Games you liked but quit playing due to an (arguably) stupid problem.

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80Maxwell08

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Guardian of Nekops said:
This has happened to me with several different games, I'm sorry to say, but it's always the same issue... lack of automatic save points.

For whatever reason, I've been playing this game for an hour or more without saving. Now, I save before boss battles, and before segments where the game says, "Oh yeah, this is a one-way door so you might want to save," or when I'm near powerful traps, but for whatever reason I haven't hit any of those triggers for a couple hours.

And then, without warning, I die. Loading my previous save, I find that I'd need to replay two hours of game to get back to the place where I was... yeah. Unless that game is amazing, that will win it a haiatus from me... a break that might well end up being permanant out of sheer frustration.

Petty, I know, but that's what you were asking about. :p
Well it's supposed to sound petty to other people but to you it's supposed to really be a deal breaker. Like me with Grandia 3 when they just kept bringing Love out over and over regardless of the fact that the villian is freaking insane who kills 2 dieties by the time they mention love 3 times. I just couldn't take it.
 

Guardian of Nekops

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May 25, 2011
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orangeban said:
Deus Ex Human Revolution, I loved that game, but I was playing a non-kill character on the hardest difficulty and I have spent like half an hour trying to take down the third boss (naked muscle man guy), desperately scavenging for weapons, plugging him with the stupid tranq rifle which I hate. He. Just. Won't. Die.
Bosses don't count for the no-kill... you can use anything you want on bosses and it doesn't count as a killed character. This is because whether the bosses live or die is completely determined in cut scenes, and out of the player's control...

The first part of the game counts, though. You know, that part when they give you only a lethal weapon and have you make your way through the facility?

Yeah. It was those four or five stupid kills that kept me from having my first run count as a non-lethal one. >.<
 

Richard Keohane

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Dec 11, 2010
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Zeel said:
Planescape torment. I finally ran into that witch person and all mystique just evaporated. I am still interested about finishing in finishing it, I just need to find the motivation.
She was meant to be there from the beginning of the plot, and ties everything together nicely. She is part of the mystery, not the end of it. Keep playing. You will enjoy the ending, I guarantee it.
 

Shoggoth2588

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Aug 31, 2009
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krazykidd said:
FFXIII-2 . I can't stand the fucking moogle. Seriously . Kupo this kupo that . I mean i managed to finish X-2 for fucks sakes ( and i absolutly hated that game) . I just quit , and yet i still hear kupo everywhere!
I love Moogles in general, Mog being a permanent party member in my FF6 lineup once he's available. That being said, I can't stand Mog in 13-2! They turned a loveable creature/character into...well, I don't know what...they need to make a word for it.

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Tanis said:
Link? HEY LISTEN!
Link? HEY LISTEN!
Link? HEY LISTEN!
Link? HEY LISTEN!
Link? HEY LISTEN!
Link? HEY LISTEN!

I stop playing game with 'tutorials that never EVER end'.
For similar reasons, I stopped playing Skyward Sword. There is a 99% chance that the support character for Skyward Sword will make people look more favorably upon Navi. There is an 80% chance that people will still be more vocal about their hate for Navi more though.

---

I stopped playing Rage because it felt too repetitive and impersonal. I felt no connection whatsoever with the player-character or the quest givers/support characters. Sure, the guns feel great but the action started getting repetitive too soon. Especially Vehicle combat.

I stopped playing Deus Ex: HR because jokes about the game giving me a ventilation shaft fetish started getting a bit more true the more I played. I beat the game on easy though so there's that.
 

Richard Keohane

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Dec 11, 2010
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And I'm surprised no one has mentioned Suikoden 4. A great series that really had few to no flaws all of a sudden releasing a game that was unplayable. The random encounters would happen every five or six steps, so to walk across a room from one person to talk to another, and then walk back, could take upwards of half an hour. This also made you terribly overleveled for boss fights, and took all the challenge out of the game. It was unplayable unless you had an inhuman tolerance for grinding.
 

Alex Tom

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Sep 25, 2011
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Bioshock, because my friend would not shut up about how deep the story was. or how this character alludes to that character in Greek mythology or how the big daddy represent the oppression that the working man feels. He just went on and on about it. Especially the twist, would not shut up about it
 

targren

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May 13, 2009
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Auron225 said:
2) The save points. I know that sounds truly stupid, but for some reason whenever I tried to save, it would take at least 5 minutes. It seemed like my PS2 would go at the speed of a 15 year-old computer with thousands of viruses and 10 programmes open at once - aka, veeerrryyyy slloowwww. It often resulted in saving under different slots rather than overwriting the same data. The game would work fine after going back into gameplay again though - it was JUST saving that was slow like that.
Just out of curiosity, were you using a 3rd party memory card? I had the same problem with Guitar Hero III, and it turned out that it didn't like the "Mad Catz" memory card I was using. Of course, I wasn't about to replace a perfectly good memory card for a mediocre game, so I guess that becomes my entry onto this list. :)
 

nameless023

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Nov 11, 2011
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*checks Steam Library*

80% of the games I've bought on Humble Bundles. Why? There's something I like to call the "Indie Game Frustration", those games are (IMO) specially designed to piss me off. Every time I get stuck somewhere I ragequit and ignore the game for a few months. Some games keep bringing me back like Bit.Trip Runner or SpaceChem because I actually like them but otherwise it's a dead end for me.

