Gaming crossovers; which would you propose?

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Asmundr

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Keoul said:
Assasins creed X Mass Effect
Imagine a futuristic squad of assasins, would make an awesome sci-fi sneaking game. You only get a really slow reloading sniper rifle, a knife, and 2 squad mates.
You'd have to plan out every level, using your squadmates to take out 3 guys at the same time or to be a distraction while you flank the enemy from behind.
That would be nice if they did the stealth elements well. Along with planning out the assassinations as well.

Freezy_Breezy said:
Deus Ex + Fallout: New Vegas
The ultimate free-roaming cyber-western RPG
Now that would be awesome to see xD

My two cents though: Mass Effect X EVE Online
RPG Action Shooter + Massive fleet combat with your mates. Kinda in the same vein as EVE Online and Dust are planning to become.
 

Korten12

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erttheking said:
Sorry, I only write good fanfics, or at least I try to. Besides, I'm very busy working on a Mass Effect Fallout crossover.
Interesting, think you could send a link?
 

Erttheking

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Korten12 said:
erttheking said:
Sorry, I only write good fanfics, or at least I try to. Besides, I'm very busy working on a Mass Effect Fallout crossover.
Interesting, think you could send a link?
Sure

http://www.fanfiction.net/s/8126014/1/

Take note that it's a work in progress though.
 

Don Savik

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Starcraft meets Gears of War.

Now I know what you're saying "hurrr durr Gears? What is this kid like 12? This is fer realz games" but listen.

Gears of War, despite being the go-to third person shooter for the "bro-gamer" demographic is actually really well made and a LOT more in depth than 90% of third person shooters out there. The combat is great, the guns are fun, the enemy variety is LEAGUES AHEAD of most games out there. I guess you could say Battlefront instead of Gears, but only for the scale, because Battlefront is very floaty in its combat.

Replace boring space marines with Terran and locust with Zerg and then add Protoss for good measure and BAM I just made the best thing ever. Also you would need vehicles, can't go without those. Throw in a map editor for replay value.

edit: not so much a crossover, just a crossover in genre. But still, Starcraft could do well in plenty of other genres, I really don't know why Blizz doesn't get on the potential they have.
 

The_Lost_King

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rhizhim said:
assassins creed and ....[sub] don't hate me. i know it was bad but the concept was good[/sub] fort zombie. okay, i take the walking dead.

you have the climbing ability and movement of assassins creed but have to survive and gather food and resources (limited carrying capacity) in a abandonned city( well except the zombies)

and instead of fighting the most polite guardsmen in history you have to deal with hordes of slow moving zombies. killing them costs stamina so you dont run around being a commando.

you have to escort survivors through the city (some who cant use rooftops)
and sometimes the retarded tower defense game from relevations shows up and you have to protect your fort. but instead of just standing there you can move around and get down and fight the zombies off.

no special infected. the zomboes are just not that dumb (can use ladders, doors, windows but very slow and sloppy)

and you can rid the whole city of the undead. there is a insane huge number of killable zombies, but the number is limited. so if you kill 12 million zombies (includes potential zombies= survivors), you win the game by securing the city.


and you have a fishing and farming simulator so you can even win the game by having a secure and self efficient fort.
Oh HELLLL NO! The idea is good but the revelations tower defense? no! just NO!
 

The_Lost_King

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rhizhim said:
The_Lost_King said:
rhizhim said:
assassins creed and ....[sub] don't hate me. i know it was bad but the concept was good[/sub] fort zombie. okay, i take the walking dead.

you have the climbing ability and movement of assassins creed but have to survive and gather food and resources (limited carrying capacity) in a abandonned city( well except the zombies)

and instead of fighting the most polite guardsmen in history you have to deal with hordes of slow moving zombies. killing them costs stamina so you dont run around being a commando.

you have to escort survivors through the city (some who cant use rooftops)
and sometimes the retarded tower defense game from relevations shows up and you have to protect your fort. but instead of just standing there you can move around and get down and fight the zombies off.

no special infected. the zomboes are just not that dumb (can use ladders, doors, windows but very slow and sloppy)

and you can rid the whole city of the undead. there is a insane huge number of killable zombies, but the number is limited. so if you kill 12 million zombies (includes potential zombies= survivors), you win the game by securing the city.


