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Chimpzy

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but I am willing to bet they are doing this to not pay any sort of severance or unemployment benefit.
In both France and Canada (where most of their staff are) employees who voluntarily leave are generally not eligible for unemployment benefits, but it is not the (former) employer who pays out those benefits. Well, they sort of do, but indirectly, by paying contributions to the local unemployment insurance equivalent. So less employees means less contributions they have to pay, but the manner in which an employee leaves does afaik not make a difference, whether they fire them or they leave on their own.

So it's more likely something to do with severance. Maybe what Xprimentyl said, but I don't know how common severance packages are in either France or Canada.
 

Brokencontroller

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But if its not ready for the lime light and gets pushed too hard then it will fall just as fast as people lose trust in it. Only difference between it and a lot of snake oil is the potential for it, not what it can do right now.
True enough, but Ai is making crazy advancements especially in video generation thanks to the legion of AI gooners out there. We've gone from goofy Lilw Timsh eat sgoodles, to Will Smith eating Spaghetti in months. And now people are making full on porn videos and crazy Big Foot VLOGS, and all sorts of shit and that's just will shareware. Professional level developmental tools are likely far more powerful and capable than that.



Here is my AI dragon OC do not steal :p
 

FakeSympathy

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They could've patented the concept of "summoning a character FROM A PORTABLE CONTAINER and letting it fight another". But no, they want to patent the summoning mechanic.

I mean Palworld's copyright issue aside, there are plenty of game genres besides RPGs where summoning a character is part of their mechanics; I.E. Souls series summoning of NPCs or players, Yugioh virtual games where they are literally summoning monsters, or even COD killstreak perks that lets you summon dogs, drones, etc.

Really hope they remain within a single genre. Because my god, this sounds terrible
Update!


This doesn't stop Nintendo from filing another patent, btw
 
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Brokencontroller

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Update!


This doesn't stop Nintendo from filing another patent, btw
If they made better Pokemon games, then people wouldn't be looking for alternatives. Also fuck them for thinking they can own a gameplay mechanic. Maybe I'll go patent jumping, or rolling dice so no board games can ever use dice ever again without paying me for it. Think of all the DnD money I can steal.
 
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Worgen

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Whatever, just wash your hands.
True enough, but Ai is making crazy advancements especially in video generation thanks to the legion of AI gooners out there. We've gone from goofy Lilw Timsh eat sgoodles, to Will Smith eating Spaghetti in months. And now people are making full on porn videos and crazy Big Foot VLOGS, and all sorts of shit and that's just will shareware. Professional level developmental tools are likely far more powerful and capable than that.



Here is my AI dragon OC do not steal :p
AI image generation has certainly gotten much better then it was, but it still tends to have a specific look too it, its easy to tell its ai because there is still almost always something off about it. Too detailed in specific ways, too high contrast colored, still weird visual errors. It certainly is harder to notice at a glance but tends not to hold up to scrutiny. Take your lil dragon thing, its face mostly looks good, the edges of the mouth looks odd but the rest looks pretty good, it doesn't start falling apart till you get to the body. The tail position makes no sense, it looks like its folded at a greater then 90 degree angle from its body, still something that an artist could mess up, but it you look at the bottom of the tail, it doesn't really seem to connect to the torso and an artist wouldn't make that mistake, at least not in the same way. Then you have the scales on the tail, those just look wrong,. The legs don't really bend right, the background looks good at a glance but bad when you really look, the meat is just a cooked meat colored mass, the noodles tend to circle forever, the bowls shape isn't right for the angle of the camera, the seaweed looks like a green metal can. Also, you can't own ai images.
 
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NerfedFalcon

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While AI may be able to make something 'good', at least at a glance, I doubt it'll ever make anything that's a true test-of-time masterpiece. And the reason I'm sure of that is, put simply, because of the underlying way it works.

Generative AI makes things by looking at trends. It considers what the most likely thing is in its database that fits the conditions you've given it and goes from there. But it's only able to understand that things go together, not why things go together. As a result, it lacks a 'creative spark', I suppose is how I'd put it. With no understanding, it can't recreate what made those things it sees all the time so popular, and as a result will never create something as enduring as those things. It's like a film director who sees that a popular movie came out and tries to make one like it, but because they don't understand the movie they're imitating, what they produce is a Pixar mockbuster or a 'Meet the Spartans'-type 'parody'. It might be amusing to make fun of in the moment, but as soon as that moment is gone, so is the movie.

And the more interlocking parts you introduce, the more likely it is that the AI will lose track of things and the flaws will become more and more obvious. Animated AI images / AI videos pretty clearly look much worse than still images, and even with the ability to pull code and assets together, I doubt that it'll ever produce a game that's even playable, let alone an enduring masterpiece. Hell, I doubt it'll even manage to make a hilarious trainwreck like Sonic 06, a game that was made badly by people who, on some level, actually knew how to make something good of their own, but didn't have the time or budget to make it happen. But the creative process is clearly visible and clearly more than just 'let's do this popular thing but worse', giving it more artistic value despite its poor quality than any game made by AI.

