I don't think I've ever quit a game due to it's learning curve. I'm usually one to tough it out and appreciate the game for what it is.
No Way!!!Dkozza said:Original Kingdom Hearts anyone?
The latest Prince Of Persia because there isn't one.tman_au said:I've been clearing out my desk draws and found two games: X2 - The Threat and X3 - Reunion. I played a little of X2 only to put it down, because it felt like having a second job. The funny thing is X3 is still in the shrink wrap and can't even remember why I bought it in the first place.
What are the games you quit playing, due to the learning curve?
I'd go so far as to say that Dead Rising has a reversed learning curve. A learning slide if you will. It's steep at first but once you learn how to climb it, it's a fun, gentle slope from then on.Monkfish Acc. said:To everyone who said Dead Rising, it becomes quite easy once you learn where things are. Pick up the blade book from the book shop in Wonderland Plaza. Trust me, it helps a lot.
On topic, I don't think I've ever quit a game because of a learning curve. I tend to stick things out 'till they're finished/I'm bored of them.
reasonable i guess that did get annoying you couldnt just beat the living shit out of zombies all you wanted you had time limit which was gaycball11 said:Dead Rising and Pikmin. They were fun, and I mean a lot of fun. But an ingame time limit that never goes away? If I liked deadlines hanging over my head, I'd go write my term paper, not procrastinate playing a game. Catch my drift?
I might have mentioned this game, because initially when I bought it, it was impossible and it sat on my shelf after an un-installation. Anyway I learned that game finally (to prove to myself that when I bought it new, it wasn't a waste of $50), and now it' not so hard a game just a very taxing game (onerous is the word), but still fun because I liked it on a personal note.mudshovel said:Moo3
Agreed wholeheartedly, worst purchase I made based on a franchise ever made.Doug said:Well, thats not so much the learning curve for me, more the poor quality of the game itself. Or rather, the fact they switched your role from 'interstellar Emperor' to 'interstellar accountant'. MOO2 was alot better and easier to learn.mudshovel said:Moo3