and you have a fishing and farming simulator so you can even win the game by having a secure and self efficient fort.
Oh HELLLL NO! The idea is good but the revelations tower defense? no! just NO!
come on!
outpost attacks by zombies can be fun...
yeah they could but not in an assassins creed themed game. That tower defense was terrible! maybe if it was more like Orcs Must Die then It would be good but not Revelations style
 

Thee Lost One

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Jynthor said:
SweetShark said:
Jynthor said:
Thee Lost One said:
SweetShark said:
Many times I already said about my Wet-Dream Crossover, but I will say this again:


Grey Knights Army

VS


Shin Megami Tensei Demons
That would be a truly impressive conflict to bear witness too, until Hitoshura, the Embryon, or any of the other main protagonists take the field. Then sadly Not only is the emperium screwed, but so is the rest of the 40K universe.
What makes them so powerful? I find it hard to believe anything could take on everything in the 40K universe.
Well, if you think that in a normal Shin Megami Tensei can a hero have for an allie a GOD in the first levels and later to have even Satan to defeat a greater THREAT than that, then I believe the SMT demons are challenge for a WK army.
40K has its own gods. And they are no joke. I still don't see what makes them so powerful.
What makes Hitoshura, the Protagonist from SMT: Nocturne, a threat to the 40K cosmos? The fact that his nature has elevated him to a position on the cosmic food chain that defines him as a predator of deities, and leader of an army consisting of just about any and all creatures ever, Angels, Demons, Gods, You name it, he's probably been to a reality and recruited it or beat it down to cosmic dust and then resurrected it and drafted it into his army. He killed the concept and embodiment of Multiversal reincarnation because he could.


The Embryon, the main protagonists from the DDS duo of games, aren't on the same level, but can each become gods unto themselves in terms of power. While they wouldn't pose a threat to the gods of the 40K setting like Hito would, they could each singlehandedly floor the mortal armies, as well as Demon and Daemon armies of 40k universe, not to mention the 'Boss' Creatures that required them to work together after having achieved these levels of power to defeat.

Please don't misunderstand, I'm well aware of how potent the beings of the 40k Setting are. But looking at the two realities, at peak conditions, and then viewed objectively, I have to tip my hand towards Hito and the Embryon, The Other Protagonists of the SMT series I have little first hand experience with however, and can only vouche for their power letting them hold their own against far more than something from the 40k world would allow in a 1 vs Many scenario. Again, at peak of their power. Anything less and they would be floored.
 

Thee Lost One

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SweetShark said:
Diablo1099 said:
SweetShark said:
Diablo1099 said:
Capcom Vs Nintendo.
Greatest Fighting Game EAVR, I dare you to defy me!
I defy you.
Capcom is so overated if it is for fighting games.
Truth to be told, Capcom create very good games of this kind, but not perfect.
Also if you think the fact Capcom all the time will butt-f*ck his fans with ridiculous DLC, make his recent Fighting games less appealing to me.
And of course the whole Marvel Vs Capcom 3 fiasco...

Now........Marvel Vs Nintendo on the other hand....
Thing is, Would Nintendo allow DLC for such a famous game? They aren't known for DLC and I'm sure they can keep Capcom in check, besides after SFxT, I don't think DLC would be an issue.

As for Quality, The Vs. Series are some of the best Fighting Games out there, sure not Perfect, but what FG is?

On the topic of Overated, Perhaps, but they DID invent Fighting Games.

And What MVC3 Fiasco?
When the MvC3 came out, after few months Capcom announced this:

You may want to note that Capcom origionally didn't intend for that at all. Shortly after MvC3 came out that Disaster hit japan, and Capcom halted it's DLC plans for MvC3

I did the math though before I decided to get it. I checked the DLC prices of Jill and Shumagorath, counted how many new characters I was getting, along with a further refined combat system? I spent less money buying MVC3 ultimate than I would've if they had released all the DLC characters as Actual DLC. Instead they bundled it all up at a discount to what they could make for quick money to try and build up releif funds. They're now making their profit off of skin/Costume DLC instead of Character DLC as far as that game is concerned.
 

Exius Xavarus

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May 19, 2010
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Dark Souls x Prince of Persia
Devil May Cry x Prince of Persia x God of War
Bayonetta x Bullet Witch
 

Jackalb

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Mount & Blade: Warband meets Crusader Kings.

The map, lords and fighting of Mount & Blade meets the intrigue and dastardlyness of the Crusader King characters plus the random events. It would be the ultimate game, repackaged with that combo it could even be a good ASOIAF game.