How important are Mods to you?

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AngloDoom

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Aug 2, 2008
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I use mods the same way people use lingerie and candle-wax in the bedroom: adding a bit of spice to something fun if it starts to get boring, or just wasn't working in the first place.
 

namhorFnodroG

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Nov 2, 2011
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Well, I don't care about mods the slightest for about 90% of the time. Most of the time is it reskins and such. I could not care less about that. But what I do care about is stuff that can help the game perform better. For example, The Dark Souls mod that makes the game 1080p is stuff that I can care about. They can really useful at times.
 

OldDirtyCrusty

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Mar 12, 2012
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I`m a ps3 only user atm and damn i miss mods. Instead of developing a full blown multiplayer in every damn game i wish for modding tools and community support.

Anyone remember the mods and convertions of MaxPayne 1 and 2? If Rockstar would have delivered a modding developer kit instead of the mp there would be way more people interested in MP3. The developer tool kept the first two games really alive for a long time.
 

Gatx

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Jul 7, 2011
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Once upon a time when I was just a young'un, I wasn't able to buy that many games. Because of that, it was like a godsend when I found out about mods, which let me extend the play time of the first game I started using them extensively in - Dark Forces II: Jedi Knight.

That said, nowadays I only like mods in games that have room for them so to speak. The Elder Scrolls games for instance are designed with mods in mind. Skyrim apparently has a bunch of unused inventory slots that modders have been using for extra equipables (whereas before they either used the tail or amulet slot in Oblivion).

A lot of games aren't as mod friendly though and in those cases using mods feels intrusive to the experience.
 

mParadox

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Sep 19, 2010
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Let's put this into perspective: I played vanilla Skyrim twice and got bored of it and didn't play for... oh 3 months.

Then I started using mods, and my grades went down. XD

Now, I think I'm doing my... 7th playthrough. @.@ And it's all thanks to mods. Seriously, now that it's been 10 months, the really good mods have been established and they're really worth checking out. :D
 

SpectacularWebHead

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Jun 11, 2012
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Watch this, I'm gonna start a shitstorm using only five words!

I'm a console gaming exclusivist...

(Sits back and waits for the shitstorm)
 

kickyourass

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Apr 17, 2010
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I love mods, I'm not much of a PC gamer (My current rig is basically a pile of ass when it comes to playing games) but mods can make a great game even better. What's better then conquring all of Medieval Europe? Conquring all of Middle Earth, or Westeros, that's what.
 

Woodsey

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Aug 9, 2009
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I love them, but not to the extent that I'll not buy a game sans mod support.
 

AT God

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Dec 24, 2008
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Depends on the mod, ones that fix game issues or make the game better, I am a big fan of. As for other mods, it depends on the game and how much I care about the original game. Battlefield 1942, one of my favorite games, had a mod called Forgotten Hope available which made the game 4 times it's normal size, over 20 new maps, 50 new weapons, new vehicles, new armies, new battles.

I try to play games without using mods first time through unless they fix game breaking bugs. I just enjoy the versatility of them such as having a sprint button and extra weapon mods in New Vegas.

Sandbox games should require mod tools, just my opinion.
 

JochemHippie

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Jan 9, 2012
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Some games just couldn't be played without them.

Shame you don't see them around in many games these days, because why give tools to mod teams when you can sell extra maps for more money then you'll ever make of mod tools right?!
 

cerebus23

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May 16, 2010
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They are not a requirement to play a game, but hell look what people did with all the bethesda games which are absolute garbage without mods.

Or what people did with quake 2 and 3 back in the day.

Or the issues people fixed with dark souls.

Modding not only allows games a much much greater lifespan, but allows people to customize the game to their tastes.

Shoddy anti cheat measures can break multiplayer games but that is on the devs, you could mod the hell out of quake 2 and the mp was fine and dandy.

And if you say all the mods you tried break your games then i say user error in installing them, because the vast majority of mods i have ever used in all the games i have used them worked as intended and any bugs to be found are usually clearly listed in the mod descriptions.
 

Wayneguard

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Jun 12, 2010
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It really depends on the game but in general, I don't use all that many mods. I play vanilla Morrowind about once a year and wouldn't have it any other way. I do like custom maps for multiplayer games though. UT w/o custom maps would be a shell of a game.
 

Techno Squidgy

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Nov 23, 2010
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Very. I've been playing Black Mesa, years ago i used to play a gldsrc (Half-life 1) mod called The Specialists that was great fun both in terms of combat gameplay and the rather interesting RolePlaying community.

Mods are great, I just wish more devs would give us the tools to make mods. DICE reckon that Frostbite 2 is too hard for modders, but I think they underestimate the skill and dedication of really good mod teams.
 

00slash00

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Dec 29, 2009
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depends on the game. skyrim would be boring as fuck without mods. to me the mods are the only hing that made the game worth playing. i say made because at a certain point, mods cant save the game anymore because the combat is just so bad. i keep seeing amazing mods for skyrim but i cant bring myself to load up the game because the combat just kills the experience for me
 

The White Hunter

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Oct 19, 2011
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Mods are fairly important to me, they bring justice to the forum with their mighty banhammer.

OT: I just felt like making a pseudo-sarcastic quip sorry, not much on topic to contribute. They can be cool.
 

alphamalet

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Nov 29, 2011
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Sunrider84 said:
alphamalet said:
Not important. 99.9% of all of them are very amateurish to say the least.
Seems to me like you have a lot of prejudices that are unjustified.

OT: I love mods. I won't miss out on games just because they don't have mods, but if they do, it gives me way more incentive to buy them. As people have already stated, they extend the life of a game many times over in some cases. Especially with open-world type games.
How is wanting to play something done by a professional instead of wanting to play something done by a random person who has no professional experience unjustifiable? Explain that one to me. I didn't say all of them are terrible, but from what I've played most have no value.
 

Lovely Mixture

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Jul 12, 2011
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alphamalet said:
How is wanting to play something done by a professional instead of wanting to play something done by a random person who has no professional experience unjustifiable? Explain that one to me. I didn't say all of them are terrible, but from what I've played most have no value.
Because use of the term "professional" is so arbitrary that it perpetuates the idea that not one person can have better skill than one developer. How do you know they have "no experience" ? To put it simply, it reeks of ignorance.

Look at the Dark Souls PC port, the game was rushe and the developers even said they unprepared. Many people were annoyed at it's lack of proper optimization, there was nothing the developers could do apparently. Yet one modder managed to fix one of the main graphical issues in less than 24 hours because he knew how graphics worked.

Developer does not instantly mean "professional."
Modder does not instantly mean "unprofessional."

Judge them by their work, if you find bad mods, you can call them unprofessional. But don't generalize all mods in the gaming world based on a some bad shit that happened to you.

I'm fair when it comes to this:
-Amnesia's modding community is 99% shit
-The Stalker series would be NOTHING without mods that fixed that broken mess of the first game.
 

Souplex

Souplex Killsplosion Awesomegasm
Jul 29, 2008
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They're useful for keeping these forums orderly.
They aren't a cultural movement I know much about.
I haven't PC gamed since 08.
Your title should be clearer.