- Apr 5, 2020
There's kind of a precedent though. Warcraft started off as an RTS series, and WoW picks up right where The Frozen Throne left off and continued the series. I can also think of a few series that, conclusions aside, have continued an overall storyline within different game genres. and that list gets even longer if you account for stylistic changes.Bindal said:You can't just do that with an unfinished story that had now a total of 6 games in the same genre and then suddenly have the finale in a completely different one.
What Telltale could do would be capable of doing is like the above "Tales", a spinoff set in the same universe that may or may not have some characters of the main franchise. Valve themselves did that with Portal, after all.
Or would you like it when you got a series of games with an unfinished story that are all platformers - just to have the actual finale of the game in a real-time-strategy game just because someone else developed it that is good at making RTS? I don't think so.
And that's what you're proposing here: Have a developer that doesn't even make FPS finish the story of a pure FPS focused series in a complete different genre.
I will say that while Telltale isn't a developer I'd have thought is a natural choice to conclude Half-Life, it does actually have some appeal. Whenever I see people talking about Half-Life 3, it's usually based on wanting to know what happens. It isn't as common (in my experience) to see speculation on what new mechanics it would have implemented. So, if Half-Life concluded in a manner unlike its predecessors, I'd be fine with that, if only because it was an actual conclusion.
I don't think people are entitled to a Half-Life 3, and Valve isn't obliged to make it. That's true. However:Ezekiel said:The Last Guardian was first shown in 2009 and finally came out a few months ago. Its production began in 2007, the year HL2 Episode Two came out. Half-Life 3's timeframe isn't that unusual. James Cameron wrote Avatar in 1994 and released the movie in 2009, because other things got in the way and the technology wasn't where he needed it to be. Half-Life 2 and its new engine pushed graphics beyond what other games were doing at the time, so it makes sense that HL3 would be another big experiment for them, maybe tying into their VR, controller and other projects. They probably started over at some point, if they're still working on it. They also have a pretty slack work atmosphere. What is the point of announcing a game years and years before it's ready? That's not good for expectations either. People grew bored of The Last Guardian before it was even out. Half-Life is special to Valve, and they probably wanna see the ending like everybody else.
This article isn't news. It's a rumor without a credible source.
Also, I think people are acting too entitled. Valve isn't obligated to make the game. Did they sell a season pass? No.
-Episode 3 was announced, at least unoficially, so there is a distinct promise of a product that was never delivered.
-"Half-Life is special to Valve." Heh, source?