I never said avoiding combat, just not shooting (you know what the S in FPS stands for, I'm assuming). And why are you banging on about crosshairs? Oblivion has crosshairs, ACB's multiplayer has crosshairs - so what?Ghengis John said:Woodsey said:OK, and where exactly is the shooting in all this melee combat?When you're trying to escape the majestic 12 base you will not have enough explosives to clear the way for Manny/Miguel to escape. You can hand him a knife and watch him get gutted I suppose, same for Paul. If you don't mind them dying at all I guess you could say you were never forced into combat. And since when was the use of explosives not combat? Explosives I might add you place on the wall with your crosshairs.Ghengis John said:You still aim your police baton or dragon sword with your crosshairs, the FPS foundation is inescapable. And if you never engage in any combat at all, good luck getting Paul or Manny out of their respective predicaments alive.
Speaking of hairs. Quit splitting them. A game can be two things at once. You're pretty dense or pretty staid if you can't accept the concept of a hybrid. Is it an RPG? Yes. But it's also an FPS. It's both. One thing does not preclude the other. They are not mutually exclusive entities. Get over it.
And I'm perfectly aware they can be both (Mass Effect 2 is both an RPG and a third person shooter for example, but then it's shooting is integral to gameplay), Deus Ex isn't.