nagi said:
Dead Space 2 and Bad Company 2, the latter of witch has a respectable - if riddled with cheaters - multiplayer..
Two things:
1) It's "which" not "witch". Just because it's the internet is no reason to get sloppy.
2) What platform are you playing BFBC2 on? Because I'm a 360 player with 187 something hours of playtime, and I've never
once encountered somebody cheating/hacking/whatever. I've seen tactics that impressed me, and use of game elements in interesting (if frustrating) ways. Never a cheater. You sure that they aren't just better than you? (It's very common for people to claim that the same person killing them is the result of "cheating". A lot of my friends do it. They get upset when I call them out on it.)
OT: When a multiplayer-focused game comes out, I care more about the multiplayer. I consider the campaign an extended tutorial, to prevent people from getting their ass handed to them right out of the gate online. And if you do that, it tends work as a good barometer for judging campaigns.
Don't get me wrong. I like a good story with my campaign as much as the next guy. And, since I'm a bit of an achievement whore (I care less about gamerscore than about completion percentage, but it still counts), I don't like poorly designed campaigns that make achievements a pain/grind. But I don't mind if the campaign is
short. I just care if it's
bad.
In other words, what this guy said:
thristhart said:
When did we start measuring the quality of a game by the length of its campaign anyway? Portal proved a long time ago that the time it takes to beat it is irrelevant to the value.