Literally a throwaway example of games having multiple contradictory endings which cannot all be canon
Yes, and when that happens, a canonical ending is usually chosen.
Since Star Wars was the go-to example, in KOTOR, the established canon was male Revan, Light Side ending. In KOTOR 2, the established canon was female Exile, Light Side ending (IIRC, the canon policy was light side endings were always the canon ones).
You should probably watch them then, when arguing specifics
One single film out of all that, that you brought up.
Tripped up by adjectives I see. You can have Will without it being Free
Yes, and? How does that disprove free will.
"However, such as with our actual world, the expanses of the game multiverse will always have frontiers and unexplored territories. This fact, indeed, is what makes the AD&D game system so wonderful and appealing." — Gary Gygax, Unearthed Arcana, May 1985 The multiverse is the sum total of all...
dungeonsdragons.fandom.com
Quote: The multiverse is the sum total of all possible worlds and realities in Dungeons & Dragons. It includes every official D&D campaign setting and every unofficial homebrew world.
Source: Player's Handbook (5e) (2014), p.5-6
Incorrect, Orcs as a nation do not spend more or less time at war than anybody also in the Warhammer Universe. Unless you also count wars with each other, which is more of a sport
You're really getting into the semantics of "war" vs. "sport," which to any outside observer is a war?
Also, orcs spend much, MUCH more of their time at war than the "good" races. They're either invading, usually from across the World's Edge Mountains, or fighting among themselves. Groups like the High Elves, human nations, dwarfs, Wood Elves, Lizardmen spend more of their time defending their own lands rather than invading others. When was the last time you heard of the Chaos Dwarfs waging a war of conquest, or the Dark Elves seeking to actually conquer anything other than Ulthuan (key word being conquer, not the constant slave raiding).
I'm aware that morons use it wrong. The Exception That Proves the Rule means that a sign that says "Parking is Free on Weekends" proves that parking is not free on weekdays, because parking being free on weekends is the exception.
Bob: Cars have four wheels.
Bill: But I saw a car that has three wheels.
Bob: And that stuck out to you?
Bill: Yes.
Bob: Why?
Bill: Because cars usually have four wheels.
Bob: Good boy.
Which means that Evil Race X isn't Inherently Evil, which is usually the fucking point of those character's existence, proving that that race can be saved
Not really.
I went through my IP list to find examples of an inherently evil race (not a species that does horrific things, a race that is fundamentally malignant on a biological and/or spiritual level) where there's a member that for whatever reason isn't, and then goes onto change their species. The only real example I can find of this is in Stargate, where:
*The goa'uld can reasonably called "inherently evil" by virtue of their physiology (parasites, so by biology, you can reasonably argue that all their actions are driven by their inherent nature
*There's a faction of the goa'uld called the Tok'ra who conciously fight against their natural selves, and only take hosts if the host allows it
*By the end of SG-1, the Goa'uld Empire is in shambles, while the Tok'ra are still operating, nominally, though are at risk of extinction.
If we're talking about a group/species/faction that does horrific things, then are 'redeemed,' then I can easily find examples of that, but that's not a case of an inherently evil race being redeemed. Take Lord of the Rings for example - the orcs are never redeemed, because by their nature, they can't be, whereas the Army of the Dead can be redeemed, because humans aren't inherently evil.
And since this began with Drizzit, how's he doing on the whole drow redemption thing? Because as far as I can tell, he's still doing his own thing rather than being Drow Jesus.
Edit: You might be able to add Sarah Kerrigan/the zerg to the list, in that:
*The zerg are a hive mind, originally commanded by the Overmind, who was in turn directed, though not directly controlled, by Amon.
*Kerrigan assumes control of the Swarm by the end of the Brood War, meaning that Amon has no means of direct control.
*The zerg, under Kerrigan, ultimately fight under Kerrigan's command in the End War. By the end of said conflict, the zerg are under the control of Zagara, and while still a hive mind, they're not arbitrarily going out and killing/assimilating everything.
However, even then is compounded by Kerrigan not originally being zerg, so the 'redemption' of their species (if evil is a term that can be applied) is still coming from an outside source.