OH OH! I played Ribbit King! It was a fun idea, I really liked it until I got taffy on the disc and couldn't beat it. I bought a copy last year but I haven't gotten around to it yet.GonzoGamer said:Sounds like a patriotism cash in of 2002. It was good? Cash in games can pleasantly surprise sometimes. Couple of those Harry Potter games were really good.ElVasco said:..... that game, was "War on Terror", a real-time strategy game based on a fictionalised version of the very real, well, War on Terror, but I digress. I have never found a soul that ever knew the existence of the game, so I wonder, has any one here ever had a game that nobody ever paused to question something similar in existence?
Captcha: industrial revolution, for without it, we wouldn't even have the cheap, mass-produced t-shirt he is wearing now.
I think I've found one other person on these forums who played Ribbit King (ps2).
http://www.youtube.com/watch?v=buw8tJFRgUg
Epic WTF.
If you live someplace where weed is legalized, get a big bag and this game.
...
Obligatory: Don't do drugs kids.
I honestly can't remember if it was biased or not, but I remember the three sides, World Forces, kind of the UN of the future (though the game took place in 2008), the Order (I think), a Mexican drug cartel that is also a revolutionary army, and the Chinese something-rather, self explanatory. I don't remember when it was released either, but one thing I do know that I enjoyed it quite a bit, maybe I will look it up on google, see if I find any gameplay. You used to control individual units, even infantry, and infantry had to occupy vehicles to control them, which was a nice little touch.GonzoGamer said:Sounds like a patriotism cash in of 2002. It was good? Cash in games can pleasantly surprise sometimes. Couple of those Harry Potter games were really good.ElVasco said:..... that game, was "War on Terror", a real-time strategy game based on a fictionalised version of the very real, well, War on Terror, but I digress. I have never found a soul that ever knew the existence of the game, so I wonder, has any one here ever had a game that nobody ever paused to question something similar in existence?
Captcha: industrial revolution, for without it, we wouldn't even have the cheap, mass-produced t-shirt he is wearing now.
I agree. I think it's very solid and child friendly, and I think it's a good place for any gamer to start. I would probably recommended the first one though. Even though the second is better, it's kind of pscyhes you out by thinking the mechs are going to change a lot, when they don't, and be important when most of them are only used a few times.MasterNano said:Ty the Tasmanian Tiger 2: Bush Rescue.
It's not that obscure, but I've never heard it mentioned in web-videos, and in my opinion, it's one of the best games made for kids ever!
I own this game for PS2. I bought it on impulse and never took it out of the shrink wrap.Guffe said:A game called Baroque.
I found it cheaply for the Wii a few years back, don't know anyone who's heard of it.
And good so, the game sucked and I didn't understand crap about it...
I tried to play it for several hours but never got anywhere
People of the Escapist, keep away from this game!
If you're interested, there is a game called Limit Theory that has just been kick started. One of it's inspirations in Freelancer's fast pace combat so i'm told.Pebble said:Zanzarah: The Hidden Portal. It had some pleasant, atmospheric music and entertaining combat. I picked up a fake copy of the game in Kowloon years ago.
Duke Nukem: Manhattan Project. It was a side-scrolling 3D shooter in which you blasted aliens and did other things that I will not mention here due to the wishes of the Vatican.
Soldier of Fortune. Much of the same, minus the aliens.
I never met anyone who had played Freelancer until a few years ago. A truly fantastic and wondrous game. Nothing I have found since can compare with the experience of hovering stationary in a vast ice field, watching frozen chunks of rock pirouette past, the irregular flashes of light illuminating patches of the dark cloud shrouding your vulnerable craft. Being completely alone save for the occasional silhouette of a hostile dagger fighter, scouring the mist for lost ships like yours.
That and accidentally crashing into planets. That was hilarious.
Actually I finally heard about Bomberman 64: The Second Attack long into the time of the gamecube, and I was sad for I loved the first Bomberman 64. I still have yet to have a chance to even see The Second Attack much less play it.Z of the Na said:Bomberman 64: The Second Attack springs to mind.
That was one of my favorite games of the N64, and yet nobody mentions it. Ever.
Other games of note include:
- Metals Arms: Glitch in the System (Xbox, PS2, Gamecube)
- Brute Force (Xbox)
- Goemon's Great Adventure (N64)
This is unfortunately true. I went down the 26 posts when I looked at the thread and I've played several of them. But I am like a cookie monster of video games. I try it all.Fractral said:Well the irritating thing about the escapist is that there is almost guaranteed to be at least someone else who has played/heard of any game you can think of. Or it might be a good thing, I dunno.
