Good on the pirates. Ubisoft need to have their heads dunked in acid for this atrociously stupid idea!
Right from the start they said they would patch away the DRM if they dropped server support, so is Ubisoft really arrogant to think they can remove their DRM but nobody else in the world could figure out how to?MR T3D said:If I ever wanted ass creed 2, and on PC, i'd be sure to use this.
and I never pirate.
also:
WOW! that sure was unbeatable DRM!
Took about a year and a half to crack securom, tages, and starforce... each.danpascooch said:I can't believe it took this long, and seriously, Ubi should work more on the game and less on the DRM
So according to your bolded statement, If I absolutely hate a game, I should continue using up my free time to play it despite getting no entertainment value whatsoever?Cynical skeptic said:I'm aware most people on the internet have nothing resembling a clue what "integrity" means, but you can't denounce something without first hand experience and retain any quantity of it.Andy Chalk said:But if you hate what they've "done" to videogames so much, it follows that you'd have no interest in playing them - and thus no reason to pirate them.Playbahnosh said:Yeah, sometimes is hard to control my seething anti-capitalist views, but when I see what those publishers and greedy assholes done to video games, it makes me wanna go on a crotch-punching spree.
And if there was ever some magical era when videogames weren't about making a buck, I must've missed it: My copy of the 1985 release of The Bard's Tale has a $76.95 price tag on it.
The industry cheerleader's "if you don't like it don't play it" routine is the most prolific logical fallacy on the internet. Only a complete **** would comment on the state of anything without first hand knowledge, but it takes a bigger **** to say "if you don't like your first hand experiences, do not seek to either affirm or contradict your perceptions by continuing to seek first hand experience."
Also, this thread in general is rather chock full of the bullshit notion that anyone who is anti-drm is pro-piracy. Which is, suffice to say, disappointing. Just because the cores of two issues are at odds with one another, does not mean there are only two possible positions.
Piracy, like any sort of crime, isn't going away. The entirety of civilization was built upon value by scarcity. Digital information completely defies this model. You can't ascribe value to something that can be copied infinitely unless you control the sole means of production, which no one entity can. But attempting to protect digital information with more digital information is attempting to build a prison out of pillows.
The only real solutions to piracy are to either provide something tangible people want (as even the most devout pirate will be tempted to buy if they feel left out), or attack the means of distribution. Take all the money blown on DRM development and modify a bittorrent client (as they're all open source) to save all data to $null (or something) and stick a couple thousand copies on a couple thousand virtual machines on some absurd corporate line (oc-57) with dynamic IP addresses and drain the bandwidth. If you make piracy even slightly more difficult or unreliable, droves of pirates will simply give up... The scene hates p2p anyway.It really amazes me how far people will reach to justify happiness as a commodity.Andy Chalk said:Sometimes it really amazes me how far people will reach to justify the fact that they just don't wanna pay for their entertainment.
Yeah but back then $76.95 was only like......$100Andy Chalk said:But if you hate what they've "done" to videogames so much, it follows that you'd have no interest in playing them - and thus no reason to pirate them.Playbahnosh said:Yeah, sometimes is hard to control my seething anti-capitalist views, but when I see what those publishers and greedy assholes done to video games, it makes me wanna go on a crotch-punching spree.
And if there was ever some magical era when videogames weren't about making a buck, I must've missed it: My copy of the 1985 release of The Bard's Tale has a $76.95 price tag on it.
You're confused. If you absolutely hate a game, you would have had to first play it to know that. The "if you don't like it don't play it" routine assumes its possible to (dis)like something without first hand experience.danpascooch said:So according to your bolded statement, If I absolutely hate a game, I should continue using up my free time to play it despite getting no entertainment value whatsoever?
Riiiiiiight....
Yeah, but not for Ubisoft, I expected a crack within a week.Cynical skeptic said:Took about a year and a half to crack securom, tages, and starforce... each.danpascooch said:I can't believe it took this long, and seriously, Ubi should work more on the game and less on the DRM
Six weeks is pathetic.
Why? If you hate video games altogether, it's your choice to stop.Cynical skeptic said:You're confused. If you absolutely hate a game, you would have had to first play it to know that. The "if you don't like it don't play it" routine assumes its possible to (dis)like something without first hand experience.danpascooch said:So according to your bolded statement, If I absolutely hate a game, I should continue using up my free time to play it despite getting no entertainment value whatsoever?
Riiiiiiight....
But if you hate the state of video games in general, you'd be a **** to simply stop playing them altogether.
