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Satinavian

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"I wonder if Ubisoft just did a shitty job researching Japan, or if people are just way more knowledgeable about Japanese culture than most other cultures.
Honestly, even i recognized a couple of the mistakes and i am not Japanese, nor an expert or particularly interested in Japan or paid to work on a Japan related project.

It is utter disregard and laziness that these things happened. If i were desiging assets for something i don't know anything about, i would at least invest 5 minutes for a superficial google search. And this could have avoided 80% of the known issues.




And yes, as that is the most popular era for media regarding Japans history and they chose Jasuke, a retainer of the most iconic figures in Japanese history as their main protagonist, people are more likely to recognize inconsistancies.
 
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Bob_McMillan

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Yet Ubisoft was able to get ancient China right in one of the 2.5D spin-off games from the XBLA era. Ubisoft, or those at the top do not fucking care when it comes to Japan at least.
Well, the article did cite a bunch of mismanagement going on as well. I wonder if the pandemic boosted the careers of people who either needed more time or didn't deserve to get boosted at all.

In my tech company, we just had a round of layoffs and the word going around was that it seems to be mainly our head of sales' fault. Guy was "performing" like crazy during the pandemic though.
 
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Bob_McMillan

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Honestly, even i recognized a couple of the mistakes and i am not Japanese, nor an expert or particularly interested in Japan or paid to work on a Japan related project.

It is utter disregard and laziness that these things happened. If i were desiging assets for something i don't know anything about, i would at least invest 5 minutes for a superficial google search. And this could have avoided 80% of the known issues.




And yes, as that is the most popular era for media regarding Japans history and they chose Jasuke, a retainer of the most iconic figures in Japanese history as their main protagonist, people are more likely to recognize inconsistancies.
Curious, what kind of mistakes did you make? I've largely checked out of this whole shebang, so while I am vaguely aware that is an issue, I haven't seen any myself.
 

Satinavian

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Curious, what kind of mistakes did you make? I've largely checked out of this whole shebang, so while I am vaguely aware that is an issue, I haven't seen any myself.
Things that should have been obvious to everyone is the promotion figurine featuring both Oda and Toyotomi family crests at the same time or the quadratic tatami mats in the trailer. You don't need an expert for that.

Many other things like the wrong era seiza, the Chinese architecture, the wrong kanji in promotion articles, the upside down crest in the trailer, using a One Piece sword instead of a historical one for the main character, the half tori gate inspired by the monument for nuclear bombing, that is all stuff that might not be as easy to recognize, but could have been avoided by the designer doing minimum work like the above mentioned google search.

Only for things like them using something that looks like a sepukku assistance as a fatal in combat maneuver, you would need an expert to know that it is actually really offensive, not just a bit silly.
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On the whole , so far only promotional material and trailers exist. The actual game is not even out and trailers should be fine tuned for publicity. We have seen so little and so much of it is wrong.



And no, that is all independend of the disputed samurai-ness of Jasuke, that fake researcher scandal or how some people are hung up on his proclaimed bisexuality.
 
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FakeSympathy

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Damn, I guess all it takes to tame a corrupted publisher is another bigger corrupted publisher.

I would've preferred for the entire Guillemot family to piss off from Ubisoft. Not sure how I would feel if this buyout went through
 
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BrawlMan

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Damn, I guess all it takes to tame a corrupted publisher is another bigger corrupted publisher.

I would've preferred for the entire Guillemot family to piss off from Ubisoft. Not sure how I would feel if this buyout went through
As surprising as this is, I really can't even bother to give a damn. I appreciate the news, but it does nothing for me.
 
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BrawlMan

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The update (announced 4 months ago) that makes GG GORE on PS5/4, Series X, and PC makes it play more like Switch version (with none of the drawbacks), just shadow dropped today. This makes the Switch version even more pointless now. Rocket Billy and Harry McDowell are DLC characters, and Grave gets a Street costume. Harry is just a palette swap of Young Brandon, so I will never pay for him.

 

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Really, sony? we’re really pulling Acti-Blizz here?
The best remedy for this kind of behaviour is no one buying the game or a mass refund campaign on Steam.

They'll, hopefully, think twice about this if the gaming press is awash with articles about thousands of refunds over this behaviour.
 
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Insider Gaming understands that this is part of Ubisoft's ramp-up strategy for the Assassin's Creed series, which will see around 10 Assassin's Creed titles of various lengths and experiences released in the next five years. This includes Assassin's Creed codename Jade, a fully-fledged mobile offering with a tentative date in Q2 2025 (FYQ1 26).
They have not learned a damn thing.
 

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I don't have a Facebook account, so can't log in to the Alien: Isolation Facebook page to confirm if this is real. Been so long that I'm suspicious.

 
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FakeSympathy

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343 is re-branding themselves as "Halo Studios", and will use UE5 now instead of their crappy in-house engine

I mean I'm glad that they acknowledge how crappy their engine was, but the thing is
  1. Their new name "Halo Studios" indicates that no other studio will lead the development of future Halo games.
  2. Their arrogance is sickening. It's as if they are arguing that they are the only ones skilled enough to create the next Halo games
  3. And they'll probably keep the same design philosophy of Halo Infinite
 
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I don't have a Facebook account, so can't log in to the Alien: Isolation Facebook page to confirm if this is real. Been so long that I'm suspicious.

It is real.



 
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FakeSympathy

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343 is re-branding themselves as "Halo Studios", and will use UE5 now instead of their crappy in-house engine

I mean I'm glad that they acknowledge how crappy their engine was, but the thing is
  1. Their new name "Halo Studios" indicates that no other studio will lead the development of future Halo games.
  2. Their arrogance is sickening. It's as if they are arguing that they are the only ones skilled enough to create the next Halo games
  3. And they'll probably keep the same design philosophy of Halo Infinite
I also didn't notice the new brand logo; Seriously, what is up with these logo designs that looks like blobs?
 
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At least he’s still a champion for games -



Best comment, stating what we’ve always known -


@aphroditesaphrodisiac3272 2 years ago
Honestly TV is probably worse than video games just due to how passive it is. Depending on the game being played, it can train creativity, problem solving and communication skills.
 

BrawlMan

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At least he’s still a champion for games -



Best comment, stating what we’ve always known -


@aphroditesaphrodisiac3272 2 years ago
Honestly TV is probably worse than video games just due to how passive it is. Depending on the game being played, it can train creativity, problem solving and communication skills.
Yeah, people don't need this asshole defending games nor to figure that out. He's a champion of himself and his own ego.
 
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