erttheking said:SNIP
I'm on the PS4 and I haven't seen any of that...I saw the Streamer's pack but that's just on the main menu.Guilion said:SNIP
erttheking said:SNIP
I'm on the PS4 and I haven't seen any of that...I saw the Streamer's pack but that's just on the main menu.Guilion said:SNIP
HA!Guilion said:>PS4Silentpony said:erttheking said:SNIPI'm on the PS4 and I haven't seen any of that...I saw the Streamer's pack but that's just on the main menu.Guilion said:SNIP
Talking about the PC version here.
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The only problem I ran into with the PC version is that your character gets stuck in place if you play the game running over around 100fps, which means you will have to cap it. This wouldn't have been a big problem if Ubisoft bothered to put in v-sync options in the settings but they didn't.Silentpony said:HA!Guilion said:>PS4Silentpony said:erttheking said:SNIPI'm on the PS4 and I haven't seen any of that...I saw the Streamer's pack but that's just on the main menu.Guilion said:SNIP
Talking about the PC version here.
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The glorious better version, that's somehow worse with all those problems.
Still sorry about all those problems.
To find the answer to your question, just keep playing.Silentpony said:Got a question, but it involved plot, so spoilers I guess.
I'm in Dr. Mephesto's buttlab and Mitch Conner just shut off the power and I'm fighting through the butt experiments.
And I reach the Coon and Conner, and Dr. Timothy sends the Coon a telepathic message to knock if of, its over Eric, yadda yadda.
And then Conner replies to him. And this whole time the Coon has claimed to be completely separate from Conner, to have no idea his plans and indeed claims to have been kidnapped by Conner.
So why didn't any of the Freedom Pals just call the Coon out then and there? It was just made obvious than the Coon and Conner share a mind. The scam should be over. Why isn't Kyle going 'If you really are separate from Conner, then how did he know what Dr. Timothy privately told the Coon?'
I honestly found the game entirely disappointing.inu-kun said:Finished the game, I had a thought about it during working out and realized what's the game's problem:
It is sssssssssssssllllllllllllllllooooooooooooooooooooooowwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww.
The thing about South Park is that it's usually rapid fire comedy and events catapulting in craziness, the first game did it quite well but this one is slower in just about everyhing:
1) Bad fast travel placement makes you frequently trek for couple of minutes.
2) A combat system that even regular encounters take couple of minutes.
3) Useless puzzles at night that don't do much except waste your time instead of advancing the plot (seriously, I'm sure that if you remove the puzzles all the night events would be more entertaining.)
4) The plot itself moves way too slowly, with a lot of padding and feels dragged on in the last portion.
One of the prime ways to ruin a joke is take too long in delievering it and that's a sin South Park does throughout the entire game.
First game had similar issues with places, events and characters missing that were advertised. Giant Clyde and fighting the Christmas Critters are things that come to mind.Silentpony said:**SPOILERS ABOUND CHILDREN!!**
So I finished it, and I honestly feel so disappointed and lied to. This was not the game that was advertised, and the whole thing feels cut apart, hacked together, and ultimately a lazy DLC vector.
First off its easily half as long as The Stick of Truth, which sucks. At the end when you and Professor Chaos are watching your parents fuck and he tells you to come over to the evil side, I thought it was the halfway point of the story. Nope. Its the end. In a lazy setup for DLC or a sequel.
Second, Canada. Fuck me its bad enough the bus top is named the DLC line, but there's a giant wall around Canada when a damned Canuck tell you to find a way in. And there isn't one. What was originally an hour and a half long questing area in the previous game is literally a tease for DLC. Except they don't tell you that! I walked around for 20mins to try to find the entrance, looked it up, and oop. There's nothing to be had here.
Third, the trailers of the game advertised a bunch of shit that's simply not in the game.
For one Professor Chaos isn't even the villain. And this badass looking Chaos base in in the game for one really short, easy level, and you can't even go back once its over. And they never actually explain how you stop his minions from covering all of South Park in lava. You just beat up Chaos, he joins your side, and that's it!![]()
At no point do Kite and Alternate Kite ever team up. You just beat up Alternate Kite a few times, he turns into a mutant, you I guess kill him, and that's it. And its completely dropped from the story after that![]()
You never sneak around with the Coon. In fact the Coon leaves the game about a third of the way through to be the main badguy.![]()
No levels at school! Every day starts with school being over...and that's it.![]()
MINT BERRY-FUCKING-CRUNCH ISN'T EVEN IN THE GAME!![]()
Fourth all the side quests and little things are so token and stupid. Flappybirds in Heaven? One fight against molesting priests, $5000 to stop the Ninjas who just kinda stop themselves, Raisins girls just stop, and only 3 Chaos Minions spawn in that little area by the movie theater. Oh and when you went forward in time to Endless Christmas South Park, for some reason the Christmas Critters are there, you fight half of them, and...that's it. You then leave. Oh and did I mention there's a fucking Coon themed amusement park in the background that's you never get to go to?
Also the South Park Mall is still under construction, 3 years later.
Fifth the ending is fucking lazy. You go back in time a few times, Kyle pretends to be Mitch Conner, you fight Coon and Kite, even while they fight each other(And the Coon doesn't even use his Anti-Kite Coon suit in his fucking base!)...and then you fart...and that's it. No idea which franchise wins, you never get the Cat, never get the reward, never launch a series, and the Coon is back in his base, apparently a Freedom Pal as he says their catchphrase and the entry code is changed, but he's no longer a playable character.
And that's it. The game just ends. You're not a villain, the Coon isn't playable, the entire story has been dropped, and whole sections of the map are useless.
Yeah but I've spent a while wandering around trying to find shit to do after I beat the game, and I've beat all side missions and gotten all the collectables, and I'm at just over 21hrs on my save file.-Dragmire- said:SNIP
Yeah, it took me about 20-22 hours for my first playthrough of Shattered but Whole while still missing a few things. Stick of Truth took me 17 to 100% and that was on my first playthrough as well. However, I have over 90 hours over several playthroughs in Stick of Truth at this point because I love that game so much.Silentpony said:Yeah but I've spent a while wandering around trying to find shit to do after I beat the game, and I've beat all side missions and gotten all the collectables, and I'm at just over 21hrs on my save file.-Dragmire- said:SNIP
I know Stick of Truth took me at least 30 hours to beat, if Steam is anything to go by.
Silentpony said:Okay this is actually pissing me off. Normally I'm not one to care or complain about DLC, so long as the main game is fine.
but this...the guy on the Canadian wall actually tells you maybe they'll be a DLC down the line. Your timeshift fart, to change night into day and back around, can't be used to explore, even though it says it can, and will be a DLC later. The first DLC to come up will be an endless wave simulator in the Freedom Pal training room, and then no actual story DLCs will be available until 2018, and even then its two short story DLCs.
Fucking lame.