How Bungie Broke ODST's Mold

Shy_Guy

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wolfy098 said:
WRONG anime is an art style get it right

And anyone who'd try an Halo anime wants trouble
It just doesn't work
No, Anime is short for JAPANESE ANIMATION. I just hope you were joking.

And isn't the whole Halo anime stuff more of a Microsoft thing? Bungie doesn't even own it anymore.
 

ccesarano

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Oct 3, 2007
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wolfy098 said:
I know because there is nothing to base it off unless you want a Mecha Halo...
Or a romance halo...
Halos only strong point would be its action
Which is much more effective in games + It has been done to excellent standards many times before

as someone who got to the Anime not anime if outside japan mistake before me should know

We don't need a repeat standard anime for a standard anime is fail
Ouch. Oof. My brain...ouch. I think my skull is bleeding.

So let me see if I can get this straight, as your writing doesn't seem to have surpassed basic middle school.

Halo Legends can only be good in the anime style if it is based on mecha or romance? But anime clearly cannot do action, which is what Halo's strong suit is?

Has nobody heard of Ninja Scroll these days? Or Hell, DragonBall Z. Wait, no, you kids have Naruto these days, but even then it's all fighting fighting fighting with sluggish plot movement. Plus, considering I got into anime because of its varying sci-fi settings (Ghost in the Shell, Trigun, Evangelion, Legend of Galactic Heroes, Macross, Akira and so on) I'd say doing a space-war anime is right up their alley. So...what's the problem?

How old are you, anyway?


On topic: Halo 1 brought my brother and I back together for the first time since Contra and Ninja Turtle games on the NES and SNES. The setting was intriguing with a rather straight forward plot, but a lot of the combat scenarios were pretty cool in that War Is Hell sense (especially on Legendary). Halo 2 I liked the story, I can understand why Bungie chose to end it as they did, and while it was very linear with few open environments the combat was still fun.

Halo 3 fucked up hardcore. Straight forward story that was disappointing and sucked, trying to imitate Halo 1 all over the place but failing to grab what made it so excellent, completely linear battles and any large battlefield was pretty much nothing but a vehicle-vs.-vehicle brawl. Not a bad game, but it's just...so not that great.

ODST has me psyched. While I'm honestly sick of Bungie making Halo games (thank God Reach is allegedly the final one), I really love the concept of this. Even if the single-player isn't as different as I would hope, Firefight is gonna be another major time sucker. It's a shame people didn't start imitating the game mode when Epic did it in UT2K4, but at least they revived it in Gears 2 for Bungie to copy. Now it should start becoming a standard sort of game mode.
 

Slycne

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Feb 19, 2006
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Keenanr1234 said:
huh. i dont really like when you hear dialogue from first person, I more like silent nameless protaganists who's faces you never see. Lets me imagine my own character more... Also i hope you actually have time playing as the rookie, and i hope his story develops rather than something concrete like GO HERE PLAY GUY WHO IS COOL, HE IS TRUST US.
From the video it seemed like you spend most of your time as the rookie, in the city and by yourself. You then occasionally you will find clue items or flashback points. That's when you relive a key past point through either your own perspective or one of the other characters.
 

Deadpool062

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oh good. this might have to be the first game i get once i get a 360. Maybe it will have the story of an RPG and the gameplay of an fps... that would be nice, i hope it doesent end up as a rpg thing like fallout 3 was.
 

scotth266

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Jan 10, 2009
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Jeez, the first page of this thread is people bickering about Halo Legends.

I haven't got the time to watch this right now, and I probably wouldn't until after I beat the game anyway to avoid spoilers and such.
 

Rancid0ffspring

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Aug 23, 2009
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wolfy098 said:
SharPhoe said:
wolfy098 said:
I'm saying that Bungie has really screwed up it's image unnecessarily
That's only according to you, however. And you've only commented about how Halo "needs to leave anime alone" in its most recent threads, regardless of subject matter. If it makes you feel any better, it can't be called anime if it's made outside of Japan.
WRONG anime is an art style get it right

And anyone who'd try an Halo anime wants trouble
It just doesn't work
How do you know it doesn't work? It hasn't happened yet! Personally I'm curious of what they are going to do with the anime. Could be awesome, could be an abomination, but since it isnt out you cant say much about it. I'm going to agree with whomever said you are just trolling. I'll be picking up ODST at the end of the month on payday :)

Also just to nit pick Anime is an Art style in animation :p
 

coldfrog

Can you feel around inside?
Dec 22, 2008
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OK, this is interesting to me. They are finally (I hope) getting rid of the bite-sized, squarish uninteresting levels that to me were the weakest part of the Halo series and giving it a large space, a contiguous zone and keeping the fun sci-fi bits that attracted me to the game's world in the first place. I might have to go back and play 2 and 3 just to fill in the rest of the story. Unless someone can link me to an overview of it...
Please!
 

