How important are Mods to you?

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BathorysGraveland

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Dec 7, 2011
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Depends entirely on the game.

For, say, the mess that is Oblivion, mods would be required for me to suck out any enjoyment from it at all. However in a game like Rome: Total War or Mount & Blade: Warband, the vanilla game can still stand up on its own, but both come with many additional "versions" of the game which are, more often than not, superior to the original, offer different things and are entirely free.

So for games like the latter, mods aren't necessarily important per say, but they sure as hell extend the life of those games and can offer a fresh experience to a game that may have become boring to you. Things like that.
 

Pink Gregory

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Jul 30, 2008
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Lunar Templar said:
not at all. in fact I'm less likely to want to play something depending on how loud the fan base is about mods, like anything Bethesda has ever made due to they seem to be using the moddability as an excuse to go half ass on they're jobs
Modders don't have the deadlines and limitations that the development team would have had; I wouldn't call the dev team slackers.
 

thirion1850

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Aug 13, 2008
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Super important. Why do you think I still play Warcraft 3, Crusader Kings 2, Stronghold 2, Civ 5, Minecraft and still use the source engine despite technically how outdated some of it has become? (Also, yes, I do consider custom maps as mods of sort since they provide an entirely new angle on a game.) Not only do they give me fun games within said fun games, but extend the lifespan of one thus providing me much more content for money.
 

DragonsAteMyMarbles

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Feb 22, 2009
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Depends on the mod. I'd cry myself to sleep without NewClassic or sky14kemea, but there are others who I can take or leave.

...what?
Ohhhh.
Erm.

I generally don't bother with the modding, with one exception - KOTOR2's restored content mod. It's a source of rage aggravation mild annoyance vague fist-shaking that Obsidian weren't allowed to release an official patch to restore all the stuff they had to cut so they could meet LucasArts' deadline.
Vague fist-shaking, I say.
 

Lunar Templar

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Sep 20, 2009
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PieBrotherTB said:
Lunar Templar said:
not at all. in fact I'm less likely to want to play something depending on how loud the fan base is about mods, like anything Bethesda has ever made due to they seem to be using the moddability as an excuse to go half ass on they're jobs
Modders don't have the deadlines and limitations that the development team would have had; I wouldn't call the dev team slackers.
that's no excuse, at all. every dev team has the same limitations, even the ones that allow mods.

if you can not make a good game with out it needing modders to effectively finish the job, you have no business making games
 

MeChaNiZ3D

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Aug 30, 2011
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Unable to be important. I'm a PS3 user.

Although I must say, patches have become more important as more games are sold with game-breaking bugs in them. Not an ideal situation.
 

Deshin

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Aug 31, 2010
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I'm re-buying Skyrim on the PC just because I'm fed up with all the flaws in the console version. Small things that can quickly become big things if you're a perfectionist (no, screw you, I lit 3 beehives on fire, stop saying I did all of them!) and with the PC's console commands and a mix of mods that do indeed fix things I like to think I'm playing a game still within the realms of what the dev team had in mind. Macho Man Dragons? Maybe only for a laugh. Fixing the Inventory and Magic menus so they don't look like utter gob-shite? Absolutely.

Having said that though I do plan on insta-pimping myself to level 50 if only to lock the NPCs I meet to level 50 so they don't get facerolled by vampires and dragons later in the game.
 

aether-x3

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Jul 15, 2010
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Well they were completely unimportant back when I was strictly a console gamer...until I got a gaming PC and well.......Damn I love mods... I cant get enough. Doesn't mean I will overlook games if they don't have mods. but if the option is there, damn straight will I download mods for said games. I have atleast 50+ mods running on Skyrim.
 

