In all seriousness, I've sunk in 1,640 hours into a modded version of the original, so...yeah, 500 hours into the sequel is almost definitely going to happen at some point.Super easy, barely a weekend.
In all seriousness, I've sunk in 1,640 hours into a modded version of the original, so...yeah, 500 hours into the sequel is almost definitely going to happen at some point.Super easy, barely a weekend.
Oh yes, it's definitely gonna include Copilot. The question is, how much of the console's function will we be able to access without using it, or better yet can we turn it off?I'm gonna call it now, that new xbox will be powered by all kinds of AI bullshit.
But at the same time, if Sony’s just going to turn to shit because Xbox isn’t around then why the fuck would anyone bother with them anymore either?From an outside perspective, this makes sense. It's not like they really have to compete with XBox anymore.
*looks at the cost of decent gaming hardware*But at the same time, if Sony’s just going to turn to shit because Xbox isn’t around then why the fuck would anyone bother with them anymore either?
It would be ironic if PC is what saves the industry, generations after everyone thought it would die during the bloody console wars.
Turns out it's SAO the game.
Hmm, Fromsoftware is not involved, so it can't be the next soulsborne game.
Probably the next "Tales of" game? or maybe a new IP?
UUUGGGHHHHH. What's even the point? They ahave lready like three games before this, and one of them was based off the first season of the show, but went into its own direction, and people really liked that one. These games are not for me in general. Seems like a waste of an action RPG.Turns out it's SAO the game.
It takes place during the original run of the first season, where you play as one of the thousands of souls trapped in the game. It's gonna be a single-player experience, where your custom character will have their own arc.
It's an interesting concept, but I wonder how much impact you will have to the story? Unless this is alternate universe where you become the hero, and Kirito never existed or died somewhere?
We already have two Dot Hack games, at least one of which is readily accessible on modern platforms (to purchase legally and play without fiddling with emulators or anything). Since as BrawlMan pointed out there are already Sword Art Online games, I have no idea what audience they're attempting to pick up here, unless they're just trying to get more money out of the SAO audience. Which, fair enough, but.Turns out it's SAO the game.
It takes place during the original run of the first season, where you play as one of the thousands of souls trapped in the game. It's gonna be a single-player experience, where your custom character will have their own arc.
It's an interesting concept, but I wonder how much impact you will have to the story? Unless this is alternate universe where you become the hero, and Kirito never existed or died somewhere?
You couldn't even let me be interested in this new Xbox for more than 2 seconds huh...I'm gonna call it now, that new xbox will be powered by all kinds of AI bullshit.
Bungies big new hero shooter has dropped from 90k active players to 68k. Meanwhile tiny indie game about cards has 250k concurrent. How the mighty have....not mightyed.In all seriousness, I've sunk in 1,640 hours into a modded version of the original, so...yeah, 500 hours into the sequel is almost definitely going to happen at some point.
UUUGGGHHHHH. What's even the point? They ahave lready like three games before this, and one of them was based off the first season of the show, but went into its own direction, and people really liked that one. These games are not for me in general. Seems like a waste of an action RPG.
Yeah it is pretty disappointing. Especially considering how Bandai Namco made it to be some sort of "new" RPG. Nothing wrong with SAO games, but come on!! Would've preferred the next Tales games, or maybe new IPWe already have two Dot Hack games, at least one of which is readily accessible on modern platforms (to purchase legally and play without fiddling with emulators or anything). Since as BrawlMan pointed out there are already Sword Art Online games, I have no idea what audience they're attempting to pick up here, unless they're just trying to get more money out of the SAO audience. Which, fair enough, but.
All SAO games up until now have had really dog shit gameplay, I wouldn't hold my breath for this game.It takes place during the original run of the first season, where you play as one of the thousands of souls trapped in the game. It's gonna be a single-player experience, where your custom character will have their own arc.
It's an interesting concept, but I wonder how much impact you will have to the story? Unless this is alternate universe where you become the hero, and Kirito never existed or died somewhere?
Did I skim over it or did that page totally neglect to mention the price of the battle pass and its actual contents?![]()
Marathon's battle pass slammed as the "worst value for your money" as limits on cosmetics remind players of Bungie's past failings: "Welcome back launch Destiny 2 shaders"
Stickers and charms aren't brightening anyone's day herewww.gamesradar.com
$10 for the battle pass which contains, stickers, and charms for your guns. But the real reason for the complaints is that they are doing the Destiny Shader thing that everyone hated meaning that cosmetics you earn all only good for one time use. So if you unlock a charm to hang on your weapon, you have to get several charms to use them on all your weapons because it's not a one--time unlock.Did I skim over it or did that page totally neglect to mention the price of the battle pass and its actual contents?
Instead from innovating gameplay experience from their past work, they are innovating from their past live-service model on how to maximize profit.$10 for the battle pass which contains, stickers, and charms for your guns. But the real reason for the complaints is that they are doing the Destiny Shader thing that everyone hated meaning that cosmetics you earn all only good for one time use. So if you unlock a charm to hang on your weapon, you have to get several charms to use them on all your weapons because it's not a one--time unlock.
Also the battle pass features no ultimate reward skin because they are charging 20 bucks for skins in the shop and can't possibly reward you for completing the battle pass that's only 10 bucks.
To their credit the general steam reviews seem positive. But the player count took a 25% hit since yesterday and hasn't recovered. From what i can tell the game has 4 maps and 6 characters, which might just be the case of the game launching far too soon and while it's a decent enough game, there isn't any content in it so people are just playing a few rounds and then leaving. I wish there was a way to tracking steam refunds because that would paint a better picture.Instead from innovating gameplay experience from their past work, they are innovating from their past live-service model on how to maximize profit.
Hey Sony, maybe you should start sharpening that axe now?