It's a forgettable title. Just another one of the games where ATLUS realized that they can slap their name on it and bring it here on a limited release and make some money.Eclipse Dragon said:I own this game for PS2. I bought it on impulse and never took it out of the shrink wrap.Guffe said:A game called Baroque.
I found it cheaply for the Wii a few years back, don't know anyone who's heard of it.
And good so, the game sucked and I didn't understand crap about it...
I tried to play it for several hours but never got anywhere
People of the Escapist, keep away from this game!
I played this in 98 on a Japanese PlayStation, as well as Parasite Eve. Both games were awesome and I was glad that they made it to the US eventually. Also, Heat's song was my favourite with the runner up being Kitty-N's.Shinsei-J said:Bust-a-Groove/Move for the PS1.
Man, I played the plop out of that as a boy.
Never heard anyone else talk about it even though the sound track was completely dope.
Best music ever!
I liked both of these. Sanitarium was a game you picked up because the premise was intriguing. It didn't disappoint. Azurik got hatred but it was pretty good for 2001. I didn't think it (or Nightcaster) got enough credity for what they were; fun experiences.Rascarin said:Sanitarium - a 2002 Point-and-Click puzzler where you are a doctor in a coma who has discovered a terrible secret about one of your colleagues. The game is your journey through your mind as you fight to regain consciousness before your colleague kills you. It's trippy and bizarre and horrible and brilliant.
I've also never heard of anyone else admitting to having played Azurik: Rise of Perathia (one of the Xbox Original release titles). I actually really liked it, but everything I've heard of it seems to say that the general consensus was terrible.
LordDPS said:If you're interested, there is a game called Limit Theory that has just been kick started. One of it's inspirations in Freelancer's fast pace combat so i'm told.Pebble said:Zanzarah: The Hidden Portal. It had some pleasant, atmospheric music and entertaining combat. I picked up a fake copy of the game in Kowloon years ago.
Duke Nukem: Manhattan Project. It was a side-scrolling 3D shooter in which you blasted aliens and did other things that I will not mention here due to the wishes of the Vatican.
Soldier of Fortune. Much of the same, minus the aliens.
I never met anyone who had played Freelancer until a few years ago. A truly fantastic and wondrous game. Nothing I have found since can compare with the experience of hovering stationary in a vast ice field, watching frozen chunks of rock pirouette past, the irregular flashes of light illuminating patches of the dark cloud shrouding your vulnerable craft. Being completely alone save for the occasional silhouette of a hostile dagger fighter, scouring the mist for lost ships like yours.
That and accidentally crashing into planets. That was hilarious.
http://www.kickstarter.com/projects/joshparnell/limit-theory-an-infinite-procedural-space-game
My CD's still sit on my desk for that game. I liked playing earth.Yojoo said:Lords of Magic for PC. It's an RPG/RTS hybrid with a turn-based movement and economy system that switches to a real-time tactical battlefield when combat is initiated. There were eight different "faiths" you could play as, like order, chaos, life, and death, which gave the game a lot of replay-ability.
The only people I know who actually played it were my brother and I.
I actually really liked Sanitarium. Unfortunatly, it doesn't seem to like the new versions of windows when I tried playing it again.Rascarin said:Sanitarium - a 2002 Point-and-Click puzzler where you are a doctor in a coma who has discovered a terrible secret about one of your colleagues. The game is your journey through your mind as you fight to regain consciousness before your colleague kills you. It's trippy and bizarre and horrible and brilliant.
This is the first time I've seen anyone ever even speak of that game. Well, I loved it too. Yay for us!Dead_Man said:Custom Robo for the Gamecube. Friggin' loved that game, and everyone looked at me like I was crazy whenever I mentioned it.
You have the same thing going on in your life too. I've also never met another one.Fractral said:Well the irritating thing about the escapist is that there is almost guaranteed to be at least someone else who has played/heard of any game you can think of. Or it might be a good thing, I dunno.
I've never found another SMT fan in real life, though. I guess most people just don't like that style of game, which is a shame.
Quest for Glory is so obscure for some reason I thought you were talking about the King's Quest series.Ralen-Sharr said:My CD's still sit on my desk for that game. I liked playing earth.Yojoo said:Lords of Magic for PC. It's an RPG/RTS hybrid with a turn-based movement and economy system that switches to a real-time tactical battlefield when combat is initiated. There were eight different "faiths" you could play as, like order, chaos, life, and death, which gave the game a lot of replay-ability.
The only people I know who actually played it were my brother and I.
Not a whole lot of people I come across anymore have played/heard of the "Quest for Glory" series. It's one of the games that really got me into gaming.