This for me does one good thing indirectly. I’ve been saying since Okami on ps2 that realism is a waste of time and art style is the way to make games better to look at. That photorealism will plateau hard. Well, here it is, that’s the ideal of realism, we reached it. Now devs can be free to pursue other venues of improving the look of games besides trying to make hair look real and realistic stretch marks or whatever. Now more people are free to pursue innovative art direction if they want to stand out cause reality has only one look to it and everyone can now have that same look.
