mindlesspuppet said:
Why does it have to make sense? And since when are we given full back stories for events in trailers?
That aside, the beginning of the video shows a bus in the background, the "nuns on a bus" schtick is used quite a bit in movies as a means of getting across the Mexican border without much difficulty. Seeing that they are also in a desert, and that Mexico, according to cinema and games, is a safe haven for criminals like assassins, this does make sense.
ACman said:
Why are they dressing a sexy nuns?
Why do they then destroy any pretense of being disguised to by tearing off the habits to revel "sexy nun" bondage gear?
Again, this is pretty common in movies. But for practicality purposes if they didn't tear off the habits and they weren't wearing tight fitting cloths it's probable that the the very large weaponry they were concealing would get caught on the loose material causing all sorts of potential hazards. Of course, I don't believe this was the reason for their apparel, or even that anyone developing the sequence had thought of such.
What I do believe is that the girls brought an excessive amount of fire power to kill one man. It's overkill, plan and simple. Which leads me to the conclusion that not only do they they enjoy what they do but they are also sadists. They aren't trying to be the quiet, cold, professional type of assassin, they are the opposite, the over-the-top psychotic hit squad one only calls when they're desperate. So why are they dressed like that? Because they are having a good time, to add insult to injury, for shits and giggles.
ACman said:
What is an all female "hit team" doing in a Hitman game anyway? Going of the tone of the previous games I have trouble believing that these ladies exist in 42's world.
"Blystad explained that it's a combination of the game's natural extremism and the influence of film directors like Quentin Tarantino and Robert Rodriguez."
????????????
If you want to make a game influenced by Kill Bill -- GO MAKE THAT GAME. Don't take another series and then completely change it's aesthetic.
I've always thought of Hitman existing in a 'Bourne Identity', 'Le Samurai' or 'The Professional' style universe. The type that have personality and empathy free individuals who provide murder for money until something changes. How has Hitman ever been in anyway "Exploitation"?
It's been 6 years since the last Hitman. The terrible movie that was made left a bad taste in a lot of people's mouths. So maybe they felt like it was time to change things up a bit.
Or it could be more simple, they needed to make headlines, and so they did.
Personally I've always felt Hitman has had an exploitation film feel to it. I will say it seems to be taking on a more dominate role in Absolution. However I view this in the same way I view the GTA franchise; GTA at one point could have gone in a direction like Saints Row The Third or they could have gone in a more mature, realistic direction. Hitman could have gone two ways as well.
1) The Hitman (Game) universe has always made a level of plausible sense. Sexy-Nun-Hit-Squad while totally *****-ass-cool is absolutely not plausible.
2) The nuns having been on a bus in no way adds to the plausibility of this scenario.
3) Why would it add to the plausibility of this scenario? What? Sexy-Nun-Hit-Squad can afford the latest military hardware and bondage gear but can't get across the border? How about dressing as a regular fucking tourist and taking a plane? Wouldn't that be more sensible/less retarded?
4) While Sexy-Nun-Hit-Squad may be common in many movies of a certain genre What is not common in movies is to completely abandon a series' defined tone... The possible exception is the new James Bond films. Regardless Sexy-Nun-Hit-Squad does not fit in with the established tone of the Hitman games.
This is Luc Besson, not Robert Rodriguez.
This is The Usual Suspects, not Pulp Fiction.
This is Ronin, not Kill Bill.
This is The Limey, not Lock Stock and Two Smoking Barrels
This is Get Carter (Michael Cain Version), Not The Italian Job (Michael Cain Version)
4) These ladies do not belong in the Hitman universe. Hitman has always treaded a line of plausibility but this stuffs it into a cocked hat and shits in it. Hitman is plausibly "real world". Sexy-Nun-Hit-Squad is 70s-exploitation, pornography, fantasy-land,
5) I do not give a single miniscule shit about the existence of a Hitman Movie.
6) We already have a number of games where the motivational logic of the characters doesn't make a lick of sense. While I like Saint's Row games I also think they are retarded. In SRTT this is an endearing quality but SR is much closer to the tone of the original GTA games.
GTA has only recently poked it's head into "realism" and it's been much poorer for it. So why do you think that Hitman poking it's head into ridiculousness will be good?
7) And if you think that Hitman had an expoitation feel to it then I suggest that you look up what exploitation actually means.
Hitman is Noir.
(Original) Max Payne is Exploitation (Hilariously trying to be noir.)