought, though, because ever since then I've never gone back to even try to play through the second part of the game. I suppose this small assertion on the part of my rationality is technically a good sign, but I'm enough of a completionist (and penny-pincher) that I still feel a bit bad.
I feel worse still about the other example, which is
Sanctum, since I can't excuse it by saying it's poorly designed or wasn't fun, since both could hardly be further from the truth. Looking back, I think what may have turned me off was the bizarre difficulty curve, which had me stuck on a level about midway through for probably half a dozen attempted playthroughs before I finally relented and switched to Easy, which I played the remainder of the game on. After I beat all the levels, I went back to that same level and tried it a few more times on Medium, reasoning that I'd had enough practice that I might be able to pull it off, but if anything I did even worse than before. It was weirdly disheartening to not even be able to finish a (rather small) game on anything but the lowest difficulty, and I haven't played it since. I think the process of writing this may soon change that situation, though, so thanks in advance, OP!