Maybe they'll turn this into a shooter.fix-the-spade said:Maybe they're sick of making shooters over and over?
Or funnel the funding into a shooter.
Maybe they'll turn this into a shooter.fix-the-spade said:Maybe they're sick of making shooters over and over?
I'm actually quite torn on whether or not I would have wanted Stardock to get the rights. Sure, they can make a great game, and I've yet to see a game of theirs without a deep lore behind it, but none of them had a campaign.Whatwhat said:OH THE HUMANITY!!
To add insult to the injury Stardock and Paradox Interactive were second and third in the bidding war.
"Starts leaping up and down, screaming something about the awesomeness of Galatic Civilizations and Stardock in general"The Gentleman said:No love for Stardock?
Oh well I guess I will have to be happy with more Crusader Kings II dlc and Sins of a Solar Empire expansions if I want to play any real new strategy games that I haven't mastered yet. (maybe Europa Universalis IV shall quench my thirst for world domination for a while when it finally comes out)
How so? As far as I know, SEGA and Gearbox had the relationship of pub->dev for Aliens:Colonial Marines and now that the game is finished they have nothing to do with each other anymore.omicron1 said:Gearbox is associated with Sega.
I'd agree with you but this is Gearbox. When discussing Aliens:Colonial Marines in the dev diaries, the tweets and the countless interviews they had, it gave me hope because they seemed to genuinely want to make an Aliens game and a good one at that. Of course when the game was released, all of this meant jack. Acta non verba Gearbox.DVS BSTrD said:Gearbox CAN make this work, it's certainly got a better shot by virtue of being acquired title someone there actually WANTs to develop.
It says right in the game:cursedseishi said:Snip
True. They just worked to acquire the rights to it. They saw the unfinished, poorly designed, buggy, shit state the project was in. Then decided to release it anyway, as is, with an insultingly undeserving sixty dollar price tag.SajuukKhar said:fun fact, DNF wasn't made by Gearbox, it was made by 3D rRealms, and released by Gearbox.
Meh. Wouldn't have happened.Darth Sea Bass said:People, people chill it could have been worse... EA could have bought the rights! I'll leave you with that nightmarish thought.
When did Command & Conquer ever try to compete with Starcraft?Therumancer said:Well, I think the issue is that Blizzard set the mark so high, and has dominated the scene so intensely with Starcraft that most companies are afraid to even try, the last real attempt was from the "Command And Conquer" franchise and it didn't go all that well.mirage202 said:Well, that killed my hopes for Homeworld 3.
RTS really is a dying genre isn't it?
I see what you did there.Yoshisummons said:Good bye Homeworld franchise.
Wait! on the maintenance frequency... I'm receiving a signal from the cryo trays in orbit, one of them is suffering a massive malfunction.
Just looking at it you can see something amazing potentially happening.Bill Nye the Zombie said:Sega also owns Creative Assembly. I feel like Sega is going to "suggest" that both Relic and Creative Assembly "help" Gearbox with this one, just so Gearbox gets some good press for something other than Borderlands. Or cause Sega wants to put out good game. Either works.omicron1 said:Gearbox is associated with Sega. Sega owns Relic. Gearbox have a history of studio collaboration.
I say they're working together.
Port of 1 or 2?fix-the-spade said:Maybe they're sick of making shooters over and over?
If they make a decent job of this then great. If they Borderlands PC port this I'll personally mail a head crab (live) to Randy Pitchford.
They better be, I wont get the game if it's made by gearbox, but if Relic are working on it and their just a logo on the box, well that's a different story. After all Aliens showed they like letting others do the work for them.omicron1 said:Gearbox is associated with Sega. Sega owns Relic. Gearbox have a history of studio collaboration.
I say they're working together.
Ed130 said:Because Borderlands 2 is surprisingly good on PC, leagues beyond the crapbucket that was 1.
Wait a second, people had problems with the PC version of Borderlands? I hated the game, but it ran smooth as a whistle on my underpowered laptop... it was nowhere close to a memorably bad port (thinking Halo 2 or Saint's Row 2 here).fix-the-spade said:If they Borderlands PC port this I'll personally mail a head crab (live) to Randy Pitchford.
Based on what's been shown in the forums, it looks pretty terrible. Way too deterministic. NIs have been *cough* 'streamlined' *uncough*. The interface looks too polished and shiny. ROTW has got absolutely no love so far and the game is supposed to launch in Q3 or so.Whatwhat said:(maybe Europa Universalis IV shall quench my thirst for world domination for a while when it finally comes out)
It wasn't that bad, but still pretty terrible.Spectrum_Prez said:Parsing the language in the quoted press release is a hilarious exercise. I hope any HD version of the Homeworlds is better than the disappointing AOE2 or Baldurs Gate re-dos.
Ed130 said:Because Borderlands 2 is surprisingly good on PC, leagues beyond the crapbucket that was 1.Wait a second, people had problems with the PC version of Borderlands? I hated the game, but it ran smooth as a whistle on my underpowered laptop... it was nowhere close to a memorably bad port (thinking Halo 2 or Saint's Row 2 here).fix-the-spade said:If they Borderlands PC port this I'll personally mail a head crab (live) to Randy Pitchford.