Gears of War Violence More Slapstick Than Gratuitous, Says Cliffy B

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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Well, duh.

Hell, I play it with the gore switched OFF sometimes.

Then it's full of hilarious rag-dolling.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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I like the way they did the sniper headshot, lalala walking along BOOM... Shit i'm dead... That's totally AWESOME!

Compared to the Halo sniper for example it goes from "lalala dead" to Gear's "lalala having no face" and with a little voice in the distance going "lobotosmised!" Pure awesome
 

unicron44

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Oct 12, 2010
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I've only played the second game, but I think Cliffy B is mixing up slap stick and over the top. Slap stick is, like he said, Looney Toons or Three Stooges. Gears seems more like over the top and its so violent that you just can't take it seriously.
 

The_Echo

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Mar 18, 2009
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Holy crap. This reminded me of all the overblown violence children used to (and still do) get with no backlash. Tom and Jerry, Loony Toons, etc. Kids still watch that Coyote get himself blown up multiple times in one short and nobody bats an eye at it. Hell, even modern cartoons like Spongebob have more objectionable content than some games that are consistently slandered for under the banner of "THINK OF THE CHILDREN!" Remember that episode of Spongebob where he's got his face pressed up against the Krusty Krab's doors, and the more Squidward pulls him off, the worse the result? The last time his entire face gets ripped off of his body, revealing his skeleton and other such insides. The Grim Adventures of Billy & Mandy has so much of that kind of stuff, I'm surprised it lasted on air as long as it did.

But God forbid video games that are rated M for mature audiences (or the regional equivalent) have a bit of bloodshed.
 

SelectivelyEvil13

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Jul 28, 2010
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Gears of War is a classic in my eyes, but I feel like it's tame compared to some of the grotesque imagery in films nowadays. Honestly, these anti-video game crusaders have been mentally-absent for nearly a half-century if think Grand Theft Auto is any worse than horror films that kids have been sneaking into for ages.

And besides, how can you get made when it's a gun with a freaking chainsaw at the end of it?!?
 

Nouw

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Mar 18, 2009
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I beg to differ, it's far more violent than other Shooters out there and it really is bloody. Although at times it can be slapstick, chainsaws blowing up people for example.
GamesB2 said:
You had a freaking chainsaw on the end of a gun... and a grossly overpowered shotgun that blew enemies to bits.

Did anyone genuinely think the violence wasn't slapstick?
Ah yes but chainsaws in general aren't slapstick right? Right?
 

Electrogecko

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Apr 15, 2010
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GamesB2 said:
Electrogecko said:
Idk....I feel like being blown to smithereens is a more realistic depiction of the effects of a shotgun than CoD or Halo features...especially considering the weapon is supposed to be futuristic. The sniper headshot too seems entirely believable...I'm no expert on the subject, but I don't think the skull commonly remains intact when pierced by a high caliber rifle bullet.

Do any of us really KNOW what's realistic and what's over the top when it comes to lethal weapons? (and futuristic ones at that) I always thought the game simply didn't hold back...I still think it's pretty realistic. I guess my point proves that it's all meaningless and open for interpretation. The public perception of reality matters more than reality itself.
Depending on your interpretation on how realistic COD and Halo are weapons wise then I too would agree that Gears of War is more realistic in the way bullets and weapons shred the body.

But it is taken too far, it hits realism then skips right over it laughing like a madman.

And that, Gears... is why we love you.
I still think GoW is much more realistic than most people think it is. I'd go as far as to say that it has the most realistic death sequences out of any game on 360. MovieBob's vid yesterday did a lot to explain how a game like Gears, which features peoples heads popping off, (entirely feasible) can be comical when viewed from the outside. The reality is that's what guns do. A powerful shotgun from close range will tear somebody apart and explosives will send a person's limbs and organs flying in different directions if they were close enough at detonation.

I remember one time the leg of a teammate who was boomer'd a significant distance away landed right next to me as I crouched behind cover. This was not programmed into the game to amuse me or anybody else- it was simply a result of the physics engine and is incredibly rare. Don't get me wrong- it was hilarious, but this occurrence is entirely possible in a real war situation, and in a real war situation, it would be a petrifying and traumatizing experience- especially if you knew or cared about the soldier. Death can be unexpected, instantaneous, and gratuitous. If you were to experience one of these battles through the eyes of Marcus Phoenix, you would not question it's authenticity and you would not find anything about the experience remotely funny.
 
Jul 22, 2009
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Nouw said:
Ah yes but chainsaws in general aren't slapstick right? Right?
My general experiences with chainsaws have been in rather less than serious manners.

