You hated it? How can you hate it? It gave Grand Theft Auto a nine out of ten. She complained about the lack of female characters, but it still shows that she thinks that the game is very good. Do you also hate Angry Joe's review of Metro Last Light? Which criticizes the gratious use of breasts, how the only female character with a name gets reduced from a tough soldier to a damsel in distress who has to be saved by the hero before screwing him and falling off the face of the Earth? And then gives the game a nine out of ten? Personally, as someone who loves Metro Last Light, I found that review to be very fair. It does a lot of things right, but Last Light's portrayal of women is nothing short of appalling.Res Plus said:Never seen this review, I hated it, naturally, but the reaction was appalling, completely over the top, needlessly rude and aggressive. It was also sadly predictable.erttheking said:I'm sorry, I'm going to have to call foul. Bully and repress people? When a woman can't even criticize GTA V for not having good female characters and get rape threats over it, EVEN THOUGH SHE GAVE IT A NINE OUT OF TEN, I have to question whom is bullying whom here.Res Plus said:The SJWs could stop trying to bully and repress people,
https://www.youtube.com/watch?v=ABiPHyaKgTw
EDIT: What's more, I know we like to pick on COD fans, but I seriously doubt that people who buy games like that are responsible for stagnation in the industry. The industry needs to stop treating games as products if we're ever going to get some real innovation.
The review was a classic case of SJW "fait accompli" story telling; endless claims about "misogyny", "problems with women" and the such all presented as fact and not as the opinion of someone desperately trying to underline their liberal credentials as they struggle to come to terms with their gender studies 101 syllabus. Many, many people, in fact the large majority don't care and/or don't believe this central claim that media should be forced, manipulated or has a duty to reflect some manufactured notion of total "equality". That's not how art works. Indeed, to suggest so is scary, Orwellian and wrong - no matter how wonderfully intentioned, it's still a minority trying to force their views on the majority at a fundamental level, the communication of ideas through art.
Even people you may think are bigots get to create bigot art! It's a really basic freedom to reflect the world as you see it. The only non-repressive "solution", or at least a more positive solution, is to create alternatives that reflect SJW views or that SJWs can enjoy and try to influence people this way. If done right, a game with a black, one legged lesbian with learning difficulties protagonist and her trans-gendered, Chilean lover who writes Haikus and struggles with body dis-morphia might sell very well (sorry that sounds like a piss take but I really think this would be the better approach and be surprisingly popular, I'd buy it, does that count?).
These are two different issues though, SJWs don't get a +1000 flame resistant internet pass due the "justness" of their cause and anyone expressing any view on the internet is opening themselves up to dog's abuse. The comments on the review are vile but then so are they on a billion other vids and blogs.
Edit - I'd have thought that COD was the prime example of games as product and you ain't going to shift games from being products unless people stop handing over £1bn + every time some bugger releases the latest product! I do get your wider point though and it's strongly supported by some of the real innovation seen in "labour of love" inde games.
At the beginning of this paragraph, you use a lot of cruel metaphors to say that the reviewer doesn't know what she's talking about. Yet you don't really explain why, you just sorta say she doesn't know what she's talking about. "Duty"? Please go back into that review and tell where the word "Duty" popped up. Because when a game manages to have so many characters that it needs eight different pages on TV Tropes
http://tvtropes.org/pmwiki/pmwiki.php/Characters/GrandTheftAutov
I think having a few female characters would've been easy. I really don't know why people think it's hard or limiting to have stories where the Male/Female ratio is higher than 10:1, or to have a female character or two that has agency and an impact on the plot. Orwellian? Criticizing the poor portrayal of female characters is Orwellian? And how is your criticizing of Call of Duty not Orwellian? You don't want people buying and playing a game you don't like! That sounds a Hell of a lot more Orwellian than a person criticizing one aspect of a game that they otherwise really liked!
Yeah, here's the thing though. Bigots have a right to create bigot art. And everyone has the right to tell them what a bigoted piece of trash that it is. Artistic freedom does NOT equal protection from criticism, and criticism does NOT equal bullying. Why can't people criticize games? Why can't we think critically about things we really care about? Like I said, I love Metro Last Light, I feel like it's the most atmospheric game I ever played. But the way it handled the character Anna was just horrible. Am I supposed to just keep my mouth shut about how horrible it was because SJWs (I HATE that term) should just be making their own game? No. No I won't. It was an awfully written character that was insulting to women and frankly, hurt the game's narrative. It would've been easy to make it so that Anna was just like every other Ranger, but they treated her less like a soldier because she was a woman. A love Metro Last Light, but loving something does not mean you ignore its flaws. It's in fact facing its flaws and realizing that you like it's strong points more than its flaws. To love a game without facing its flaws is blind love.
I didn't say that they did. I'm saying that there is something really wrong with the world when a woman can give one minor complaint about female characters in an otherwise glowing review and people throw a fit over it. And? How does that make it any better?