There's also the Final Fantasy XII incident, I played the game once and I got it to 99% (only missed 2 items, the Grand Armor and the dreaded Danjuro). A few months after I decided to start a new one, everything was going fine until I saved. Over the old save file. Needless to say I shut down the console, took out the disc and smashed it several times against the wall until it got a noticeable crack, then I threw it in the garbage.
 

That_Sneaky_Camper

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Aug 19, 2011
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I stopped playing The Force Unleashed because the loading screens were unbearable. It certainly didn't help that while I enjoyed the gameplay the story caused a lot of problems to the greater Star Wars continuity that I didn't like.
 

80Maxwell08

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nameless023 said:
*checks Steam Library*

80% of the games I've bought on Humble Bundles. Why? There's something I like to call the "Indie Game Frustration", those games are (IMO) specially designed to piss me off. Every time I get stuck somewhere I ragequit and ignore the game for a few months. Some games keep bringing me back like Bit.Trip Runner or SpaceChem because I actually like them but otherwise it's a dead end for me.

There's also the Final Fantasy XII incident, I played the game once and I got it to 99% (only missed 2 items, the Grand Armor and the dreaded Danjuro). A few months after I decided to start a new one, everything was going fine until I saved. Over the old save file. Needless to say I shut down the console, took out the disc and smashed it several times against the wall until it got a noticeable crack, then I threw it in the garbage.
That actually mirrors my experience with the Final Fantasy remake on Gameboy Advance. Literally got to the very last level and entered Chaos's level and saved. Later I decided to try a full red mage party for the fun of it and saved over my almost done game. Never played it again.
 

Monkeybald

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Nov 13, 2010
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The first Prinny game. It was fun until the last boss... but grinding through a gigantic mass of boss health in three minutes is complete cock and balls.

I just don't have the capacity to button mash the x button to hell and evade at the same time.
 

J Tyran

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Dec 15, 2011
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I just abandoned Dragon Age II part way through. Having played Dragon Age: Origins to death and bought all the DLC and the expansion I was really excited about the sequel. I pre ordered the signature edition and eagerly waited for the release date.

Whether or not the story is any good is always subjective but it wasn't that that made me quit, the slap dash "that will do" construction of the game did. Copy pasted areas, unfinished graphics, poor(audio)quality of the voice acting (and the acting itself )and lots of little details like no zooming out to see what your party is doing and to help place AoE markers frustrated me.

The excitement of waiting for the release turned into such bitter disappointment that I couldn't finish the game.
 

Salvator

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Nov 9, 2005
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Persona 1 on PSP. I played the game as a teenager on PSone and was able to handle the first person map.

My taste have changed and I no longer can stand to look at the thing, even though I find the battle system unique and engaging.
 

Deathmageddon

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Nov 1, 2011
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Mass Effect (1) and Dragon Age: Origins, because I loathed their sequels. LOOOOAAAATHED.

HATE HATE HATE HATE HATE x googolplex (yes, that is a real number, and it's f***ing huuuge!)
 

80Maxwell08

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Deathmageddon said:
Mass Effect (1) and Dragon Age: Origins, because I loathed their sequels. LOOOOAAAATHED.

HATE HATE HATE HATE HATE x googolplex (yes, that is a real number, and it's f***ing huuuge!)
That's way more common that most people assume. Also I could never really get into Dragon Age Origins not because I didn't like it I loved it but I was bad at it and I always want to be a nice guy in games but I wanted to have a good relationship with morrigan. I don't think I need to say how that ended. Also indeed googolplex is a real number.
 

Idocreating

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Apr 16, 2009
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Gorilla Gunk said:
I probably won play The Witcher because the main character looks like a twat.

I resisted playing the new Deus Ex for similar reasons.
Adam Jenson looks great imo, but he sounds like someone trying to do Neo and doing a terrible job of it.
 

Kimarous

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Sep 23, 2009
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Alpha Protocol - Played for 27 minutes, dropped it when I got to the shitty-ass, poorly-explained, MANDATORY hacking minigame!

Fallout New Vegas - Fallout 3 felt post-apocalyptic. New Vegas felt like a bad western.

Civilization 5 - "Well, gameplay is disappointing, but bearable. Maybe some DLC will improve thi- FIVE DOLLARS FOR ONE EXTRA CIV? FUCK YOU WITH A RUSTY SPOON!"
 

Morthello

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Aug 1, 2011
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Never could get over the animus thing in assassins creed. I wanted to play a game as an assassin set during the crusades, not a guy being simulated into the era via virtual reality. Really turned me off and could never get into the story.