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Dalisclock

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You mean FPS games.....like Overwatch.....huh? Shitty factory.
Yeah, but it doesn't seem like OW is getting much attention in comparison if it's basically a queue simulator right now, on top of basically being a really big patch/update for OW1.

So I guess I should modify and say "CoD/WOW factory and sometimes OW as a side project".
 
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BrawlMan

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I will probably fire up some MK this weekend for starters. Also, here’s an artwork -

But really, WB needs to get on with a classic collection release for modern systems if they really give a damn.
Don't forget to blast the techno music! Throw a sweet rave party!

 
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Valve knew what they were doing!

Mr. CEO, how about you don't continue trying for "live-service" and stick with your strengths.

https://www.videogameschronicle.com...their-playstation-network-and-steam-accounts/

 
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XsjadoBlayde

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Platinum: "Hit me!"

House: "Sir, you've already lost, you can't have more than..."

Platinum: "Hit! ME!"


Earlier this year, Platinum Games made the decision to cease all updates to its beleaguered live service game Babylon's Fall, and announced it would be "terminating the game's service" on Tuesday, 28th February 2023. The game itself had received a poor reception across the board, with criticisms ranging from its monetisation model to its £60 price tag.

However, despite the fall of Babylon's Fall, the developer is not taking its eyes off any future live service games.

In an interview with VGC, Platinum Games boss Atsushi Inaba said the team has "learned from this experience [with Babylon's Fall]" and it had not "changed [its] future plans or outlook" because of it.

Inaba continued, "live service games are definitely something we do want to do and put our effort in moving forward... There are two pillars, so to speak, that we can look at internally for our development teams, that being the people within the same company.

"The first is just the sheer fun of the core game mechanics that you have in the live service game and secondly, performing the live service itself. I think these two pillars are values that need to be strongly connected internally, and need to be viewed, treasured, and valued by the same people, on the same team, at the very same company."

Inaba concluded, "if one of these is valued over the other or if they're not connected, things usually don't turn out the way we would have wanted them to. We want to focus on keeping that connection and that balance between those two pillars moving forward."

In addition to addressing the company's plans about its future approach to live service games, Inaba also touched on Babylon's Fall itself, and players' reactions to the game.

Inaba told the publication the game's closure was an "unfortunate conclusion", and one that likely triggered both "disappointment" and "anger" for its fans. This, the developer stated, Platinum Games feels "extremely sorry" about, saying "providing any sentiment other than enjoyment and fun in our creations to players is something that we're not very happy about at all."

On its initial launch in March, Babylon's Fall welcomed less than 1000 Steam players online worldwide at launch. Platinum Games initially had hoped that it could turn things around for its flailing addition to the world's gaming library, but this was not to be the case.

Rather, it saw player numbers fall down to as low as 10 on PC the month after launch, and down further to just one player the month after that.
 

BrawlMan

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Platinum: "Hit me!"

House: "Sir, you've already lost, you can't have more than..."

Platinum: "Hit! ME!"

I really hope Platinum doesn't continue chasing this trend after Bayo3, and go back to what they do best. That CEO better just be trying to save face, because there's nowhere else to go in the market. It's already been tapped out by a bigger competitors that know what they're doing. You can't fool anyone at this point. You're only fooling yourself and hurting those in your company..
 

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Seems pretty early to reach this status. They must’ve had ample time to work out any lingering kinks. Watch though, it’ll still get a day-one patch for “launch bs” or whatever.
I better not have to wait a month and a half for New Game Plus again.
 

CriticalGaming

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Seems pretty early to reach this status. They must’ve had ample time to work out any lingering kinks. Watch though, it’ll still get a day-one patch for “launch bs” or whatever.
A month isnt that long. A game had to go gold before they print the discs and put the game's code into distribution. So basically they have a month to print discs and get those copies shipped everywhere in the world for release.
 
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