If you want tension try limiting yourself to five save points your entire play through in any game. Doom 3 isn't any less tense of a game because you can save anywhere, the game is tense because enemies can just teleport into an area and whoop your ass not to mention the game is very very dark. Though I will say that the way they handled the whole flashlight thing is just ridiculous, since you can't have the flashlight on and have a weapon (save the pistol I think.) at the ready. Apparently in the 2100's duct tape is a lost tool of the ancients.
Spartan I hate to tell you this but the MP5 (might be an mp7) is a real weapon (Though it doesn't support a grenade launcher attachment as far as I know.), the rocket launcher is also a real weapon as is the laser guiding feature, the pulse rifle is the only weapon in half life 2 (I'm not counting the pheromone pod as it is not really a gun) that does not actually exist in some form. (Though it is a very plausible weapon.) Hell the Gauss gun from the first game is a real gun though I do not think it is used in an offensive capacity it functions on a principle not entirely dissimilar to that of a Rail gun which is also real. Frankly I miss the weird alien arm thing from the first game and the Snarks which were just adorable and explosivey I loved those things...sniff.
Where did this happen? Although it is ironic that you say that because this here sure as hell sounds like a generalization that you seem to hate so muchNo offense intended mate (no, really) but maybe you should learn how to shoot straight before you make blanket statements concerning what and does not work from a gameplay perspective.
Have you ever played a game with static health bars before and one hit kills? Let's not go down that road because compared to those kind of games there simply is no tension in a game like Half Life at least not from the health system anyway. Now if you want to talk about creating a tense atmosphere we can do that and I can point to numerous examples of tense situations that have nothing to do with the health system used.Some of us like tension and difficulty that's brought on by being caught in a tough situation. Personally, I find regenerating health/shields make games too easy. "Aww, you got shot? Poor baby, give it a few seconds and it'll feel better"
Spartan I hate to tell you this but the MP5 (might be an mp7) is a real weapon (Though it doesn't support a grenade launcher attachment as far as I know.), the rocket launcher is also a real weapon as is the laser guiding feature, the pulse rifle is the only weapon in half life 2 (I'm not counting the pheromone pod as it is not really a gun) that does not actually exist in some form. (Though it is a very plausible weapon.) Hell the Gauss gun from the first game is a real gun though I do not think it is used in an offensive capacity it functions on a principle not entirely dissimilar to that of a Rail gun which is also real. Frankly I miss the weird alien arm thing from the first game and the Snarks which were just adorable and explosivey I loved those things...sniff.