Games You Quit Playing Beacuse of the Learning Curve

Radmuz

New member
Mar 31, 2009
2
0
0
I had forgot all about X2. What a waste of good cash.

Most recently I decided to try out Final Fantasy XI. I had loved the single player versions, so thought I might like the online version. I have played MMORPG's for over ten years, but when I logged on and found WASD, arrows nor clicking a location with the mouse would move the character it became vaperware for me. I am not interested in some geek thinking they have a better way to move a character around then almost every other game around.

If I have a hard time moving in a game from the start then there is no chance I will continue it, and I will not buy from that developer again either.
 

Doug

New member
Apr 23, 2008
5,205
0
0
Valiance said:
Doug said:
mudshovel said:
Well, thats not so much the learning curve for me, more the poor quality of the game itself. Or rather, the fact they switched your role from 'interstellar Emperor' to 'interstellar accountant'. MOO2 was alot better and easier to learn.
Agreed wholeheartedly, worst purchase I made based on a franchise ever made. :(

MOO2 was "I want this colony to build this."
MOO3 was "I want to appoint an administrator who will develop agriculture and maybe build the building I want built, and it will take 2 turns to pass a bill to appoint someone new, and then I have to move this guy over there, and...asdfjasdklfjasf"

But yeah, I haven't quit any game because it was too hard to learn.
I have quit based on difficulty though (I was terrible at jagged alliance 2)

X3 I never played though.
EVE I quit for other reasons, though it was kinda hard to get the hang of at first...

I dunno.
"Sir, Space Jack Thompson wants a meeting to ban all violent holographic games on colony Lucus IV. Also, you're meeting with Senator Johnson has been delayed whilst he fights off the alien invaders and has all the fun."
 

Mayonegg

New member
Mar 29, 2009
119
0
0
Splinter Cell (the original, surprised no one has mentionned this).
Guitar Hero for me (we have them in our house I don't buy them or play them)
Dead rising
 

AllHailTheAltmer

New member
Jan 25, 2009
199
0
0
Mass Effect. Just impossible to really get into it, especially if you've never played a BioWare RPG before you threw the game in, which was the case for me.
 

Dahemo

New member
Aug 16, 2008
248
0
0
AllHailTheAltmer said:
Mass Effect. Just impossible to really get into it, especially if you've never played a BioWare RPG before you threw the game in, which was the case for me.
I've never found the curve on Bioware hard, and I'm reltively average skill-wise, the trick is to not plough through the entire story in one blast, you need to do side quests to gain a few levels away from the main arc so you can get past tougher levels.

Personally I was only driven away (temporarily) by Ninja Gaiden on the original Xbox, go to the huge tentacled boss outside the cathedral, first fighting off some raptor things, then the boss itself, which gave no clue as to how to attack it. What got up my nose was not only the insane difficulty but also that the small arena made the camera really struggle to keep up and the raptors had to be beaten every time, and were fairly tough, leaving me without enough health to properly experiment with the boss to learn its weakness. Very annoying. I went back a month later and opened it up like a packet of crisps, so all in all...
 

willard3

New member
Aug 19, 2008
1,042
0
0
AllHailTheAltmer said:
Mass Effect. Just impossible to really get into it, especially if you've never played a BioWare RPG before you threw the game in, which was the case for me.
That's too bad. :( The only experience I had with a BioWare RPG was a couple hours on KotOR2, and while I did just let the game sit for a couple months, I eventually beat the crap out of it over a week or so.


For me it was Final Fantasy Tactics War of the Lions for PSP. It took me a week to get past the damned prologue missions because some of the scenarios are quite literally unfair and require you to go grind in order to alter your party dynamics.
 

I_LIKE_CAKE

New member
Oct 29, 2008
297
0
0
tman_au said:
Signa said:
I think The Witcher is the only game that I stopped playing because of the learning curve. I felt like I knew what I was doing, but couldn't actually *DO* it. It wasn't a bad game, and I've been meaning to go back to it for a long time now, but there was a lot to learn.
Played the Enhanced Edition. I felt that some of the game play elements just aren't needed, or are just cumbersomely awkward and just end up slowing down the pace of the game too much. I haven't felt compelled to keep playing it. Like obisean said, Yahtzee's review pointed that out well. I just wish I'd seen his review earlier.
I played and beat The Witcher, and I agree with everything in Yahtzee's review, but the one thing that kept me playing was the morality system where your choices have unintended consequences, and there was never any obvious right choice.

