Well certainly, but you'd also be within your rights to tell others why you didn't love it, while also telling them the things you just said. My only point here was that I was agreeing with Bob in a different way, the reviews I like the best tend to be when the reviewer talks about what they thought of it personally, much like Bob does with his reviews, instead of trying to take a checklist approach.theluckyjosh said:Not what I'm meaning.hentropy said:That's just the thing though, disconnecting someone's feelings from a piece of work ultimately makes every review a boring, grey, sterile discussion about mechanics and graphics and level design that can actually be quantified and measured objectively.
Ding ding ding! Exactly!hentropy said:just so long as there's a certain amount of honesty and clarity involved.
Suppose I was reviewing, oh, Starship Troopers.
I'm a Heinlein fan ... that VanHagendas disliked the subject matter and decided to make a satire instead of treating the subject matter straightforwardly pisses me off (In my opinion, if you hated the book you really shouldn't be making the movie of it).
On the other hand, the movie he pooched out wasn't bad per se ... from a generic scifi/fantasy perspective (better than Pacific Rim, for instance): decent if generic story, decent dialogue, good acting, excellent special effects, internally consistent...weak ending, but whatever.
If I say it sucks, because I hate what he's done with the book, that just plain dishonest ... and it's due only to my own personal agenda of "I wanna see Starship Troopers, as intended by the original author, on the big screen."
That's the kind of bias I think professional movie (and other) critics could do without.
Does that make sense?
What?Tumedus said:Should have known this would be used to justify Tito's review.
While I can understand your distaste for continually hearing the same thing, I find it hard to even imagine any point of view in which these internet storms are anything but disgusting. Not in reason, nor in intensity of emotion, but merely by the downright appalling way the more vocal choose to express themselves.TheJerome9157 said:"Oh look, Bob Chipman did another soulless rant about how the attitudes of gamers and how full of "rage" they are. Urgh. While he's at it I wonder if he'll find a way to bring up misogyny and feminis-
Oh there it is."
I'm surprised that he writes for The Escapist and not Kotaku or even Jezebel at this stage, it's embarrassing.
At least he didn't use the word "entitled" even once, I'll give him that.
It's called subtext. If you can't see it, I am sorry, but its seems pretty obvious to me. He comes in defense of reviewers when not all that many are getting much flak for this game. Jim Sterling, for example, gave it a 9 (just like GameSpot) on his Destructoid site and, while there has been some complaints, it has been met with mostly reasonable responses, at least for the internet.Aardvaarkman said:What?Tumedus said:Should have known this would be used to justify Tito's review.
Tito's review was never even mentioned in Bob's article.
Well, Saints Row has managed to allow players to play as a female, has notable female characters, and is generally better received by female gamers. GTA5 isn't hurting for players with its over $1bil sales, but this is one of the biggest strikes against the game when compared to other games in the sandbox genre, even the male-dominated crime sandbox genre. I know no one in GTA is meant to be admirable and no one should take the game seriously, but don't you think it's a little wearisome to not even have the option to play as a female in any portion of the game? Or that the empathy for female characters in general is damn low, even by the standards of the GTA world?ccdohl said:The Petit thing is probably just because people are so tired of hearing about misogyny in games. If there are so many female gamers that are being left out, there would be a bigger market for games catering to them. But that is a group that doesn't exist in very large numbers, and so the market isn't very large.
I think it really depends on the way it is presented. In LA Noire there was quite a bit of racism and sexism, but it worked because it became such a part of Coles character to see him struggle with handling those things. Of course it also helped us learn to hate the racist women beater! I haven't played GTA V myself, I want it for the PC cause I don't own a console, but a friend of mine says that some of the stuff the protagonists do makes you feel quite uncomfortable playing as them. That can certainly work in its own way, it very much did for Spec Ops: The Line, but I guess people didn't feel like it worked for GTA V.maninahat said:The devil is probably in the details. I should imagine it is that when women (and some men) like to play a fun, violent game, they don't want to be reminded of how often women are objectified/abused etc in real life within that game. Having not played GTA V, I couldn't say.