Are you high? Gamestop didn't tell anyone anything. It was a leaked memo that made it to the press that tipped everyone off.Krantos said:I don't like Gamestop.... But they were in the right on this one. They came out and told people what they were doing and why, and Square even admitted they put the coupons in there without telling Gamestop.
Yeah, that's kind of a big thing.
What they do not, however, have a right to do is to steal things from the packages. Nor do they have a right to determine what business deals are or are not appropriate for the publisher to include.AgentBJ09 said:I'll explain this before you get too far into the wrong ideas, because it's quite clear to me you don't understand businesses and how they operate when it comes to advertisements and promotions. The same can be said of most of the other people commenting here, Gamestop hatred notwithstanding.RvLeshrac said:Yes, Coca-Cola should *CLEARLY* check with Pepsi every time they want to run a promotion, since they're sold in the same stores.
By your logic, you think Square Enix is completely free of any wrongdoing by not telling the companies who buy their products ahead of time about promotions and freebies inside the item related to alternate services of delivery, even if they might conflict with another company. In this case, Gamestop and OnLive.
Best Buy doesn't stream game content, nor do Fry's or Amazon, even though they also sold the game. Gamestop is about to, so that free coupon for OnLive is something that may directly affect future sales if sold. If their sales could be threatened by packaged-in promotions, then they reserve the right to halt the sales of the product and remove the item in question to be replaced by copies which do not have that coupon.
Advertising discounts, sales on products, and bonus content downloads are fine to package in games because they usually do not directly compete with the businesses that sell the products with them. Now, once you talk about digital distribution of full games via stream, you enter the territory of directly competing sales between OnLive and Gamestop's new service. By Gamestop's sales of those OnLive coupons, they are deducting sales from their future service.
Put another way, that would be the same as me having a coupon for a free RPG rulebook from my competitor's hobby store in one of my new books, when I sell the same product in store. I would have the right to refuse and recall items with that promotion inside because it threatened my own sales, so why doesn't Gamestop?
And in any case, Square has said they respect Gamestop's right to pull the coupons because of what they have made public, and they did say they didn't inform anyone who bought the game for retail sale about this. Gamestop's just the unlucky target of this since they actually will have a similar service to OnLive soon.
Matter of fact, they could in fairness do the same with free full game Steam promotions since they own Impulse, which competes with them on that front. And you know what? As a business, they have every right to do so.
The difference is Gamestop knew about it.SyphonX said:I'm sorry, but I don't understand this.dogstile said:And the hate for Gamestop comes out once again even though the publisher pulled just as much as a dick move on Gamestop.
Hell yeah, go internet hate machine!
What kind of "dick move" did Square do, exactly? How is it different from Steamworks being required? Steam is probably the biggest competitor to Gamestop. Do they send all the Steamworks games back? No, they don't.
It would have been different if they sent the shipments back and requested a coupon-free retail shipment instead. However, what they did was just pillage the product that they sell directly to their customers, without their knowledge. I'm sorry, but that's quite a big dick move in comparison. Cracking the seal to a "new game" I just bought? That would piss me right off..
So once again, Gamestop exploits it's own customers because they had a hissy fit about money. Imagine that.
There are always tons of promotions given out with retail games, as already stated in this thread. Microsoft Points, Steam, etc.
Brilliance.DracoSuave said:GameStop has every right to do that to SE, because yes, SE didn't tell GameStop it was happening.
At this point GameStop has the right to discontinue the product or not sell or distribute it, which is an action between GameStop and SquareEnix. This is fine.
What is NOT fine, is taking the products, and removing elements of the products while still offering the products.
It is reasonable to expect products bought from a store to be in good working order, with no parts missing without prior notice. With computer games, there's an explicit license that extends to the opener of the product. Often this will make illegal the transfer of that license.
In this case, by opening the product, GameStop becomes the owner of that license. They cannot then repackage that product (with bits missing) and then resell it because those products do not have resell clauses for their licenses.
As well, even if the products DID have transferable licenses, as the first end user of that license, GameStop cannot advertise the game products as new. They've accepted the EULA, and thus the game is now used.
There is also the problem that if it is reasonable to expect that the game come with free digital copies (is it written in any internal literature outside the actual OnLive itself?) then GameStop cannot be said to be selling the product in good faith.
Selling opened games as new is wrong, and they should not have tampered with the product. Not selling them is right, and they have the right to not sell things.
And Square has the right to tell customers that if they don't like free digital copies of stuff they own they can go to GameStop for that 'service.' That's a brilliant FU right there.