Back to the thread, I stopped playing Dead Rising because I didn't have an HD tv, and so couldn't read those tiny little text boxes, and so had no idea where to go or what to do. I tried really hard to get into the Devil May Cry games, but I lost interest when I spent literally hours trying to beat that vampire chick in the third one.
 

MegaDale

New member
Mar 9, 2009
41
0
0
Man, I really didn't enjoy Mass Effect and I can be partial to a good RPG, I just felt that the world I could interact in was too closed in.

Also Viva Pinata, I wanted to like it but it just felt like too much hard work keeping everything ticking and progressing at the same time...
 

Valiance

New member
Jan 14, 2009
3,823
0
0
Doug said:
"Sir, Space Jack Thompson wants a meeting to ban all violent holographic games on colony Lucus IV. Also, you're meeting with Senator Johnson has been delayed whilst he fights off the alien invaders and has all the fun."
I just lol'd so hard, that's the type of thing the game had.

The game was so bad, and so broken and buggy. http://www.orionsector.com/pages/moo3/articles/bugchart/index.php

My favorite is : "When the AI players ask for an intelligence treaty, they (very politely, usually) ask you if you agree they should declare war on you... The bar above their portrait is still correct, but the actual conversation is pretty messed up."

Because it actually happened to me and I found it hilarious so I took screenshots....
 

WeedWorm

New member
Nov 23, 2008
776
0
0
Only games I can think is Civ and Stronghold. I didnt give up on them for good, Id just get frustrated at some point and take a break for about a week or so. Then Id go back and finish whatever I was trying no bothers. Hate when that happens. Everything else Ive either given up on from boredom or else its just a bad game.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,032
0
0
The only thing that was ever too confusing for me to figure out is the tech trees...Fuck Tech Trees to hell...You're the whole reason I hate the genre so much! Each RTS then goes and adds its own...
 

tman_au

New member
Mar 30, 2009
72
0
0
Found another one form even further back, Masters of Orion 3, with 3 disks and mini-novel sized game manual. Must have tried it for a few hours and totally given up. Another game that feels like a 10hour shift.
 

Count_de_Monet

New member
Nov 21, 2007
438
0
0
1. EVE - Basics are easy but anything past that is downright frightening.
2. X3: Reunion - I didn't know what I was doing or what to do after the intro quests.
3. System Shock 2 - I spent hours getting it working then died a bunch of times in the beginning and gave up. Fighting was too klunky and I didn't get snared by the story.


I'm sure there are more but I can't think of them. Most games are "I quit then picked it back up later" like Deus Ex, Mechwarrior 2, Chrono Trigger, Half-Life, and Team Fortress Classic.
 

tman_au

New member
Mar 30, 2009
72
0
0
Count_de_Monet said:
2. X3: Reunion - I didn't know what I was doing or what to do after the intro quests.
Just took X3 out of the box, just to see what its like and I have to agree with you there. You just feel completely lost. It gives very little direction.
What's really sad, I've just realised how much money I've wasted on new release games, that I've given up on :( . Here in Australia we pay through the nose for new release games. Still I can't bring myself to continue playing it.
 

teh_gunslinger

S.T.A.L.K.E.R. did it better.
Dec 6, 2007
1,325
0
0
ChocoFace said:
B-17 Flying Fortress.

I tried it as a kid once for 30 minutes...couldn't even get the engine to run. But i'm sure i could do it now
Seriously, I wouldn't be completely sure. Or yes, you can. I could. I got it somewhere. But I've never tried something that hard before I swear. It's total *****. Oh, well, it cost 2£ so I'm sure I'll get over it.

*shuffles off to the Angry Dome after being reminded of repeated failures*
 

tman_au

New member
Mar 30, 2009
72
0
0
Another game I almost ended up giving up on was ESIII:Morrowind. I picked it up again after a few months and absolutely loved it! Had to learn not to go out and hack, slash, steal everything not nailed down and just use the brain a little.
 

Insomniaku

New member
Jan 31, 2009
627
0
0
I'd have to say Ninja Gaiden 2, but it wasn't learning that was the problem it was applying
 

Baneat

New member
Jul 18, 2008
2,762
0
0
I just got bored of CS after buying it late in, it's a dead game now and needs a new one.