Well, with an average-length for a modern warfare FPS- ie, done in an afternoon -and a focus on multiplayer, that would make this... actually, not very appealing. C'mon, guys, you've been marketing this thing up and down the road, getting fined over the dumber marketing bits no less, and THIS is what you have to show for it? Really?
Look, maybe I'll be wrong. But honestly, that's not a lot of gameplay. Matt Hazard took about that long, and Matt Hazard was a joke game with a minimalistic plot strung together with video game references. FEAR 2 took about that long, and its story barely got off the ground before the ending. You can't go shouting from the rooftops that your new innovative game has an epic story when other game companies have barely fit the GAME part into that timeframe.
Look, maybe I'll be wrong. But honestly, that's not a lot of gameplay. Matt Hazard took about that long, and Matt Hazard was a joke game with a minimalistic plot strung together with video game references. FEAR 2 took about that long, and its story barely got off the ground before the ending. You can't go shouting from the rooftops that your new innovative game has an epic story when other game companies have barely fit the GAME part into that timeframe.