Here's my problem with that idea: It costs a lot of money to make a game. You need to make that money back. A game that doesn't sell enough to recoup its cost will rarely get a sequel.Echolocating said:I don't think this game will be fun in the sense that you're suggesting. Was No Country For Old Men any fun to watch? No.CantFaketheFunk said:I'm not going to deny that Heavy Rain is a spectacular (and spectacular-looking) piece of storytelling tech, but there's still one question in my mind: Will it be any fun to play? The investigation and fight scenes that we've seen thus far seem like they could be interesting and engaging, but it strikes me that a scene like this - very depressing, very emotionally charged, where you're essentially playing a guy going through the trials and tribulations of life - might not go over so well with the vast majority of gamers. Everybody has real-life problems of their own: Why do they want to have to deal with the problems of a fictional character in a game?
That's where I'm getting hung up on Heavy Rain thus far. Maybe I'll be wrong, but it would be a shame for a title with so much work going into it to ultimately end up as something that appeals only to a very small niche.
I understand the concern about popularity equating to great sales and more developers follow suit with adult drama games, but I think it's a catch 22. Either you make a dramatic game for adults or you don't. As soon as you make it appealing to the youth, it loses it's appeal with adults.
I really enjoyed Cursed Mountain, but the sales are dismal. I would love to play more games like it, but that may never happen (because of the sales). However, what would it have needed to sacrifice in order to have those great sales? Would I still have enjoyed it? Probably not.
Sooner or later, developers are going to have to start making video games for adults. Why not now? Now is a perfect time. ;-)
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He meant you don't have to keep replaying the same event after you die or fail because the story will simply continue. If you want to try the same event over and over again, I'm sure you can just reload.RAND00M said:Hear Hear.TheNamlessGuy said:BULLCRAP! I WANT ALL THE ENDINGS!Guy in the film said:You don't have to replay
I'm all for Quantic pushing the envelope, but if they push it too far, fail, and don't get to try again, then we've just taken a step back.