So, yeah, I feel pretty confident that for all the people touting AI as "the future of art", or at least the future of creative industry, it'll never have a true masterpiece to its name to make that argument more than just empty hype.
 

meiam

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While AI may be able to make something 'good', at least at a glance, I doubt it'll ever make anything that's a true test-of-time masterpiece. And the reason I'm sure of that is, put simply, because of the underlying way it works.

Generative AI makes things by looking at trends. It considers what the most likely thing is in its database that fits the conditions you've given it and goes from there. But it's only able to understand that things go together, not why things go together. As a result, it lacks a 'creative spark', I suppose is how I'd put it. With no understanding, it can't recreate what made those things it sees all the time so popular, and as a result will never create something as enduring as those things. It's like a film director who sees that a popular movie came out and tries to make one like it, but because they don't understand the movie they're imitating, what they produce is a Pixar mockbuster or a 'Meet the Spartans'-type 'parody'. It might be amusing to make fun of in the moment, but as soon as that moment is gone, so is the movie.

And the more interlocking parts you introduce, the more likely it is that the AI will lose track of things and the flaws will become more and more obvious. Animated AI images / AI videos pretty clearly look much worse than still images, and even with the ability to pull code and assets together, I doubt that it'll ever produce a game that's even playable, let alone an enduring masterpiece. Hell, I doubt it'll even manage to make a hilarious trainwreck like Sonic 06, a game that was made badly by people who, on some level, actually knew how to make something good of their own, but didn't have the time or budget to make it happen. But the creative process is clearly visible and clearly more than just 'let's do this popular thing but worse', giving it more artistic value despite its poor quality than any game made by AI.

So, yeah, I feel pretty confident that for all the people touting AI as "the future of art", or at least the future of creative industry, it'll never have a true masterpiece to its name to make that argument more than just empty hype.
That's only one half of it, the other part is that AI will train itself by duplicating itself and altering some aspect of it and comparing the results (often judged by a third AI). This allow it to be creative, because the change aren't necessarily based on what it studied, its closer to evolution, try something and see if it works.

When a (very old by this point) "AI" beat the best go player, it did so by using strategy that had never existed, it wasn't just using the best/most popular strategy. It "learned" those strategy by playing billions of game against itself and trying out random move and seeing where they would lead.
 

NerfedFalcon

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When a (very old by this point) "AI" beat the best go player, it did so by using strategy that had never existed, it wasn't just using the best/most popular strategy. It "learned" those strategy by playing billions of game against itself and trying out random move and seeing where they would lead.
Go has an objective 'success' and 'failure' state. It's possible to get closer to 'success' by being in a better position or by outright winning the game.

When making a game (or a movie or a painting or a book), 'success' and 'failure' are much harder to quantify, and those unquantifiable aspects are where AI isn't going to be able to cross the gap, at least not in our lifetime.
 

Gordon_4

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If they made better Pokemon games, then people wouldn't be looking for alternatives. Also fuck them for thinking they can own a gameplay mechanic. Maybe I'll go patent jumping, or rolling dice so no board games can ever use dice ever again without paying me for it. Think of all the DnD money I can steal.
Dice rolling has been around for a time measured in centuries. So best of luck with that.
 

bluegate

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Piss off. The lease you mofos can do is draw your own art, not this AI-generated bullshit (at least it looks to be that way)
Wait until they find out that this "end of the console wars" is because of an "American company capitulating to two Japanese companies".
 
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meiam

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Go has an objective 'success' and 'failure' state. It's possible to get closer to 'success' by being in a better position or by outright winning the game.

When making a game (or a movie or a painting or a book), 'success' and 'failure' are much harder to quantify, and those unquantifiable aspects are where AI isn't going to be able to cross the gap, at least not in our lifetime.
The quantifiable is actually pretty easy "audience enjoyment/engagement" which most algorithm are already well tuned to. Imagine something like tik tok would start to feed user some AI video, it would continuously modify its output and watch what gets the most like and share, like it already does, this would train the AI.
 

NerfedFalcon

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The quantifiable is actually pretty easy "audience enjoyment/engagement" which most algorithm are already well tuned to. Imagine something like tik tok would start to feed user some AI video, it would continuously modify its output and watch what gets the most like and share, like it already does, this would train the AI.
Forgive me if I'm not convinced that you would get any worthwhile output from that input. As I said earlier, if all you can do is chase trends without understanding them, then your art is doomed to failure before you even set out.
 
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FakeSympathy

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Surprise surprise (not)
They say it’s to give the team more time to polish the game.

Yeah, probably shouldn’t have done the recent layoff
 

Brokencontroller

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Surprise surprise (not)
I have a conspiracy theory.....the PS6 is rumored to be launched next November as well, in which case..... GTA6 has become the first next gen launch title.