D-Soul

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Sep 5, 2012
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To me depends on the game like everybody said Oblivion, Skyrim, Fallout 3 Fallout:NV are so good for modding that its almost ridiculous of all the mods you can put on that game at once.

other games not so much like the first Borderlands the modding was great to a point but it was best to say only modding you did was to get weapons and shields that were or are broken or OP and it was hard to duel somebody if they had a gun that can do the damage cap in the game and hit you with a random element with each shot and a shield that made them unable to die at all unless they fell off-world or something(<-major offender here)

and I had Dead Rising 2 for the PC and the modding community is small but they showed their work especially making the game a little easier for players like having nearly all weapons at the safehouse so you don't have to trek around a zombie-infested mall looking for that one weapon and item and the time management mod that was a great addition since the 72 hour thing in DR2 is actually not 72 hours its more like 12 RL seconds= 1 game minute so there's that as well

all in all, it depends on the game and the modding community is dedicated to making the game WAY better than it original was or wasn't in certain games.
 

Stainlesssteele4

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Jul 5, 2011
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Running a TF2 server, I find them supremely important. All admin powers come from Source Mod, and all other fun little minutia do as well.
As for the overall importance of mods, most of my favorite games came from mods(and by extension, Valve).
 

Blaster391

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Oct 17, 2009
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I am a modder, I enjoy it as a hobby, I also think it is a great way of getting into the Video Game industry.

DayZ anyone? How about Counter strike? Team Fortress? Natural Selection 2? Your right, modding is just a load of crap...
 

Pebkio

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Nov 9, 2009
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Very important. Not the cheaty mods but actually the mods meant to apply a particular change in Minecraft of Civ III to keep them from getting stale. Or the ability to use the full potential of my RAM for Skyrim. Or for naked bums in Skyrim.
 

loc978

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Sep 18, 2010
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Depends on the game. With RTSes, they're absolutely necessary to keep me interested. Once I master one set of units and maps, I need more to explore or I'm done with the game.

Multiplayer shooters, also absolutely necessary to keep me interested. I still prefer UT'99 to any shooter on the market.

Open-world RPGs... pretty damned important. At the very least, the new Fallout games are vastly more enjoyable with some mods that make stats matter.

Any tightly-scripted single-player only game or loot-driven multiplayer game, though... meh. Unnecessary, and usually balance-breaking.
 

AngloDoom

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Aug 2, 2008
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I use mods the same way people use lingerie and candle-wax in the bedroom: adding a bit of spice to something fun if it starts to get boring, or just wasn't working in the first place.
 

namhorFnodroG

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Nov 2, 2011
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Well, I don't care about mods the slightest for about 90% of the time. Most of the time is it reskins and such. I could not care less about that. But what I do care about is stuff that can help the game perform better. For example, The Dark Souls mod that makes the game 1080p is stuff that I can care about. They can really useful at times.
 

OldDirtyCrusty

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Mar 12, 2012
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I`m a ps3 only user atm and damn i miss mods. Instead of developing a full blown multiplayer in every damn game i wish for modding tools and community support.

Anyone remember the mods and convertions of MaxPayne 1 and 2? If Rockstar would have delivered a modding developer kit instead of the mp there would be way more people interested in MP3. The developer tool kept the first two games really alive for a long time.
 

Gatx

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Jul 7, 2011
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Once upon a time when I was just a young'un, I wasn't able to buy that many games. Because of that, it was like a godsend when I found out about mods, which let me extend the play time of the first game I started using them extensively in - Dark Forces II: Jedi Knight.

That said, nowadays I only like mods in games that have room for them so to speak. The Elder Scrolls games for instance are designed with mods in mind. Skyrim apparently has a bunch of unused inventory slots that modders have been using for extra equipables (whereas before they either used the tail or amulet slot in Oblivion).

A lot of games aren't as mod friendly though and in those cases using mods feels intrusive to the experience.
 

mParadox

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Sep 19, 2010
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Let's put this into perspective: I played vanilla Skyrim twice and got bored of it and didn't play for... oh 3 months.

Then I started using mods, and my grades went down. XD

Now, I think I'm doing my... 7th playthrough. @.@ And it's all thanks to mods. Seriously, now that it's been 10 months, the really good mods have been established and they're really worth checking out. :D
 

SpectacularWebHead

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Jun 11, 2012
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Watch this, I'm gonna start a shitstorm using only five words!

I'm a console gaming exclusivist...

(Sits back and waits for the shitstorm)