Valve doesn't really seem to build new engines, they just keep adding new stuff to the old one. I mean, the Source engine is just a very heavily modified Quake engine.
No offence taken.brainless906 said:Rex Dark said:That's not the engine, that's level-design, with possible use of modelling and photoshop skills (for custom textures).brainless906 said:in fact i've played CSS maps that look almost comparable to far-cry 2's maps.
The engine does rendering(just putting the art on the screen, shaders and calculating light), physics and a.i..
ignorance i say!
i request you dont talk to me like i know not what i'm talking about.
I being a CSS level Designer am in fact not incompetent.
I this is part level design however without the engine's ability to pull it off all the design in the world would be useless.
that basically saying the cry engine doesnt look good...just the level design was good...
i mean no offence to you, just saying.
What would be wrong with that? There was a very Oblivion-esque (admittedly Linear) RPG released a while ago. I just can't remember it's name.GoldenCondor said:Until Bethesda buys out Valve (It's what i've been hearing)
unless you want Elder Scrolls V: Source.
Was it Hellgate: London?sneak_copter said:What would be wrong with that? There was a very Oblivion-esque (admittedly Linear) RPG released a while ago. I just can't remember it's name.GoldenCondor said:Until Bethesda buys out Valve (It's what i've been hearing)
unless you want Elder Scrolls V: Source.
That was Dark Messiah of Might and Magic. Not made by valve though.GoldenCondor said:Was it Hellgate: London?sneak_copter said:What would be wrong with that? There was a very Oblivion-esque (admittedly Linear) RPG released a while ago. I just can't remember it's name.GoldenCondor said:Until Bethesda buys out Valve (It's what i've been hearing)
unless you want Elder Scrolls V: Source.
That was extremely linear, but also very futuristic.
Do you mean released by Valve?
The gambryo engine kinda sucks... And TES could use some realistic facial animations and physics. So I'd be all over TES V: Source.GoldenCondor said:Until Bethesda buys out Valve (It's what i've been hearing)
unless you want Elder Scrolls V: Source.
Is it? I thought that they used a havily modified version of the Quake engin for HL1. I thought Source was built by them.guardian001 said:Valve doesn't really seem to build new engines, they just keep adding new stuff to the old one. I mean, the Source engine is just a very heavily modified Quake engine.
Killzone 2.There i took your challenge.I_LIKE_CAKE said:I challenge you to present a game with better lighting effects then L4D.
Thank you!Lordmarkus said:Well, the headline are quite self-explanatory, how long will Valve stick to the Source-engine?
It's still great and it's very mod friendly but compared to other engines it's starting to age, after all, it's 5 years old. Will Valve keep updating it or will/are they building a new game-engine soon? What's your thoughts?