Hasn't AssCreed started being basically wannabe RPGs at this point? They have leveling and dialogue choices and whatnot. I personally gave up on the series at AC2. I recall Skill Up's Odyssey review complained greatly about the grinding really low-tier content to actually get to the good stuff. In Ghosts, you don't have to do anything you don't want to basically. I recall you complained that you did like everything on the first island and unlocked everything and didn't see the point in doing more fox dens and whatnot. Well, you don't need to anymore nor did you even have to do one of them whereas Odyssey forced that on the player. You can just do the main story and main tales in Ghosts if you want. Density of content is meaningless to me, it's the quality of the content that matters. Not that Ghosts has top-notch quality of content but overall I'm just enjoying playing it, the tales aren't just lame side quests as they go on for multiple missions. Just walking through the world and doing some of the fox dens, haikus, hot springs is just rather relaxing. I'm really enjoying the combat in the way I'm playing it. I don't love the game by any means, but it's an enjoyable experience that I'd probably put at somewhere in the 6-7/10 area.
I mostly agree with this, though I love this game. when you lie in the same boat, because I stopped plating Assassin's Creed since Brotherhood.
I just got to Act 3. I miss Taka & Kage! Why did they have to die? I already have the Ghost armor upgrades Max. I just need a couple of more items and it's completely upgraded