To continue with my list:
Katamari Damacy- Am I the only one who thinks this game is HARD?? I would have loved this game so much more if there was no time limit, or if they gave you much more time for each level. I realize that this would get rid of the challenge, but this kind of game really shouldn't be too challenging in the first place. Anyways, I couldn't finish the single player after level 8 or so because there just wasn't enough time. The controls were clumsy and frustrating, too.
Rainbow Six Lockdown- The game was pretty good overall, but the only bad thing was the sniper portions. One part was so hard that I couldn't even finish the game. I'm sure that many other people could finish it though, since I'm not that great at FPS.
Astonishia Story- Graphics were bad, it was too short, too easy, and there was no replay value. An extremely mediocre RPG.
Odama- One of the most frustrating games I've ever played. It was so hard, I couldn't get past the third level. One of the worst parts was the terrible voice command. It came with a foam microphone to hook up to your Gamecube controller and you had to shout commands in it, like "Advance" or "Move forward" but half the time, they didn't even work. You had to make sure no one else was around, unless you wanted to look like a complete moron yelling into a fake microphone. I got so frustrated, I kept shouting "GET OUT OF THE WAY YOU F*CKING MORONS!" and threw my controller at the wall.