Assuming that Halo Reach is the review this week, herein predict the criticisms you expect and, if you'd like, your own take on the "problem".
Normal mode - You predict 'anything' that ZP brings up in criticism. (10 Cr)
Heroic mode - You predict not just a criticism, but the joke used to make it funny. (50 Cr)
Legendary - You get a joke almost (or actually) verbatim. (100 Cr)
Note: If you're actually Yahtzee and you get a joke verbatim, we reset your credits and impose a one day credit earning ban.
The Criticism/Joke:
That he can't tell who's talking because everyone's wearing a helmet. Will probably suggest that all voices besides Kat's are similar. Helmets full of gravel, and all that. (I score zero points, as this was alluded to in an Extra Punctuation; the same-voice part is the true prediction here)
My Views:
That voices of the main cast and important supporting characters are quite distinct. When all faces are obscured by trendy buckets, the speaker is usually pretty well telegraphed via body language- particularly in the earlier scenes before you're expected to be familiar with the team.
Your turn, Escapists.
Normal mode - You predict 'anything' that ZP brings up in criticism. (10 Cr)
Heroic mode - You predict not just a criticism, but the joke used to make it funny. (50 Cr)
Legendary - You get a joke almost (or actually) verbatim. (100 Cr)
Note: If you're actually Yahtzee and you get a joke verbatim, we reset your credits and impose a one day credit earning ban.
The Criticism/Joke:
That he can't tell who's talking because everyone's wearing a helmet. Will probably suggest that all voices besides Kat's are similar. Helmets full of gravel, and all that. (I score zero points, as this was alluded to in an Extra Punctuation; the same-voice part is the true prediction here)
My Views:
That voices of the main cast and important supporting characters are quite distinct. When all faces are obscured by trendy buckets, the speaker is usually pretty well telegraphed via body language- particularly in the earlier scenes before you're expected to be familiar with the team.
Your turn, Escapists.