While I haven't been looking forward to Heavy Rain with the same level of enthusiasm as, say, Mass Effect 2, I was at least willing to give it a chance. Okay, so the entire game appears to be one long quick-time event with a primitive version of the Mass Effect dialogue wheel bolted on, and I wasn't quite as captivated by Indigo Prophecy as some of my friends were, but still, I figured this might work out.
Well, a few minutes ago, I watched this [http://www.youtube.com/watch?v=9q7DE3x_jUg].
And now I find myself wondering why a developer would go to the trouble of creating such a good-looking game for the stated purpose of delivering an immersive, cinematic experience, only to clutter it up with clumsy dialogue delivered by mediocre voice actors. ("You know what it feels like to find your own son's body on a wasteland"? Who talks like that? And why did they let the actress rush through her lines--was she running late for a dinner date or something?) This is like painstakingly hand-crafting an ornate, jewel-encrusted golden plate, then using it to serve up a lukewarm Manwich.
So yeah, does anyone else think this is as much of a potential deal-breaker as I do?
Well, a few minutes ago, I watched this [http://www.youtube.com/watch?v=9q7DE3x_jUg].
And now I find myself wondering why a developer would go to the trouble of creating such a good-looking game for the stated purpose of delivering an immersive, cinematic experience, only to clutter it up with clumsy dialogue delivered by mediocre voice actors. ("You know what it feels like to find your own son's body on a wasteland"? Who talks like that? And why did they let the actress rush through her lines--was she running late for a dinner date or something?) This is like painstakingly hand-crafting an ornate, jewel-encrusted golden plate, then using it to serve up a lukewarm Manwich.
So yeah, does anyone else think this is as much of a potential deal-breaker as I do?