Gears of War Violence More Slapstick Than Gratuitous, Says Cliffy B

Logan Westbrook

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Feb 21, 2008
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Gears of War Violence More Slapstick Than Gratuitous, Says Cliffy B

Epic doesn't include violence for the sake of it, says design director Cliff Bleszinski.

Bleszinski has stuck up for violence in videogames, or at least in the Gears of War [http://www.amazon.com/Gears-War-2-Disc-Xbox-360/dp/B001A4MTGS/ref=sr_1_1?ie=UTF8&qid=1289076898&sr=8-1] videogames anyway, saying that it's too over-the-top to be offensive. Speaking to the BBC's World Service [http://www.bbc.co.uk/news/technology-11674368], Bleszinski said that Epic included the violence to make the experience better, not because it got thrills at the sight of blood.

Bleszinski said that the sort of violence that you might find in the Gears games was on a par with the slapstick, humorous violence of the old Looney Tunes cartoons, and not something that anyone should be taking seriously. He thought that most people's reactions when they saw a "muscular space marine beating down a lizard man," would be to "smile and giggle," rather than get offended.

He said that Epic kept a tight watch on how far it went in its games, to make sure that it never crossed the line. Epic didn't include the violence for its own sake, he explained, it was included to make it very clear to players when they were successfully hitting their targets. That kind of feedback was vital to making an interactive experience, he added. "We're not depicting a guy in Downtown Los Angeles pulling a truck driver out of his car and hitting him over the head with a brick," he said. "That's not who we are."

It's certainly true that Epic has steered clear of realistic depictions of violence in Gears of War; it's got a heck of a lot more in common with horror movies than it does real life. Similarly, Bleszinski's suggestion that it provides feedback to the player makes a lot of sense. It seems unlikely however, that that distinction is going to matter those opposed to violent games; the question of why you're dicing aliens up with a chainsaw will probably be less important than the fact you're doing it in the first place.


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Jul 22, 2009
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You had a freaking chainsaw on the end of a gun... and a grossly overpowered shotgun that blew enemies to bits.

Did anyone genuinely think the violence wasn't slapstick?
 

Lord Beautiful

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Aug 13, 2008
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So essentially, Egoraptor's parody of the game was precisely what Epic Games intended to present in Gears? That's kind of awesome.
 
Apr 28, 2008
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GamesB2 said:
You had a freaking chainsaw on the end of a gun... and a grossly overpowered shotgun that blew enemies to bits.

Did anyone genuinely think the violence wasn't slapstick?
Along with the Torque Bow that gave you just enough time to go "Oh Shi-" before you explode.
 

AvsJoe

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May 28, 2009
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I love every word that comes out of this guy's face-hole (or Twitter account). He's the perfect combination of philosopher and jester (like Don Cherry or John Stewart). And I mean no disrespect when I say that; I truly admire the guy.
 

Gxas

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Sep 4, 2008
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I have always said this. As soon as my mother, a person completely against heavy gore in games, sat and watched me play through the entire worm level, scoffed, and said, "You play the stupidest games", I knew that nothing in-game should be taken seriously at all.
 

thenumberthirteen

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Dec 19, 2007
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He right. I fondly remember that episode of the three stooges where Curly cut that guy in half with a chainsaw.
 

kickyourass

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Apr 17, 2010
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I'd agree with that assessment, I mean if you have a game where you can chainsaw your opponant in the dick it's hard to classify it as anything BUT slapstick.
 

Rad Party God

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Feb 23, 2010
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When I saw Gears of War for the first time, I thought it was dead serious, but until I played it and some random Locust blew me to bits, leaving only one of my legs standing, then I bursted out laughing and I begun to see the series as a semi serious, semi light hearted shooter.

C'mon, getting out of the Rift Worm, chainsawing out of it completely covered in blood... I don't think it has more in comon with Looney Tunes, I think it has a lot more in common with Itchy & Scratchy and Happy Tree Friends.
 

Alucard832

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Sep 6, 2010
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Well duh, I figured that out the first time I shot someone with a shotgun in that game. He exploded into giblets instead of anything that was even remotely anatomically correct.
 

Cowabungaa

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Feb 10, 2008
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It becomes even more obvious that it's pure slapstick when you play it while listening to:
and
And it also becomes a ton more hilarious.

Not that it wasn't without, with giblets flying everywhere. It's not like arms are severed on an anatomically correct way or anything.
 

Electrogecko

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Apr 15, 2010
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GamesB2 said:
You had a freaking chainsaw on the end of a gun... and a grossly overpowered shotgun that blew enemies to bits.

Did anyone genuinely think the violence wasn't slapstick?
Idk....I feel like being blown to smithereens is a more realistic depiction of the effects of a shotgun than CoD or Halo features...especially considering the weapon is supposed to be futuristic. The sniper headshot too seems entirely believable...I'm no expert on the subject, but I don't think the skull commonly remains intact when pierced by a high caliber rifle bullet.

Do any of us really KNOW what's realistic and what's over the top when it comes to lethal weapons? (and futuristic ones at that) I always thought the game simply didn't hold back...I still think it's pretty realistic. I guess my point proves that it's all meaningless and open for interpretation. The public perception of reality matters more than reality itself.
 
Jul 22, 2009
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Electrogecko said:
Idk....I feel like being blown to smithereens is a more realistic depiction of the effects of a shotgun than CoD or Halo features...especially considering the weapon is supposed to be futuristic. The sniper headshot too seems entirely believable...I'm no expert on the subject, but I don't think the skull commonly remains intact when pierced by a high caliber rifle bullet.

Do any of us really KNOW what's realistic and what's over the top when it comes to lethal weapons? (and futuristic ones at that) I always thought the game simply didn't hold back...I still think it's pretty realistic. I guess my point proves that it's all meaningless and open for interpretation. The public perception of reality matters more than reality itself.
Depending on your interpretation on how realistic COD and Halo are weapons wise then I too would agree that Gears of War is more realistic in the way bullets and weapons shred the body.

But it is taken too far, it hits realism then skips right over it laughing like a madman.

And that, Gears... is why we love you.
 

RatRace123

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Dec 1, 2009
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Cliffy B., you are awesome, and you speak the truth.

Though this has been apparent to me, ever since Marcus uttered the line "A giant fucking worm?"
 

Dogstile

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Jan 17, 2009
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Lets be fair, you chainsawed your way through the insides of a giant worm. If thats not an indication of slapstick, nothing is.