You've been posting from some weird-ass channels lately.At least he’s still a champion for games -
He wrote the 5.9 review for IGN back when people still read reviews. Only one year after the Colonial Marines failure, he likely was part of the reason it didn't get a sequel. Only getting a sequel now because of the new movie and Sega's interest in bringing back IPs following the success of Streets 4. That's why it's only in early development.Who the fuck is this nobody?
So just another ex-goon of IGN barely anyone remembers. Isolation I wouldn't give a 5-6, and more of a 7, but it really needed to get rid of all that padding. That said the game didn't interest me much after one play through. I hope the sequel works on that and doesn't do the working joe's thing again, and don't make the Xenos too invincible.He wrote the 5.9 review for IGN back when people still read reviews. Only one year after the Colonial Marines failure, he likely was part of the reason it didn't get a sequel. Only getting a sequel now because of the new movie and Sega's interest in bringing back IPs following the success of Streets 4. That's why it's only in early development.
I pre ordered the second Evil Within. At the time when the first game came out, I didn't have a PS4, until the next year during the summer.Alien: Isolation and The Evil Within that year might be the last games I ever pre-ordered. Didn't care about Colonial Marines even before it was released.
Fuck off Sony.Now, there's been some questionable remakes/remasters/reskins in the last couple of years, but I can't say I've seen one this horrendous. Sure, the GTA trilogy was bad, but that mainly felt due to lack of effort. This Until Dawn remake it's like they actively put effort into making it look worse in every possible way.
Make them costly and dangerous to destroy, with flying acid instantly killing you (or causing decompression, depending on where you are), the sounds (unless in vacuum of space) drawing others and precious resources depleted. Could use the environment as well. Crusher presses, molting factories, raised containers...So just another ex-goon of IGN barely anyone remembers. Isolation I wouldn't give a 5-6, and more of a 7, but it really needed to get rid of all that padding. That said the game didn't interest me much after one play through. I hope the sequel works on that and doesn't do the working joe's thing again, and don't make the Xenos too invincible.
Not a bad idea, but I doubt they're going to even bother.Add full VR support.
Oh Yes, IGN got so much flame that year. Here are some samples of their reviews. Keep in mind this was back when they used give decimal points to the scoresHe wrote the 5.9 review for IGN back when people still read reviews. Only one year after the Colonial Marines failure, he likely was part of the reason it didn't get a sequel. Only getting a sequel now because of the new movie and Sega's interest in bringing back IPs following the success of Streets 4. That's why it's only in early development.
Alien: Isolation and The Evil Within that year might be the last games I ever pre-ordered. Didn't care about Colonial Marines even before it was released.
Personally I was more reminded of when Maxis, a studio with veneration behind it, got to see their work replaced by The Sims Studio. It felt like going from a force for some actual creativity to a factory, made to churn out additional expansion packs.
- Their new name "Halo Studios" indicates that no other studio will lead the development of future Halo games.
- Their arrogance is sickening. It's as if they are arguing that they are the only ones skilled enough to create the next Halo games
- And they'll probably keep the same design philosophy of Halo Infinite
Oh, please; they already losing credibility at the end of 2006. All of these were just a final nail in the coffin.feel this was the year when their credibility as reviewers got stained. I
A cursory knowledge of history?Why do I get the feeling this project is gonna fall flat on its ass and be a huge waste of.... well, everything?
Alarm tone wasn't the Super Mario Brothers theme, 0 stars.Bad news guys. Nintendo has announced new hardware, and it's WOKE!
$99 just to have WOKENESS forced down our throats, every day, at set hours!
I genuinely can't tell if you're riffing on the idea of waking up, or if people are actually calling this woke.Bad news guys. Nintendo has announced new hardware, and it's WOKE!
$99 just to have WOKENESS forced down our throats, every day, at set hours!
The former, but the confusion is intentionalI genuinely can't tell if you're riffing on the idea of waking up, or if people are actually calling this woke.