Grand Theft Auto V Adopts Skyrim-Style Skill System

nathan-dts

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Jun 18, 2008
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mad825 said:
So a mobster is more experienced with a gun than a ex-solider? The logic seems legit.
Not knowledgeable about armed forces training, but the dude appears to be a pilot, how much training will they need with a gun for that?
 

kickyourass

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Apr 17, 2010
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The more I hear about this game the more interested I get. I mean I for one thought that the skill stuff in San Andreas was actually a good idea, it was just executed terribly, so I'd be interested to see how number five works it in. Also, I want to know if Skills progress independent of the player, like while you're controlling one, the skills of the other two characters go up depending on how their AI works
 

Smeggs

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Oct 21, 2008
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Y'know, if ya got da skillz, y'all should visit the Mage's college up in Liberty City.
 

kajinking

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AgDr_ODST said:
kajinking said:
T3hSource said:
However grinding lung capacity was not fun and neither was weapon skill for weapons the player doesn't use often, cost a lot or are just hard to find. I used to grind the weapon levels on the planes in the Los Santos Airport, because they are tough as hell and take a lot of shots, which turns into fireworks if you overdo it and the cops are determined to get to you :D

Also grinding lung capacity did suck ass.
damn straight....in SA I didnt worry about it at all and then I had once I got to Woozie' missions in san fierro I had to spend 30 minutes to an hour diving below the surface out by the SF airport to get my lung capacity up.
I just took care of it early and dove beneath the Los Santos Beach where that house you can buy is. I was a serious completionist back in the day before I could buy my own games all the time so I always took care of grinding the lung capacity and tier 1ish weapons in Los Santos before even starting the gang wars for the first time. The added boost of good weapons skills made fighting the gang wars much easier.
 

Smeggs

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kajinking said:
AgDr_ODST said:
kajinking said:
T3hSource said:
However grinding lung capacity was not fun and neither was weapon skill for weapons the player doesn't use often, cost a lot or are just hard to find. I used to grind the weapon levels on the planes in the Los Santos Airport, because they are tough as hell and take a lot of shots, which turns into fireworks if you overdo it and the cops are determined to get to you :D

Also grinding lung capacity did suck ass.
damn straight....in SA I didnt worry about it at all and then I had once I got to Woozie' missions in san fierro I had to spend 30 minutes to an hour diving below the surface out by the SF airport to get my lung capacity up.
I just took care of it early and dove beneath the Los Santos Beach where that house you can buy is. I was a serious completionist back in the day before I could buy my own games all the time so I always took care of grinding the lung capacity and tier 1ish weapons in Los Santos before even starting the gang wars for the first time. The added boost of good weapons skills made fighting the gang wars much easier.
I would put in cheats for planes, fly them out to the map boundary and jump out into the ocean, then dive under and swim all the way back to land, popping up for air now and again.

Pain in the ass.