WhiteTiger225

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SharPhoe said:
Amnestic said:
Wait, so if it's done by anime studios like Bones and Toei (wiki them for their libraries if you must) in an anime art style but it's actually made outside of Japan it's not an anime? How does that work?
...Oh. Okay, I stand corrected. You'll have to forgive me for that, those companies completely slipped my mind. I retract my previous statement.
No, you are not wrong. The definition of what makes "Anime" falls under a person to person basis. The original wording was "Japanimation" but over time it changed to "Anime" Some see anime as a style, much like mosaic or abstract art forms. While others view it as more of a patent, for example how champagne is not actually champagne unless it is from a specific French region.

To me, Anime refers to animation in particular that originates from Japan. Because to claim one art style is Anime is rediculous. Try comparing pokemon to Samurai Champloo, try comparing FLCL's style to Ghost in The Shell. You will see a BIG difference.
 

WhiteTiger225

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Keenanr1234 said:
oh good. this might have to be the first game i get once i get a 360. Maybe it will have the story of an RPG and the gameplay of an fps... that would be nice, i hope it doesent end up as a rpg thing like fallout 3 was.
Really? You went into Fallout 3, a game produced by BETHESDA, expecting a pure out FPS? LOL!
 

MR T3D

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Feb 21, 2009
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you feel much more badass no-scoping in this game, or pistoling.
trust me.
feels rather different, unless you start jumping around.
 

Wakefield

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See, stuff like this just makes me angry that my brother got to keep the 360 and not me. Curse me being a poor collage student!

oh and is anyone else pumped about Tricia Helfer!? Come on, some love for the BSG crew!
 

kibayasu

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Jan 3, 2008
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So, Call of Duty 1 in space?


Also, what in the hell is the point of creating silenced weapons if you're going to make them sound like they aren't silenced at all?
 

wolfy098

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Shy_Guy said:
wolfy098 said:
WRONG anime is an art style get it right

And anyone who'd try an Halo anime wants trouble
It just doesn't work
No, Anime is short for JAPANESE ANIMATION. I just hope you were joking.

And isn't the whole Halo anime stuff more of a Microsoft thing? Bungie doesn't even own it anymore.
No otherwise Cartoons would be american (I think) Of course British cartoons are still cartoons
 

Shy_Guy

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Apr 13, 2009
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wolfy098 said:
No otherwise Cartoons would be american (I think) Of course British cartoons are still cartoons
I don't think you understand. Read this: http://en.wikipedia.org/wiki/Anime

And I have no idea what you mean when you bring up cartoons. Cartoons are a much more broad spectrum than Anime. This has nothing to do with that.

There is no single Anime "art style". It makes no sense from an artist point of view or that of a logical thinking person.

On topic, the game seems more atmospheric each time I see it. It's exciting to see a darker side of Halo.
 

SomeUnregPunk

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kibayasu said:
So, Call of Duty 1 in space?
Also, what in the hell is the point of creating silenced weapons if you're going to make them sound like they aren't silenced at all?
http://www.youtube.com/watch?v=vvQUhzMHk98
this is video of an AR-15 , the first few shots w/o the silencer then some shots with it.
Just listen to the sound of those shots. In a video game for the masses, giving people guns that doesn't give that hollywood feel may translate into poor sales. I'm thinking that is why they did that.

I'm wondering if the games will fall victim to the same problems other game have with silenced rifles. I can use a silenced rifle in FarCry2 at close to kill people w/o alerting the guy that is standing right next to me. That is bad.

On a different note, I played Halo to it's end and I remember the Master chief ship falling slowly into a planet. I understand that the prequel will the last Halo game but is there a sequel in the works that isn't called Halo?