PFFFK SHHHHK I HAVE YOU NOW. PFFFFK SHHHHK7ru7h said:Free use? I said Fair -*looks at previous post*-...damnit. I really must have been exhausted yesterday.
Yeah... I walked into this one. The Safe Harbor stuff is patent bullshit. In theory it pushes the rights enforcement over onto the content providers, and that does make sense from an administrative position. But, what ends up happening is shit like Downfall. Where companies decide something they own the copyright to isn't fair use, even when, as with this, it very solidly is. Also, Safe Harbor is a secondary liability issue, so, yeah, I walked into that one.7ru7h said:Anyway, I see what you are saying, but it doesn't make the courts any less stupid. How does it make any sense for a video to be taken down to "protect" the original content, when they are doing absolutely no harm, an actually promoting it? Lets use a recent example, and go with the Hitler meltdown parody videos from Downfall: In this example, a whole group of videos that parody a movie all the while getting people interested in the movie it is from and making people want to go out and watch it. Now, if you were the content company (or to be more accurate, the publishing/distribution company, since the original creators rarely have a say in how the bit they made is inflicted on the world) would you remove something that was helping your brand? Well, if you were functionally retarded like most of them tend to be, yes you would, since anyone anywhere using what you have the rights to for free is basically a free kick to the nuts in this day and age, but I digress. In a sane world, if someone was using your product for free, while not cashing in on it, and helping you cash in on it, there really is no reason to stop those people. But again, we live in bizarro world where customer's never actually own any of the media they buy, people can send DMCA Takedown letters for shit they don't even have the rights to, and it makes perfect sense to stab yourself in the foot when people are using your content for free.
/rant
Edit: This pretty much describes my rant
Closed minds do not allow anything the chance to prove them wrong.danpascooch said:Why? If you hate video games altogether, it's your choice to stop.Cynical skeptic said:You're confused. If you absolutely hate a game, you would have had to first play it to know that. The "if you don't like it don't play it" routine assumes its possible to (dis)like something without first hand experience.danpascooch said:So according to your bolded statement, If I absolutely hate a game, I should continue using up my free time to play it despite getting no entertainment value whatsoever?
Riiiiiiight....
But if you hate the state of video games in general, you'd be a **** to simply stop playing them altogether.
I hate all opera, but I don't go to operas routinely just so I can say "through constant first hand experience I CLAIM TO BE JUSTIFIED IN DISLIKING THIS" I don't have anywhere near that much tolerance or free time.
You should allow something to have the chance to prove you wrong. But you shouldn't constantly subject yourself to something you hate over and over so that you can claim credibility. That's just stupid.Cynical skeptic said:Closed minds do not allow anything the chance to prove them wrong.danpascooch said:Why? If you hate video games altogether, it's your choice to stop.Cynical skeptic said:You're confused. If you absolutely hate a game, you would have had to first play it to know that. The "if you don't like it don't play it" routine assumes its possible to (dis)like something without first hand experience.danpascooch said:So according to your bolded statement, If I absolutely hate a game, I should continue using up my free time to play it despite getting no entertainment value whatsoever?
Riiiiiiight....
But if you hate the state of video games in general, you'd be a **** to simply stop playing them altogether.
I hate all opera, but I don't go to operas routinely just so I can say "through constant first hand experience I CLAIM TO BE JUSTIFIED IN DISLIKING THIS" I don't have anywhere near that much tolerance or free time.
You're oversimplifying. You can't say "games suck now" without playing "games now." As you can't counter "games suck now" with "don't like it don't play it."danpascooch said:You should allow something to have the chance to prove you wrong. But you shouldn't constantly subject yourself to something you hate over and over so that you can claim credibility. That's just stupid.
I shouldn't? I thought you said like three posts earlier that anyone who said you shouldn't is "A bigger ****"Cynical skeptic said:You're oversimplifying. You can't say "games suck now" without playing "games now." As you can't counter "games suck now" with "don't like it don't play it."danpascooch said:You should allow something to have the chance to prove you wrong. But you shouldn't constantly subject yourself to something you hate over and over so that you can claim credibility. That's just stupid.
That doesn't mean you must continually self-flagellate to justify your stance... unless your stance is important to you.
Well, every time you call a guy who just figured out how to use utorrent the same thing as the guys who cracked ubisoft's new DRM, you kinda insult the latter.joebear15 said:in ways that are often aginst the law..... is this distinction really worth fighting over i mean no matter what when people think hacker they most people think of that guy on (insert tv show here ) that pushes the magic buttons and breakes into someone elses electronic things ( you know its true )