Electrogecko said:
I still think GoW is much more realistic than most people think it is. I'd go as far as to say that it has the most realistic death sequences out of any game on 360. MovieBob's vid yesterday did a lot to explain how a game like Gears, which features peoples heads popping off, (entirely feasible) can be comical when viewed from the outside. The reality is that's what guns do. A powerful shotgun from close range will tear somebody apart and explosives will send a person's limbs and organs flying in different directions if they were close enough at detonation.

I remember one time the leg of a teammate who was boomer'd a significant distance away landed right next to me as I crouched behind cover. This was not programmed into the game to amuse me or anybody else- it was simply a result of the physics engine and is incredibly rare. Don't get me wrong- it was hilarious, but this occurrence is entirely possible in a real war situation, and in a real war situation, it would be a petrifying and traumatizing experience- especially if you knew or cared about the soldier. Death can be unexpected, instantaneous, and gratuitous. If you were to experience one of these battles through the eyes of Marcus Phoenix, you would not question it's authenticity and you would not find anything about the experience remotely funny.
Ahh the beauty of Gears of War physics... everything is taken to ridiculous extremes, but I do see the connection between real life happenings and the madness taking place on screen.


Using the Boomshot I once managed to cause three players on the enemy team to essentially 'take off'.

They were ripped to shreds and their torsos travelled rapidly in an upwards direction.

Though the force of such a weapon would almost definitely send people flying if hit by or even in close proximity to the detonation of one.
 

RelexCryo

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Oct 21, 2008
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Cliffy B is awesome. Sadly, people like Hillary Clinton will probably try to criminalize this stuff all the same.
 

archvile93

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Sep 2, 2009
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Frozen Donkey Wheel2 said:
Well, I'm glad that he KNOWS just how goofy his games are. Giant Worm, anyone?
Didn't his own game character even call him out on that?
 

Nouw

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Mar 18, 2009
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GamesB2 said:
Nouw said:
Ah yes but chainsaws in general aren't slapstick right? Right?
My general experiences with chainsaws have been in rather less than serious manners.

Electrogecko said:
I still think GoW is much more realistic than most people think it is. I'd go as far as to say that it has the most realistic death sequences out of any game on 360. MovieBob's vid yesterday did a lot to explain how a game like Gears, which features peoples heads popping off, (entirely feasible) can be comical when viewed from the outside. The reality is that's what guns do. A powerful shotgun from close range will tear somebody apart and explosives will send a person's limbs and organs flying in different directions if they were close enough at detonation.

I remember one time the leg of a teammate who was boomer'd a significant distance away landed right next to me as I crouched behind cover. This was not programmed into the game to amuse me or anybody else- it was simply a result of the physics engine and is incredibly rare. Don't get me wrong- it was hilarious, but this occurrence is entirely possible in a real war situation, and in a real war situation, it would be a petrifying and traumatizing experience- especially if you knew or cared about the soldier. Death can be unexpected, instantaneous, and gratuitous. If you were to experience one of these battles through the eyes of Marcus Phoenix, you would not question it's authenticity and you would not find anything about the experience remotely funny.
Ahh the beauty of Gears of War physics... everything is taken to ridiculous extremes, but I do see the connection between real life happenings and the madness taking place on screen.


Using the Boomshot I once managed to cause three players on the enemy team to essentially 'take off'.

They were ripped to shreds and their torsos travelled rapidly in an upwards direction.

Though the force of such a weapon would almost definitely send people flying if hit by or even in close proximity to the detonation of one.
If that's Eldar Swooping Hawks then I think you should know, chainsaws in Warhammer 40,000 is serious business.
 

tehroc

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Jul 6, 2009
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Just make sure we get Shadow Complex 2. Make it a disc game that's 5 times bigger.
 

Enigma6667

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Apr 3, 2010
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It's almost like Dead Alive of video games. There's no way you can take a sniper rifle that literally blows your head out and makes your limp body stand for a few seconds before it collapses to the floor seriously.
 

Jezzascmezza

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Aug 18, 2009
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I thought this fact was obvious to everyone.
I mean, that scene where the Gear's cut themselves out of a giant worm was one of the funniest scenes from a video game in recent memory.
 

internetzealot1

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Aug 11, 2009
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I've been saying this for years. Seriously, when you get a headpop with a Sniper Rifle, your response isn't, "Oh no, war is so terrible! I'll be traumatized for years because of what I've had to do today!" Its "Fukkin Shit Yeah! Eat mah bullet-dick you son of a *****!"