Yeah I can't believe what levels companies are resorting to so they could make MORE money. Ah well in the long they're ultimately hurting themselves. If someone can't afford a brand new game they simply won't buy it.
Actually, no. The ruling was simply one of if people are able to, they should be able to sell their license to a game to another person. While this is out there, there is no legal precedent saying that companies are forced to provide a service through which you can sell that licence.newwiseman said:There has already been precedent made for forcing steam to allow games that are bought to be resold
Yes. Yes you do live in the dark ages.Sidney Buit said:Why does everyone latch onto the "Used Games" part of these stories while ignoring the absolutely atrocious part. You must always be online to use the console.
Maybe I'm the only one that lives in the dark ages, but the internet is a very expensive thing (especially at the speeds they'll require)and until recently I didn't even have access to high-speed at all. If any console requires that I be online to play my games - whether or not they allow used game sales - I simply won't be able to justify purchasing the console nor the games. I don't know when I'll be forced to cancel my internet subscription and I don't know when I'll have to move down the street where there isn't cable access...
You are forgetting that 71% includes people who still use dial-up and DSL, connections that don't support heavy streaming use that modern gaming demands. And the Elderly absolutely are using the internet, not in huge numbers, but they do use it to check on email and browse, or are just plain heavy users like anyone else. The proper speeds for gaming are expensive. I have only one choice in my area and it's 60 a month just for the net.LackofCertainty said:Yes. Yes you do live in the dark ages.
The most recent statistics I've heard on internet access are that 71% of households have internet access.
The immediate argument is that 29% is still a big number, but you have to consider a couple things.
1. A large portion of that 29% are poor families.
While poor people do enjoy video games as much as the next person, they are unlikely to be able to afford a new console. If they do buy a console, they're likely to get a previous gen one, from a garage sale, so they are not potential customers for sony/microsoft.
2. Of that 29% a large remainder are senior citizens.
I will be the first to admit that gaming is constantly broadening it's demographics, but most senior citizens don't play video games. The few that do are most likely also the few that are tech-savy enough to have internet access as well, so this also isn't a big concern for sony/microsoft.
3. Console gaming -should- get it's online stores fixed for this gen.
The current gen was the console makers treading the water for online sales. This gen should see much more robust online services/stores. So long as the console makers aren't completely braindead, they're likely to take notes from the current successful digital distributors (like steam) which means we're likely to see a lot more sales and discounts in our next gen digital stores. (this gives poorer consumers a viable alternative to used games)
It's funny that gamers think publishers hate Gamestop when they continue to give Gamestop exclusive deals. Gamestop sells more shit for the publishers than any other retailer besides Wal Mart.Andy Shandy said:They're right, but the fact that this is coming for a company that is a big reason behind why Microsoft and Sony would be considering this leaves a bit of a bitter taste. Why not work something out with the publishers to do with the used sales, because at the moment (if the rumours would be true, that is) it would be a lose-lose situation, it would just be who loses more.
I'd be interested to see whether total demise of resale leads to better discounts, a la Steam, or leads to price gouging on a scale as yet unseen before.Pyrian said:Uh, guys? I love Steam, too, but it's pretty much the poster child for buying games new and being unable to resell them. If MS/Xbox wants to chase Steam's coattails, no-used-sales no-game-stop all-digital-distribution consoles make good sense.
The remaining brick-and-mortar digital product stores are all staring into the abyss which Tower Records, etc., long since fell into. They're dinosaurs.